khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_duration_in_action_type.typ

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2010-05-06 00:08:41 +00:00
<?xml version="1.0"?>
<TYPE Type="String" UI="NonEditableCombo" Default="INVALID" Revision="$Revision: 1.2 $" State="modified">
<DEFINITION Label="INVALID" Value="INVALID"/>
<DEFINITION Label="MELEE" Value="MELEE_STRIKE"/>
<DEFINITION Label="RANGE" Value="RANGE_STRIKE"/>
<DEFINITION Label="COMBAT" Value="COMBAT_STRIKE"/>
<DEFINITION Label="SPELL" Value="SPELL_CAST"/>
<DEFINITION Label="ALL" Value="ALL_ACTIONS"/>
<LOG>Tue Jan 14 15:16:54 2003 (brigand) Type Predef =
Tue Jan 14 15:16:54 2003 (brigand) Type UI = NonEditableCombo
Tue Jan 14 15:21:09 2003 (brigand) Type Default = 0
Tue Jan 14 15:21:56 2003 (brigand) Type Type = UnsignedInt
Tue Jan 14 15:22:43 2003 (brigand) Type Type = String
Tue Jan 14 15:24:22 2003 (brigand) Type Type = UnsignedInt
Tue Jan 14 15:25:39 2003 (brigand) Type Default = INVALID
Fri Feb 07 17:40:04 2003 (brigand) Type Predef =
Fri Feb 07 17:40:04 2003 (brigand) Type Type = String
Fri Feb 07 17:41:16 2003 (brigand) Type Predef =
Fri Feb 07 17:41:38 2003 (brigand) Type Predef = </LOG>
</TYPE>