104 lines
3.2 KiB
C++
104 lines
3.2 KiB
C++
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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#include "village_sheet.h"
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//
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#include "nel/georges/u_form_elm.h"
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using namespace NLGEORGES;
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//=====================================================================================================================
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/**Tool fct to extract a value from a sheet, and to display a warning if it failed.
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*/
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template <class T> static void GetVillageFormValue(const NLGEORGES::UFormElm &item, T &destItem, const char *name)
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{
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nlassert(name);
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if (!item.getValueByName(destItem, name)) nlwarning("VillageSheet : can't get %s value.", name);
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}
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//=======================================================================
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void CVillageIG::build(const NLGEORGES::UFormElm &item)
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{
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GetVillageFormValue(item, IgName, "IgName");
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GetVillageFormValue(item, ParentName, "ParentName");
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}
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//=======================================================================
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void CVillageSheet::build(const NLGEORGES::UFormElm &item)
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{
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GetVillageFormValue(item, Zone, "Zone");
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GetVillageFormValue(item, Altitude, "Altitude");
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GetVillageFormValue(item, ForceLoadDist, "ForceLoadDist");
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GetVillageFormValue(item, LoadDist, "LoadDist"),
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GetVillageFormValue(item, UnloadDist, "UnloadDist");
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GetVillageFormValue(item, CenterX, "CenterX");
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GetVillageFormValue(item, CenterY, "CenterY");
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GetVillageFormValue(item, Width, "Width");
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GetVillageFormValue(item, Height, "Height");
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GetVillageFormValue(item, Rotation, "Rotation");
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const UFormElm *elm;
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if(item.getNodeByName (&elm, "IgList") && elm)
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{
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// Get number of ig
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uint numIGs;
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nlverify (elm->getArraySize (numIGs));
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IGs.resize(numIGs);
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// For each ig
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for(uint k = 0; k < numIGs; ++k)
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{
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const UFormElm *igForm;
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if (elm->getArrayNode (&igForm, k) && igForm)
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{
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IGs[k].build(*igForm);
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}
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}
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}
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}
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//=======================================================================
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void CVillageSheet::serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
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{
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f.serial(Zone);
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f.serial(Altitude);
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f.serial(ForceLoadDist);
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f.serial(LoadDist);
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f.serial(UnloadDist);
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f.serial(CenterX);
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f.serial(CenterY);
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f.serial(Width);
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f.serial(Height);
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f.serial(Rotation);
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f.serial(Name);
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f.serialCont(IGs);
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}
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CVillageSheet::CVillageSheet() : Altitude(0),
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ForceLoadDist(0),
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LoadDist(0),
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UnloadDist(0),
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CenterX(0),
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CenterY(0),
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Width(0),
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Height(0),
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Rotation(0)
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{
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}
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