khanat-opennel-code/code/nel/samples/misc/strings/main.cpp

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2014-09-06 05:24:09 +00:00
// NeL - MMORPG Framework <http://dev.ryzom.com/projects/nel/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "nel/misc/types_nl.h"
#include <cstdlib>
#include "nel/misc/string_common.h"
using namespace std;
using namespace NLMISC;
int main (int argc, char **argv)
{
{
uint8 val;
val = 0; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str());
val = -1; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str());
val = 1; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str());
val = 255; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str());
}
{
sint8 val;
val = 0; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str());
val = -128; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str());
val = 1; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str());
val = 127; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str());
}
{
uint16 val;
val = -12158; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str());
val = 12557; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str());
}
{
sint16 val;
val = -12158; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str());
val = 12557; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str());
}
{
uint32 val;
val = -121556418; printf("'%u' should be equal to '%s' \n", val, toString(val).c_str());
val = 125848847; printf("'%u' should be equal to '%s' \n", val, toString(val).c_str());
}
{
sint32 val;
val = -120547158; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str());
val = 12555857; printf("'%d' should be equal to '%s' \n", val, toString(val).c_str());
}
string str;
str += "This is an example of the use of toString(). It's a number " + toString(156);
str += " and now a float " + toString(15.55f);
printf("%s\n", str.c_str());
printf ("\nPress <return> to exit\n");
getchar ();
return EXIT_SUCCESS;
}