84 lines
2 KiB
C
84 lines
2 KiB
C
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#ifndef CHARACTER_SUMMARY_H
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#define CHARACTER_SUMMARY_H
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#include "nel/misc/ucstring.h"
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#include "player_visual_properties.h"
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#include "people.h"
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#include "roles.h"
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#include "character_title.h"
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#include "far_position.h"
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/**
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* CCharacterSummary
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*
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* \author Stephane Coutelas
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* \author Nevrax France
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* \date 2001
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*/
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struct CCharacterSummary
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{
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CCharacterSummary()
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{
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Mainland = TSessionId(0);
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Name.erase();
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Location = 0;
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VisualPropA = 0;
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VisualPropB = 0;
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VisualPropC = 0;
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People = EGSPD::CPeople::Unknown;
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Title = CHARACTER_TITLE::NB_CHARACTER_TITLE;
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CharacterSlot = 255;
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InRingSession = false;
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HasEditSession = false;
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InNewbieland = false;
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}
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/// mainland
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TSessionId Mainland;
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/// name
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ucstring Name;
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/// Localisation
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uint32 Location;
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/// visual property for appearance
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SPropVisualA VisualPropA;
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SPropVisualB VisualPropB;
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SPropVisualC VisualPropC;
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EGSPD::CPeople::TPeople People;
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NLMISC::CSheetId SheetId;
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CHARACTER_TITLE::ECharacterTitle Title;
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uint8 CharacterSlot;
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bool InRingSession;
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bool HasEditSession;
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bool InNewbieland;
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/// serialisation coming from a stream (net message)
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void serial(class NLMISC::IStream &f) throw (NLMISC::EStream);
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};
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#endif
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