khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/game_element/sbrick/bczpea17.sbrick

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2010-05-06 00:08:41 +00:00
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.17 $" State="modified">
<STRUCT>
<STRUCT Name="Basics">
<ATOM Name="FamilyId" Value="BCZPEA"/>
<ATOM Name="SPCost" Value="40"/>
<ATOM Name="LearnRequiresOneOfSkills" Value="SC 20"/>
<ATOM Name="Action Nature" Value="CRAFT"/>
<ATOM Name="Skill" Value="SCR1PEM"/>
<ATOM Name="LearnRequiresBricks" Value="bcpa21.sbrick"/>
<ATOM Name="CivRestriction" Value="zorai"/>
</STRUCT>
<STRUCT Name="Client">
<ATOM Name="Icon" Value="RW_pistol.tga"/>
<ATOM Name="IconBack" Value="BK_zorai_brick.tga"/>
<ATOM Name="IconOver" Value="FP_over.tga"/>
<ATOM Name="IconOver2" Value="W_AM_logo.tga"/>
</STRUCT>
<STRUCT Name="faber">
<ATOM Name="Tool type" Value="AmmoTool"/>
<STRUCT Name="Create">
<ATOM Name="Crafted Item" Value="iczp1pp.sitem"/>
<ATOM Name="Nb built items" Value="40"/>
<ATOM Name="MP 1" Value="Raw Material for Ammo jacket"/>
<ATOM Name="Quantity 1" Value="2"/>
<ATOM Name="MP 2" Value="Raw Material for Ammo bullet"/>
<ATOM Name="Quantity 2" Value="1"/>
<ATOM Name="MP 3" Value="Raw Material for Explosive"/>
<ATOM Name="Quantity 3" Value="1"/>
<ATOM Name="MP 4"/>
<ATOM Name="Quantity 4" Value="0"/>
<ATOM Name="MP 5"/>
<ATOM Name="Quantity 5" Value="0"/>
</STRUCT>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Thu Sep 09 10:38:34 2004 (peloille) .faber.Create.Nb built items = 40
Thu Sep 09 10:38:34 2004 (peloille) .faber.Create.Quantity 1 = 2
Thu Sep 09 10:38:34 2004 (peloille) .faber.Create.Quantity 2 = 1
Thu Sep 09 10:38:34 2004 (peloille) .faber.Create.Quantity 3 = 1</LOG>
</FORM>