khanat-opennel-code/code/ryzom/client/data/gamedev/interfaces_v3/map.lua

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--
-- custom maps
--
if (game==nil) then
game= {};
end
-- alternative textures for maps
game.mapTextures = {}
-- game.mapTextures["zorai_map.tga"] = "tryker_map.tga"
-- register alternative texture for map
function game:setAltMap(mapName, altMap)
self.mapTextures[mapName] = altMap
end
-- remove alternative map texture
function game:removeAltMap(mapName)
self.mapTextures[mapName] = nil
end
-- map = getUI("ui:interface:map:content:map_content:actual_map")
function game:onLoadMap(map)
-- debugInfo("onLoadMap(id=".. map.id ..", texture=".. map.texture ..")");
-- if alt view not enabled
if getDbProp("UI:VARIABLES:SHOW_ALT_MAP") == 0 or map:isIsland() then
return
end
local texture = map.texture
if self.mapTextures[texture] ~= nil then
-- debugInfo("-- using ".. self.mapTextures[texture] .." for " .. texture)
return self.mapTextures[texture]
end
end
-- register map overrride
-- game:setAltMap("fyros_map.tga", "fyros_map_sp.tga")