khanat-opennel-code/code/nel/tools/3d/plugin_max/nel_vertex_tree_paint/nel_vertex_tree_paint.vcproj

516 lines
16 KiB
Text
Raw Normal View History

2010-05-06 00:08:41 +00:00
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="7.10"
Name="nel_vertex_tree_paint"
SccProjectName=""
SccLocalPath="">
<Platforms>
<Platform
Name="Win32"/>
</Platforms>
<Configurations>
<Configuration
Name="Hybrid|Win32"
OutputDirectory=".\Hybrid"
IntermediateDirectory=".\Hybrid"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
OptimizeForProcessor="2"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;__STL_DEBUG"
RuntimeLibrary="2"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Hybrid/nel_vertex_tree_paint.pch"
AssemblerListingLocation=".\Hybrid/"
ObjectFile=".\Hybrid/"
ProgramDataBaseFileName="nel_vertex_tree_paint.pdb"
BrowseInformation="1"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="4"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="core.lib geom.lib maxutil.lib mesh.lib COMCTL32.LIB KERNEL32.LIB USER32.LIB GDI32.LIB WINSPOOL.LIB COMDLG32.LIB ADVAPI32.LIB SHELL32.LIB OLE32.LIB OLEAUT32.LIB UUID.LIB odbc32.lib odbccp32.lib freetype.lib"
OutputFile="c:\3dsmax3_1\plugins\nel_vertex_tree_paint.dlm"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ModuleDefinitionFile=".\vertex_tree_paint.def"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Hybrid/nel_vertex_tree_paint.pdb"
SubSystem="2"
BaseAddress="0x05D10000"
ImportLibrary=".\Hybrid/nel_vertex_tree_paint.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Hybrid/nel_vertex_tree_paint.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Debug|Win32"
OutputDirectory=".\Debug"
IntermediateDirectory=".\Debug"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
OptimizeForProcessor="2"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;__STL_DEBUG"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Debug/nel_vertex_tree_paint.pch"
AssemblerListingLocation=".\Debug/"
ObjectFile=".\Debug/"
ProgramDataBaseFileName="nel_vertex_tree_paint.pdb"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="core.lib geom.lib maxutil.lib mesh.lib COMCTL32.LIB KERNEL32.LIB USER32.LIB GDI32.LIB WINSPOOL.LIB COMDLG32.LIB ADVAPI32.LIB SHELL32.LIB OLE32.LIB OLEAUT32.LIB UUID.LIB odbc32.lib odbccp32.lib freetype.lib"
OutputFile="c:\3dsmax3_1\plugins\nel_vertex_tree_paint.dlm"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ModuleDefinitionFile=".\vertex_tree_paint.def"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\Debug/nel_vertex_tree_paint.pdb"
SubSystem="2"
BaseAddress="0x05D10000"
ImportLibrary=".\Debug/nel_vertex_tree_paint.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Debug/nel_vertex_tree_paint.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory=".\Release"
IntermediateDirectory=".\Release"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OptimizeForProcessor="2"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\Release/nel_vertex_tree_paint.pch"
AssemblerListingLocation=".\Release/"
ObjectFile=".\Release/"
ProgramDataBaseFileName="nel_vertex_tree_paint.pdb"
WarningLevel="3"
SuppressStartupBanner="TRUE"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="core.lib geom.lib maxutil.lib mesh.lib COMCTL32.LIB KERNEL32.LIB USER32.LIB GDI32.LIB WINSPOOL.LIB COMDLG32.LIB ADVAPI32.LIB SHELL32.LIB OLE32.LIB OLEAUT32.LIB UUID.LIB odbc32.lib odbccp32.lib freetype.lib"
OutputFile="c:\3dsmax3_1\plugins\nel_vertex_tree_paint.dlm"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ModuleDefinitionFile=".\vertex_tree_paint.def"
ProgramDatabaseFile=".\Release/nel_vertex_tree_paint.pdb"
SubSystem="2"
SetChecksum="TRUE"
BaseAddress="0x05D10000"
ImportLibrary=".\Release/nel_vertex_tree_paint.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\Release/nel_vertex_tree_paint.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="DebugFast|Win32"
OutputDirectory=".\DebugFast"
IntermediateDirectory=".\DebugFast"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
OptimizeForProcessor="2"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS"
RuntimeLibrary="3"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\DebugFast/nel_vertex_tree_paint.pch"
AssemblerListingLocation=".\DebugFast/"
ObjectFile=".\DebugFast/"
ProgramDataBaseFileName="nel_vertex_tree_paint.pdb"
BrowseInformation="1"
BrowseInformationFile=".\DebugFast/"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="core.lib geom.lib maxutil.lib mesh.lib COMCTL32.LIB KERNEL32.LIB USER32.LIB GDI32.LIB WINSPOOL.LIB COMDLG32.LIB ADVAPI32.LIB SHELL32.LIB OLE32.LIB OLEAUT32.LIB UUID.LIB odbc32.lib odbccp32.lib freetype.lib"
OutputFile="c:\3dsmax3_1\plugins\nel_vertex_tree_paint.dlm"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ModuleDefinitionFile=".\vertex_tree_paint.def"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\DebugFast/nel_vertex_tree_paint.pdb"
