108 lines
3 KiB
C
108 lines
3 KiB
C
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef NL_INTERFACE_PROPERTY_H
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#define NL_INTERFACE_PROPERTY_H
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#include "nel/misc/types_nl.h"
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#include "nel/misc/rgba.h"
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#include "../cdb.h"
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#include "../cdb_leaf.h"
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#include "../cdb_branch.h"
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#include "../cdb_synchronised.h"
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class CDBNodeProperty;
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class IGetProperty;
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/**
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* interface property
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* class used to managed all the interface member values
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* As the database contains only sint64, several methods are needed to do the conversion
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* \author Nicolas Brigand
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* \author Nevrax France
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* \date 2002
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*/
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class CInterfaceProperty
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{
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public:
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//enum defining a hot spot
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/// Constructor
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CInterfaceProperty()
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{
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_VolatileValue = NULL;
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}
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CCDBNodeLeaf* getNodePtr() const
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{
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return _VolatileValue;
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}
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void setNodePtr(CCDBNodeLeaf *ptr)
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{
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_VolatileValue = ptr;
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}
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bool link (const char *DBProp);
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bool link( CCDBNodeLeaf *dbNode );
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bool link( CCDBNodeBranch *dbNode, const std::string &leafId, CCDBNodeLeaf *defaultLeaf = NULL );
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/// float operations
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void setDouble (double value) {setSInt64((sint64&) value);}
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double getDouble () const {sint64 i = getSInt64(); return (double &) i; }
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void readDouble (const char* value, const std::string& id);
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/// sint32 operations
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void setSInt32 (sint32 value) {_VolatileValue->setValue32 (value);}
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sint32 getSInt32 () const {return _VolatileValue->getValue32();}
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void readSInt32(const char* value, const std::string& id);
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/// sint64 operations
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void setSInt64 (sint64 value) {_VolatileValue->setValue64(value);}
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sint64 getSInt64 () const {return _VolatileValue->getValue64();}
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void readSInt64(const char* value, const std::string& id);
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/// CRGBA operations
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void setRGBA (const NLMISC::CRGBA & value);
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NLMISC::CRGBA getRGBA () const;
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void readRGBA (const char* value, const std::string& id);
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/// HotSpot operations
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void readHotSpot (const char* value, const std::string& id);
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/// bool operations
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void setBool (bool value);
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bool getBool () const;
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void readBool (const char* value, const std::string& id);
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// Swap the content of this 2 property (no-op if one is NULL)
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void swap32(CInterfaceProperty &o);
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private:
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/// volatile value of the property (pointer to a leaf of the database)
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CCDBNodeLeaf* _VolatileValue;
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};
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#endif // NL_INTERFACE_PROPERTY_H
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/* End of interface_property.h */
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