116 lines
3.4 KiB
C
116 lines
3.4 KiB
C
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/**
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* \file scene_class_unknown.h
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* \brief CSceneClassUnknown
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* \date 2012-08-20 13:23GMT
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* \author Jan Boon (Kaetemi)
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* CSceneClassUnknown
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*/
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/*
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* Copyright (C) 2012 by authors
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*
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* This file is part of RYZOM CORE PIPELINE.
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* RYZOM CORE PIPELINE is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Affero General Public
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* License as published by the Free Software Foundation, either
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* version 3 of the License, or (at your option) any later version.
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*
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* RYZOM CORE PIPELINE is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty
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* of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public
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* License along with RYZOM CORE PIPELINE. If not, see
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* <http://www.gnu.org/licenses/>.
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*/
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#ifndef PIPELINE_SCENE_CLASS_UNKNOWN_H
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#define PIPELINE_SCENE_CLASS_UNKNOWN_H
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#include <nel/misc/types_nl.h>
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// STL includes
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// NeL includes
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// Project includes
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#include "scene_class.h"
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namespace PIPELINE {
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namespace MAX {
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/**
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* \brief CSceneClassUnknownDllPluginDesc
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* \date 2012-08-20 13:23GMT
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* \author Jan Boon (Kaetemi)
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* CSceneClassUnknownDllPluginDesc
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*/
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class CSceneClassUnknownDllPluginDesc : public IDllPluginDescInternal
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{
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public:
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CSceneClassUnknownDllPluginDesc(const ucstring &dllFilename, const ucstring &dllDescription);
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virtual const ucchar *internalName() const;
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virtual const ucchar *displayName() const;
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private:
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ucstring m_InternalName;
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ucstring m_DisplayName;
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};
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/**
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* \brief CSceneClassUnknownDesc
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* \date 2012-08-20 13:23GMT
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* \author Jan Boon (Kaetemi)
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* CSceneClassUnknownDesc
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*/
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class CSceneClassUnknownDesc : public ISceneClassDesc
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{
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public:
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CSceneClassUnknownDesc(const NLMISC::CClassId classId, const TSClassId superClassId, const ucstring &displayName, const std::string &internalName, const ucstring &dllFilename, const ucstring &dllDescription);
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virtual CSceneClass *create(CScene *scene) const;
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virtual void destroy(CSceneClass *sc) const;
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virtual const ucchar *displayName() const;
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virtual const char *internalName() const;
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virtual NLMISC::CClassId classId() const;
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virtual TSClassId superClassId() const;
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virtual const IDllPluginDescInternal *dllPluginDesc() const;
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private:
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ucstring m_DisplayName;
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std::string m_InternalName;
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NLMISC::CClassId m_ClassId;
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TSClassId m_SuperClassId;
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CSceneClassUnknownDllPluginDesc m_DllPluginDesc;
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}; /* class ISceneClassDesc */
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/**
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* \brief CSceneClassUnknown
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* \date 2012-08-20 13:23GMT
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* \author Jan Boon (Kaetemi)
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* Utility class for parsing unknown scene classes and keeping them
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* in storage as is.
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*/
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template <typename TSuperClass>
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class CSceneClassUnknown : public TSuperClass
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{
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public:
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CSceneClassUnknown(CScene *scene, const NLMISC::CClassId classId, const TSClassId superClassId, const ucstring &displayName, const std::string &internalName, const ucstring &dllFilename, const ucstring &dllDescription) : TSuperClass(scene), m_Desc(classId, superClassId, displayName, internalName, dllFilename, dllDescription) { }
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virtual ~CSceneClassUnknown() { }
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// inherited
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virtual const ISceneClassDesc *classDesc() const { return &m_Desc; }
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private:
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CSceneClassUnknownDesc m_Desc;
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}; /* class CSceneClass */
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} /* namespace MAX */
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} /* namespace PIPELINE */
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#endif /* #ifndef PIPELINE_SCENE_CLASS_UNKNOWN_H */
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/* end of file */
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