2010-05-06 00:08:41 +00:00
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/* List the plusgin to load, note that mode spec (_d, _df, _rd and _r) as
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* well as '.dll' are automaticaly added to the plugin name according to the
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* exe compilation mode.
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*/
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PluginsLibrary = {
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//"world_editor_sound_plugin",
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//"world_editor_graph_plugin",
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2010-05-11 17:10:44 +00:00
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//"world_editor_shard_monitor_plugin",
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2010-05-06 00:08:41 +00:00
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//"world_editor_primitive_plugin",
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//"world_editor_fauna_graph_plugin",
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};
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/////////////////////////////////////////////////////////
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// Var related to sound plugin
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/////////////////////////////////////////////////////////
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// "fmod" for FMod/Software (eax not available, faster, music available)
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// "auto" or anything else for DSound/Hardware (eax available, but music not available).
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DriverSound= "fmod";
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MaxTrack = 32;
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SamplePath = "r:/code/ryzom/data/sound/samplebanks";
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PackedSheetPath = "r:/code/ryzom/data/sound";
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SearchPath = { "r:/code/ryzom/data/sound/" };
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UserVarSim =
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{
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"clouds1", "0",
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"clouds2", "0",
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"storm", "1",
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};
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/////////////////////////////////////////////////////////
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// Var related to graph plugin
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/////////////////////////////////////////////////////////
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DotPath = "dot/dot.exe";
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MOSHost = "devl1.ryzom.com";
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/////////////////////////////////////////////////////////
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// Var related to primitive plugin
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/////////////////////////////////////////////////////////
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PrimitivePluginPath =
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{
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"L:/leveldesign/DFN",
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"L:/leveldesign/Game_elem/Creature/objects",
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};
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PrimitivePluginSheetId = "l:/leveldesign/Game_elem/sheet_id.bin";
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/////////////////////////////////////////////////////////
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// Var related to shard monitor
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/////////////////////////////////////////////////////////
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// WARNING : the following path are not recursive
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ShardMonitorPath =
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{
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"L:/leveldesign/Game_elem" // path where to find sheet_id.bin.
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};
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// if you want to use a specific external editor, uncomment TextEditor and set the fullpath to the exe, by default, it's notepad
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//TextEditor = "";
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// Path where the mission compiler exe is
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MissionCompilerPath = "R:\code\ryzom\tools\leveldesign\install";
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BotNamePath = "R:\code\ryzom\tools\translation\work\";
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