[gd_scene load_steps=7 format=2] [ext_resource path="res://textures/atlas/water/water_surface_normal.png" type="Texture" id=1] [ext_resource path="res://textures/atlas/water/water_surface_refraction.png" type="Texture" id=2] [ext_resource path="res://textures/atlas/water/water_surface_transmission.png" type="Texture" id=3] [ext_resource path="res://shaders/water_plane/water_plane.tres" type="Animation" id=4] [sub_resource type="SpatialMaterial" id=1] flags_transparent = true params_blend_mode = 1 params_cull_mode = 2 albedo_color = Color( 0.0901961, 0.301961, 0.396078, 0.576471 ) normal_enabled = true normal_scale = 16.0 normal_texture = ExtResource( 1 ) transmission_enabled = true transmission = Color( 0, 0, 0, 1 ) transmission_texture = ExtResource( 3 ) refraction_enabled = true refraction_scale = 1.0 refraction_texture = ExtResource( 2 ) refraction_texture_channel = 0 uv1_offset = Vector3( -0.182718, 0, 0 ) [sub_resource type="PlaneMesh" id=2] material = SubResource( 1 ) size = Vector2( 3.5, 1.8 ) [node name="water_plane" type="Spatial"] [node name="mesh_instance" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 0.999998, -0.00185714, 0, 0.00185714, 0.999998, 0, 0, 0 ) mesh = SubResource( 2 ) material/0 = null [node name="animation_player" type="AnimationPlayer" parent="mesh_instance"] autoplay = "fountain_anim" playback_speed = 0.01 anims/fountain_anim = ExtResource( 4 )