yannk-godot-sandbox/base_ground.tscn

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2020-06-06 19:45:30 +00:00
[gd_scene load_steps=4 format=2]
[ext_resource path="res://base_rainboxing.tres" type="Material" id=1]
[ext_resource path="res://base_ground.gd" type="Script" id=2]
[sub_resource type="PlaneMesh" id=1]
[node name="base_ground" type="Spatial"]
script = ExtResource( 2 )
color = Color( 0.93, 0.4929, 0.4929, 1 )
[node name="textured_ground" type="MeshInstance" parent="."]
mesh = SubResource( 1 )
material/0 = ExtResource( 1 )
__meta__ = {
"_editor_description_": ""
}