[gd_resource type="SpatialMaterial" load_steps=2 format=2] [ext_resource path="res://basic_texture_1024.png" type="Texture" id=1] [resource] albedo_color = Color( 0.953125, 0.621765, 0.621765, 1 ) albedo_texture = ExtResource( 1 ) uv1_scale = Vector3( 3, 2, 4 ) uv1_offset = Vector3( 1, 2, 3 ) uv1_triplanar = true