SubSystem="2"
BaseAddress="0x05D10000"
ImportLibrary=".\DebugFast/nel_vertex_tree_paint.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="_DEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\DebugFast/nel_vertex_tree_paint.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="_DEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
<Configuration
Name="ReleaseDebug|Win32"
OutputDirectory=".\ReleaseDebug"
IntermediateDirectory=".\ReleaseDebug"
ConfigurationType="2"
UseOfMFC="0"
ATLMinimizesCRunTimeLibraryUsage="FALSE">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="1"
OptimizeForProcessor="2"
PreprocessorDefinitions="_WINDOWS;NL_RELEASE_DEBUG;WIN32;NDEBUG"
StringPooling="TRUE"
RuntimeLibrary="2"
EnableFunctionLevelLinking="TRUE"
RuntimeTypeInfo="TRUE"
UsePrecompiledHeader="2"
PrecompiledHeaderFile=".\ReleaseDebug/nel_vertex_tree_paint.pch"
AssemblerListingLocation=".\ReleaseDebug/"
ObjectFile=".\ReleaseDebug/"
ProgramDataBaseFileName="nel_vertex_tree_paint.pdb"
WarningLevel="3"
SuppressStartupBanner="TRUE"
DebugInformationFormat="3"/>
<Tool
Name="VCCustomBuildTool"/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="core.lib geom.lib maxutil.lib mesh.lib COMCTL32.LIB KERNEL32.LIB USER32.LIB GDI32.LIB WINSPOOL.LIB COMDLG32.LIB ADVAPI32.LIB SHELL32.LIB OLE32.LIB OLEAUT32.LIB UUID.LIB odbc32.lib odbccp32.lib freetype219.lib"
OutputFile="c:\3dsmax3_1\plugins\nel_vertex_tree_paint.dlm"
LinkIncremental="1"
SuppressStartupBanner="TRUE"
ModuleDefinitionFile=".\vertex_tree_paint.def"
GenerateDebugInformation="TRUE"
ProgramDatabaseFile=".\ReleaseDebug/nel_vertex_tree_paint.pdb"
SubSystem="2"
SetChecksum="TRUE"
BaseAddress="0x05D10000"
ImportLibrary=".\ReleaseDebug/nel_vertex_tree_paint.lib"
TargetMachine="1"/>
<Tool
Name="VCMIDLTool"
PreprocessorDefinitions="NDEBUG"
MkTypLibCompatible="TRUE"
SuppressStartupBanner="TRUE"
TargetEnvironment="1"
TypeLibraryName=".\ReleaseDebug/nel_vertex_tree_paint.tlb"
HeaderFileName=""/>
<Tool
Name="VCPostBuildEventTool"/>
<Tool
Name="VCPreBuildEventTool"/>
<Tool
Name="VCPreLinkEventTool"/>
<Tool
Name="VCResourceCompilerTool"
PreprocessorDefinitions="NDEBUG"
Culture="1033"/>
<Tool
Name="VCWebServiceProxyGeneratorTool"/>
<Tool
Name="VCXMLDataGeneratorTool"/>
<Tool
Name="VCWebDeploymentTool"/>
<Tool
Name="VCManagedWrapperGeneratorTool"/>
<Tool
Name="VCAuxiliaryManagedWrapperGeneratorTool"/>
</Configuration>
</Configurations>
<References>
</References>
<Files>
<Filter
Name="Source Files"
Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat">
<File
RelativePath="dllmain.cpp">
<FileConfiguration
Name="Hybrid|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;__STL_DEBUG;$(NoInherit)"
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;__STL_DEBUG;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="ReleaseDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions="_WINDOWS;NL_RELEASE_DEBUG;WIN32;NDEBUG;$(NoInherit)"/>
</FileConfiguration>
</File>
<File
RelativePath="Paint.cpp">
<FileConfiguration
Name="Hybrid|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;__STL_DEBUG;$(NoInherit)"
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;__STL_DEBUG;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="ReleaseDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions="_WINDOWS;NL_RELEASE_DEBUG;WIN32;NDEBUG;$(NoInherit)"/>
</FileConfiguration>
</File>
<File
RelativePath="vertex_tree_paint.cpp">
<FileConfiguration
Name="Hybrid|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;__STL_DEBUG;$(NoInherit)"
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="Debug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;__STL_DEBUG;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;$(NoInherit)"/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="0"
PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;$(NoInherit)"
BrowseInformation="1"/>
</FileConfiguration>
<FileConfiguration
Name="ReleaseDebug|Win32">
<Tool
Name="VCCLCompilerTool"
Optimization="2"
PreprocessorDefinitions="_WINDOWS;NL_RELEASE_DEBUG;WIN32;NDEBUG;$(NoInherit)"/>
</FileConfiguration>
</File>
</Filter>
<Filter
Name="Header Files"
Filter="h;hpp;hxx;hm;inl">
<File
RelativePath="resource.h">
</File>
<File
RelativePath="vertex_tree_paint.h">
</File>
</Filter>
<Filter
Name="Resource Files"
Filter="ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe">
<File
RelativePath="buttonmask.bmp">
</File>
<File
RelativePath="Buttons.bmp">
</File>
<File
RelativePath="dropcurs.cur">
</File>
<File
RelativePath="paintcur.cur">
</File>
<File
RelativePath="vertex_tree_paint.def">
</File>
<File
RelativePath="vertex_tree_paint.rc">
</File>
</Filter>
</Files>
<Globals>
</Globals>
</VisualStudioProject>