Commit graph

  • 9ec977cf91 Ajout du premier export de la raference master yannk 2021-07-15 16:39:27 +0200
  • 717d7ad060 Ajout de contrôle sur l’ouverture des containers et un second paramètre de couleur yannk 2021-07-10 18:44:53 +0200
  • e39e60323b Ajoute un shader d'eau réaliste venant de https://github.com/fire/godot-realistic-water/ Julian Murgia 2019-10-09 21:29:18 +0200
  • 82684c8bc8 Ajoute une option pour visualiser les nuages dans l'éditeur (node sky/Sprite) Julian Murgia 2019-10-09 20:39:37 +0200
  • 7234ba2d04 Correction du probleme de lumiere sur les objets. osquallo 2019-10-08 22:32:20 +0200
  • b2a882fd3b correction d'un petit oubli osquallo 2019-10-08 20:09:19 +0200
  • 34bfcd6c24 Modification du shader de ciel pour ajouter la gestion du soleil. osquallo 2019-10-08 20:06:33 +0200
  • 96db8d8f2d Ajout de control pour contrôler le shader de ciel. osquallo 2019-10-08 18:54:39 +0200
  • a317139785 Ajout du shader de ciel/nuages. osquallo 2019-10-08 15:44:51 +0200
  • a1e12e2b5b ajout d'une fenetre pour gérer les différente option de la scene. osquallo 2019-09-30 18:24:24 +0200
  • d1206f2ff8 reduction de la taille de la falaise. osquallo 2019-09-30 17:28:00 +0200
  • 7b13273359 Modifying basic material on the ground of the previewer yannk 2019-09-30 15:29:47 +0200
  • c56e72483b Proper organization of textures files in their own main folder yannk 2019-09-30 15:26:27 +0200
  • 068aa1e81d Adding basic texture of 1024px for texel density check yannk 2019-09-30 15:09:02 +0200
  • da440d21cb Adding basic texture to check texel density yannk 2019-09-30 15:06:01 +0200
  • b1db5c87cb Ajout de parametres pour personnaliser la mousse de la falaise. osquallo 2019-09-05 14:57:05 +0200
  • 2872a04d10 Ajout d'une falaise et du material/shader correspondant. osquallo 2019-09-03 15:09:12 +0200
  • 7f210df7c5 Mergin last modifs from master yannk 2019-05-05 17:57:54 +0200
  • 2eae4a8045 animation water feature_water deed 2019-05-02 22:13:25 +0200
  • 6dcc968c25 Ajout de l'angle d'ouverture des coffres. osquallo 2019-05-01 19:36:46 +0200
  • 133bf79959 ajout des shaders d'eaux (plane et robinet ouvert) deed 2019-04-27 17:27:02 +0200
  • 9407e238d5 Merging former commits yannk 2019-04-27 13:55:04 +0200
  • 21c5d3369d Merge branch 'master' of ssh://git.khaganat.net:3543/khaganat/mmorpg_khanat/khanat-assets---3d-godot-client yannk 2019-04-27 13:53:05 +0200
  • f836e8249f Adding new prop : Suzanha fountain yannk 2019-04-27 13:52:13 +0200
  • a274fdc8aa Adding new Suzanha stone materials yannk 2019-04-27 13:50:12 +0200
  • 13da264b1e Previewer: reglage de la vitesse et ajout de la possibilite d'accelerer avec shift, export de variables pour pouvoir les modifier sans toucher au code. osquallo 2019-04-27 11:17:41 +0200
  • 854c6eeb43 amelioration de la camera libre(clic droit) qui permet desormais de se deplacer dans tout les direction pas juste de regarder. osquallo 2019-04-27 10:53:11 +0200
  • a0c4e92ff8 Previewer: ajout du deplacement verticale sur ctrl+up et ctrl+down. osquallo 2019-04-26 10:36:37 +0200
  • 4428fac913 Re-adding zoom parameters deleted by mistake during precedin merge yannk 2019-04-25 23:29:19 +0200
  • 62c81e39f1 Automatic changes in Godot project file yannk 2019-04-25 23:22:18 +0200
  • 9adb87a843 Merging yannk 2019-04-25 23:21:41 +0200
  • 1fbe2253f6 Include automatic changes in scenes during preceding 3 commits yannk 2019-04-25 23:10:55 +0200
  • b937558dc7 Adding a refernce box of 1mx1mx1m and a reference grid texture for previewer yannk 2019-04-25 23:10:14 +0200
  • c6b6c6ed2a Decreasing Light intensity and change ground texture, add a reference box 1mx1mx1m yannk 2019-04-25 23:08:51 +0200
  • 03f96ab78f Previewer: Ajout zoom via molette . osquallo 2019-04-25 22:48:24 +0200
  • 4d7dc2cc3a Previewer: Ajout rotation camera via clic droit. osquallo 2019-04-25 22:38:32 +0200
  • 02270c15c1 Added ignoring *.png.001 files, deleted png files from project still backuped in actual folder yannk 2019-04-25 18:33:36 +0200
  • 2b324cb787 Added new prop : travel box case, as a test model for hard surface workflow with tileable materials yannk 2019-04-25 18:32:09 +0200
  • 0a242e1185 Added 3 base materials with their textures : 2 base plastics & one base steel - Plastic can have their color changed in albedo in Godot yannk 2019-04-25 18:27:54 +0200
  • ec823554fd Previewer scene : Added light system with directional probe & gi_probe - Added dedicated world environnement - Added props : pendo_teddy & container yannk 2019-04-25 18:26:54 +0200
  • bee913357e Slight adjustment on teddy pendo material yannk 2019-04-25 18:25:06 +0200
  • 084fdbc4b9 Modified slitghly default environnement for lighting needs yannk 2019-04-25 18:24:27 +0200
  • a5b67612d8 Ajout d'un simple previewer pour se balader dans un decors. osquallo 2019-04-19 12:27:07 +0200
  • 4581135c07 Adding double license yannk 2019-04-18 21:27:32 +0200
  • 5fd18ef973 Initial commit yann 2019-04-18 21:20:08 +0200