khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_ai/_ai_motivation_influence.dfn

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2010-05-06 00:08:41 +00:00
<?xml version="1.0"?>
<DFN Version="0.1" State="modified">
<ELEMENT Name="Motivation" Type="Type" Filename="_ai_motivation.typ"/>
<ELEMENT Name="Force" Type="Type" Filename="float.typ"/>
<COMMENTS>Force must be between -100 (max inhibition) and +100 (max excitation)
</COMMENTS>
<LOG>Fri Aug 02 11:23:28 2002 (robert) Dfn Structure =
Fri Aug 02 11:23:28 2002 (robert) Header Comments = Force must be between -100 (max inhibition) and +100 (max excitation)
</LOG>
</DFN>