43 lines
962 B
Lua
43 lines
962 B
Lua
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--
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-- custom maps
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--
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if (game==nil) then
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game= {};
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end
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-- alternative textures for maps
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game.mapTextures = {}
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-- game.mapTextures["zorai_map.tga"] = "tryker_map.tga"
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-- register alternative texture for map
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function game:setAltMap(mapName, altMap)
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self.mapTextures[mapName] = altMap
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end
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-- remove alternative map texture
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function game:removeAltMap(mapName)
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self.mapTextures[mapName] = nil
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end
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-- map = getUI("ui:interface:map:content:map_content:actual_map")
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function game:onLoadMap(map)
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-- debugInfo("onLoadMap(id=".. map.id ..", texture=".. map.texture ..")");
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-- if alt view not enabled
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if getDbProp("UI:VARIABLES:SHOW_ALT_MAP") == 0 or map:isIsland() then
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return
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end
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local texture = map.texture
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if self.mapTextures[texture] ~= nil then
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-- debugInfo("-- using ".. self.mapTextures[texture] .." for " .. texture)
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return self.mapTextures[texture]
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end
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end
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-- register map overrride
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-- game:setAltMap("fyros_map.tga", "fyros_map_sp.tga")
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