extends WindowDialog onready var sky_sprite = get_tree().get_root().get_node("previewer/sky/viewport/sprite") func _on_sky_coverage_value_changed(value): sky_sprite.cov_scb( value ) func _on_sky_thickness_value_changed(value): sky_sprite.thick_scb( value ) func _on_sky_absorption_value_changed(value): sky_sprite.absb_scb( value ) func _on_sky_steps_value_changed(value): sky_sprite.step_scb( value )