khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_item/item_memorization_slot_types.typ

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2010-05-06 00:08:41 +00:00
<?xml version="1.0"?>
<TYPE Type="String" UI="NonEditableCombo" Default="Unknown" Revision="$Revision: 1.3 $" State="modified">
<DEFINITION Label="Unknown" Value="Unknown"/>
<DEFINITION Label="EmptyHand" Value="EmptyHand"/>
<DEFINITION Label="Autolaunch" Value="Autolaunch"/>
<DEFINITION Label="Axe" Value="Axe"/>
<DEFINITION Label="Bowpistol" Value="Bowpistol"/>
<DEFINITION Label="Bowrifle" Value="Bowrifle"/>
<DEFINITION Label="Dagger" Value="Dagger"/>
<DEFINITION Label="Grenade" Value="Grenade"/>
<DEFINITION Label="Harpoon" Value="Harpoon"/>
<DEFINITION Label="Launcher" Value="Launcher"/>
<DEFINITION Label="Mace" Value="Mace"/>
<DEFINITION Label="Pike" Value="Pike"/>
<DEFINITION Label="Pistol" Value="Pistol"/>
<DEFINITION Label="Rifle" Value="Rifle"/>
<DEFINITION Label="Spear" Value="Spear"/>
<DEFINITION Label="Staff" Value="Staff"/>
<DEFINITION Label="Sword" Value="Sword"/>
<DEFINITION Label="TwoHandedAxe" Value="TwoHandedAxe"/>
<DEFINITION Label="TwoHandedMace" Value="TwoHandedMace"/>
<DEFINITION Label="TwoHandedSword" Value="TwoHandedSword"/>
<DEFINITION Label="Craft" Value="Craft"/>
<DEFINITION Label="Harvest" Value="Harvest"/>
<LOG>Mon Sep 22 19:35:24 2003 (fleury) Type Predef =
Wed Oct 29 16:56:49 2003 (fleury) Type Predef = </LOG>
</TYPE>