2012-05-29 13:31:11 +00:00
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CL_INTERFACES_MANAGER_H
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#define CL_INTERFACES_MANAGER_H
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//////////////
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// Includes //
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//////////////
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// Misc.
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#include "nel/misc/types_nl.h"
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#include "nel/misc/debug.h"
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#include "nel/misc/ucstring.h"
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// Interface 3D.
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#include "nel/3d/u_texture.h"
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// Client.
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#include "pen.h"
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#include "button_base.h"
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#include "osd_base.h"
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#include "osd.h"
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#include <list>
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#include <vector>
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#include <map>
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#include <string>
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///////////
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// Using //
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///////////
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/*using std::list;
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using std::map;
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using std::vector;
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using std::pair;
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using std::string;*/
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using NL3D::UTextureFile;
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/**
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* Class to manage the interfaces.
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* \author Guillaume PUZIN
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* \author Nevrax France
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* \date 2001
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*/
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class CInterfMngr
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{
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public:
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enum TTypCtrl
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{
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CtrlUnknown = 0,
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CtrlText,
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CtrlCapture,
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CtrlBitmap,
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CtrlButton,
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CtrlRadioController,
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CtrlRadioButton,
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CtrlList,
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CtrlMultiList,
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CtrlChat,
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CtrlChatInput,
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CtrlChoiceList,
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CtrlCandidateList,
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CtrlHorizontalList,
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CtrlControlList,
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CtrlSpellList,
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CtrlProgressBar,
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CtrlCastingBar,
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CtrlBrick,
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};
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typedef std::map<uint, TTypCtrl> TMapCtrls;
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typedef std::map<uint, ucstring> TMapTexts;
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typedef std::map<uint, UTextureFile*> TMapTextures;
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typedef std::map<uint, CPen*> TMapPens;
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typedef std::map<uint, CButtonBase*> TMapButtons;
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typedef std::map<uint, COSDBase*> TMapOSDBase;
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typedef std::map<uint, COSD*> TMapWindows;
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typedef std::list<COSD*> TOSD;
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typedef std::vector<uint> TUint;
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/// Type of the callback function parameter.
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typedef void * TParam;
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/// Callback function for the interface controls.
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typedef void (*TFuncCtrl) (uint, TParam);
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// map callback functions with their id (uint16)
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typedef map<uint16, TFuncCtrl> TMapFuncCtrl;
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static uint32 _WindowSizeX;
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static uint32 _WindowSizeY;
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private:
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/// Map all ctrl functions with their number (defined in functions.cpp)
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static TMapFuncCtrl _CtrlFunctions;
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/// A Map to contain all the texts in the Interfaces.
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static TMapCtrls _Ctrls;
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static TMapTexts _Texts;
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static TMapTextures _Textures;
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/// Default Pen Properties.
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static CPen _DefaultPen;
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/// Some Specific Pen Properties.
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static TMapPens _Pens;
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/// Default Button Look.
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static CButtonBase _DefaultButton;
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/// Some specific Button Look
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static TMapButtons _Buttons;
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/// Default OSD Look.
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static COSDBase _DefaultOSDLook;
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/// Some specific OSD Look.
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static TMapOSDBase _OSDLook;
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static TMapWindows _Windows;
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static TOSD _OSD;
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/// The list of OSD (id) that are waiting destruction (they are destroyed at the beginning of the 'update' method)
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static TUint _OSDWaitingDestruction;
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/// list of the OSD (and their id) that were created since the last call to update and that are waiting insertion into _OSD and _Windows
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static TOSD _OSDWaitingInsertion;
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/// Load all texts for the interfaces. CALL THIS FUNCTION BEFORE.
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static void loadTexts();
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/// Load all textures needed for the interfaces.
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static void loadTextures();
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/// Load Pens from file.
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static void loadPens();
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/// Load the array to convert a control id into a control type.
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static void loadCtrls();
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/// Load Buttons from file.
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static void loadButtons();
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/// Load The look of OSDs.
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static void loadOSDLook();
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/**
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* set the controls function map
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* \param a map of ctrl functions
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*/
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static void setFuncCtrl(const TMapFuncCtrl &funcCtrlMap);
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public:
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/// Initialize the interfaces manager.
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static void init(const TMapFuncCtrl &funcCtrlMap, uint32 width, uint32 height);
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/// Release all the interface.
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static void release();
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/// Get the type of the control.
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static TTypCtrl getType(uint id);
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/// Return the text corresponding to the Id.
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static ucstring getText(uint id);
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/// Return the texture file Corresponding to the id.
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static UTextureFile *getTexture(uint id);
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/// Get the right Pen for the control.
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static CPen getPen(uint id);
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/// Get the right Button for the control.
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static CButtonBase getButton(uint id);
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/// Get the OSD Look.
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static COSDBase getOSDLook(uint id);
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///
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static void runFuncCtrl(uint num, uint ctrlId, TParam param = 0)
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{
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TMapFuncCtrl::iterator it = _CtrlFunctions.find( num );
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if (it != _CtrlFunctions.end() )
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{
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TFuncCtrl func = (*it).second;
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func(ctrlId, param);
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}
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else
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{
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nlwarning("Invalid function called - Num function: %d, Ctrl: %d", num, ctrlId);
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}
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}
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/**
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* Create the OSD "id", NB : the OSD is inserted into the _OSD list at the beginning of the next call of 'update()'
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* \param uint the OSD 'id'
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* \param bool true if the window is a pop-up window (default = false)
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* \return COSD* adress of the newly created OSD, or NULL if creation failed
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*/
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static COSD* createOSD(uint id, bool popUp = false);
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/**
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* get the OSD which 'id' is specified
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* \param uint the OSD 'id'
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* \return COSD* adress of the OSD if found, NULL otherwise
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*/
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static COSD* getOSD(uint id);
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/// Delete the OSD "id".
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static void deleteOSD(uint id);
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static CControl * getCtrl(uint idCtrl);
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/// Update Interfaces (for timer, etc.).
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static void update(float x, float y);
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/// Display the interfaces in progress.
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static void display();
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/**
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* Return the cursor used by the interface at the moment.
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* \return ECursor : 'Cur_None' if no cursor needed for the interface.
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* \warning This method should be called after the update one to be up to date.
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*/
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static COSD::ECursor cursor();
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/// Manage the mouse click.
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static bool click(float x, float y);
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/// Manage the mouse click with the right button
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static bool clickRight(float x, float y);
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/// The window size has changed -> resize interface.
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static void resize(uint32 width, uint32 height);
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static void getWindowSize(uint32 &x, uint32 &y)
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{
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x = _WindowSizeX;
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y = _WindowSizeY;
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}
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};
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#endif // CL_INTERFACES_MANAGER_H
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/* End of interfaces_manager.h */
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