khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_manager.dfn

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2010-05-06 00:08:41 +00:00
<?xml version="1.0"?>
<DFN Version="0.6" State="modified">
<ELEMENT Name="Name" Type="Type" Filename="string.typ"/>
<ELEMENT Name="CreatureLimit" Type="Type" Filename="int.typ"/>
<ELEMENT Name="Boundary" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Exclusions" Type="Type" Filename="string.typ"/>
<ELEMENT Name="Spawn" Type="Type" Filename="string.typ" Array="true"/>
<ELEMENT Name="Population" Type="Dfn" Filename="_ai_population.dfn" Array="true"/>
<ELEMENT Name="Location" Type="Dfn" Filename="_ai_location.dfn" Array="true"/>
<ELEMENT Name="Children" Type="Dfn" Filename="_ai_manager.dfn" Array="true"/>
<COMMENTS>Converted from old format</COMMENTS>
<LOG>Fri May 17 15:24:23 2002 (corvazier) File converted from old format
Tue Jul 02 18:36:54 2002 (Administrateur) Dfn Structure =
Tue Jul 02 18:41:30 2002 (Administrateur) Dfn Structure =
Tue Jul 02 18:51:24 2002 (Administrateur) Dfn Structure =
Tue Jul 02 18:51:27 2002 (Administrateur) Dfn Structure =
Tue Jul 02 19:02:30 2002 (Administrateur) Dfn Structure =
Tue Jul 02 19:02:51 2002 (Administrateur) Dfn Structure = </LOG>
</DFN>