83 lines
2.5 KiB
Text
83 lines
2.5 KiB
Text
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ZFar = 300.000000;
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LandscapeTileNear = 30.000000;
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LandscapeThreshold = 200.0;
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SkinNbMaxPoly = 15000;
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FxNbMaxPoly = 5000;
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NbMaxSkeletonNotCLod= 10;
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MaxTrack = 8;
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CharacterFarClip = 75.0;
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ZFar = 500.000000;
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LandscapeTileNear = 50.000000;
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LandscapeThreshold = 1000.0;
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SkinNbMaxPoly = 30000;
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FxNbMaxPoly = 10000;
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NbMaxSkeletonNotCLod= 15;
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MaxTrack = 16;
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CharacterFarClip = 100.0;
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ZFar = 500.000000;
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LandscapeTileNear = 50.000000;
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LandscapeThreshold = 1000.0;
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SkinNbMaxPoly = 50000;
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FxNbMaxPoly = 10000;
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NbMaxSkeletonNotCLod= 20;
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MaxTrack = 16;
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CharacterFarClip = 100.0;
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ZFar = 1000.000000;
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LandscapeTileNear = 100.000000;
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LandscapeThreshold = 2000.0;
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SkinNbMaxPoly = 100000;
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FxNbMaxPoly = 20000;
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NbMaxSkeletonNotCLod= 40;
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MaxTrack = 32;
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CharacterFarClip = 200.0;
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ZFar = 200.000000;
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LandscapeTileNear = 20.000000;
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LandscapeThreshold = 100.0;
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SkinNbMaxPoly = 10000;
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FxNbMaxPoly = 2500;
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NbMaxSkeletonNotCLod= 10;
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Width = 800;
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Height = 600;
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ZFar = 300.000000;
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LandscapeTileNear = 30.000000;
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LandscapeThreshold = 200.0;
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SkinNbMaxPoly = 25000;
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FxNbMaxPoly = 5000;
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NbMaxSkeletonNotCLod= 15;
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Width = 800;
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Height = 600;
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ZFar = 500.000000;
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LandscapeTileNear = 50.000000;
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LandscapeThreshold = 1000.0;
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SkinNbMaxPoly = 50000;
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FxNbMaxPoly = 10000;
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NbMaxSkeletonNotCLod= 20;
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Width = 1024;
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Height = 768;
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ZFar = 1000.000000;
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LandscapeTileNear = 100.000000;
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LandscapeThreshold = 2000.0;
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SkinNbMaxPoly = 100000;
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FxNbMaxPoly = 20000;
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NbMaxSkeletonNotCLod= 40;
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Width = 1280;
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Height = 1024;
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SoundOn = 0;
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SoundOn = 1;
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MaxTrack = 32;
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HDEntityTexture = 1;
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DivideTextureSizeBy2 = 1;
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Width = 1280;
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Height = 1024;
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Depth = 32;
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HDEntityTexture = 0;
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DivideTextureSizeBy2 = 2;
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Width = 800;
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Height = 600;
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Depth = 16;
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HDEntityTexture = 0;
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DivideTextureSizeBy2 = 1;
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Width = 1024;
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Height = 768;
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Depth = 32;
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