[gd_scene load_steps=4 format=2] [ext_resource path="res://base_rainboxing.tres" type="Material" id=1] [ext_resource path="res://base_ground.gd" type="Script" id=2] [sub_resource type="PlaneMesh" id=1] [node name="base_ground" type="Spatial"] script = ExtResource( 2 ) color = Color( 0.93, 0.4929, 0.4929, 1 ) [node name="textured_ground" type="MeshInstance" parent="."] mesh = SubResource( 1 ) material/0 = ExtResource( 1 ) __meta__ = { "_editor_description_": "" }