khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/game_element/sitem/melee_weapon/refugee/icrm1pd.sitem

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2010-05-06 00:08:41 +00:00
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.2 $" State="modified">
<PARENT Filename="_c_m1pd.sitem"/>
<STRUCT>
<STRUCT Name="basics">
<ATOM Name="name" Value="refugee dagger"/>
<ATOM Name="origin" Value="refugee"/>
<ATOM Name="Drop or Sell" Value="false"/>
<ATOM Name="CraftPlan" Value="bcrmea06.sbrick"/>
<ATOM Name="Saleable" Value="false"/>
</STRUCT>
<STRUCT Name="3d">
<ATOM Name="shape" Value="GE_Wea_Dague.shape"/>
<ATOM Name="shape_female" Value="GE_Wea_Dague.shape"/>
<ATOM Name="map_variant" Value="Low Quality"/>
<ATOM Name="icon background" Value="BK_generic.tga"/>
<STRUCT Name="fx">
<ATOM Name="Trail" Value="GE_Wea_Dague_trail_00.shape"/>
</STRUCT>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Thu Aug 08 09:26:59 2002 (mauduit) .3d.map_variant = Low Quality
Tue Sep 16 22:09:39 2003 (coutelas) .basics.origin = zorai
Tue Sep 16 22:09:39 2003 (coutelas) .faber.Create.MP 1 Family = Resin
Tue Sep 16 22:09:39 2003 (coutelas) .faber.Skill = zorai dagger craft
Tue Sep 16 22:09:39 2003 (coutelas) .melee weapon.skill = dagger zorai
Fri Sep 19 14:29:32 2003 (coutelas) .AsBrick.Client.IconBack = BK_zorai_brick.tga
Fri Sep 19 14:29:32 2003 (coutelas) .basics.name = zorai dagger
Mon Dec 22 11:08:53 2003 (gatto) .3d.fx.Trail = Zo_Wea_Dague_trail_00.shape
Mon Mar 15 16:19:21 2004 (tran) .3d.shape = GE_Wea_Dague.shape
Mon Mar 15 16:19:21 2004 (tran) .3d.shape_female = GE_Wea_Dague.shape
Mon Mar 15 16:22:26 2004 (tran) .3d.fx.Trail = GE_Wea_Dague_trail_00.shape
Fri Sep 03 10:05:11 2004 (coutelas) .basics.CraftPlan = bcrmea06.sbrick
Fri Sep 03 10:05:11 2004 (coutelas) .basics.name = refugee dagger
Fri Sep 03 10:05:11 2004 (coutelas) .basics.origin = refugee
Tue Sep 07 15:43:06 2004 (coutelas) .basics.Drop or Sell = false
Tue Sep 07 15:43:06 2004 (coutelas) .basics.Saleable = false</LOG>
</FORM>