khanat-opennel-code/code/nel/tools/3d/tile_edit/ViewColumn.h

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2013-09-14 17:02:50 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#if !defined(AFX_VIEWCOLUMN_H__FD1910A9_1F29_45A3_8583_D8AE242010BF__INCLUDED_)
#define AFX_VIEWCOLUMN_H__FD1910A9_1F29_45A3_8583_D8AE242010BF__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// ViewColumn.h : header file
//
extern char *WndRegKeys[4][5];
#include "View.h"
/////////////////////////////////////////////////////////////////////////////
// ViewColumn dialog
class ViewColumn : public CDialog
{
// Construction
public:
ViewColumn(CWnd* pParent = NULL); // standard constructor
TileInfo **list;
int nTiles;
int sizetile_y;
int nTileInWnd;
int pos; //(0,1,2,3) depending of window position (left, bottom, top, right)
CDialog *parent;
POINT MousePos;
// Dialog Data
//{{AFX_DATA(ViewColumn)
enum { IDD = IDD_COLUMN };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(ViewColumn)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
virtual LRESULT WindowProc(UINT message, WPARAM wParam, LPARAM lParam);
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(ViewColumn)
afx_msg void OnPaint();
virtual BOOL OnInitDialog();
afx_msg void OnVScroll(UINT nSBCode, UINT nPos, CScrollBar* pScrollBar);
afx_msg void OnClose();
afx_msg void OnSize(UINT nType, int cx, int cy);
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_VIEWCOLUMN_H__FD1910A9_1F29_45A3_8583_D8AE242010BF__INCLUDED_)