khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_brick/functionalities/_faber_filter1.typ

31 lines
1.6 KiB
Text
Raw Normal View History

2010-05-06 00:08:41 +00:00
<?xml version="1.0"?>
<TYPE Type="String" UI="NonEditableCombo" Default="undefined" Revision="$Revision: 1.1 $" State="modified">
<DEFINITION Label="ammo 2 hands" Value="AMMO_2H"/>
<DEFINITION Label="ammo" Value="AMMO"/>
<DEFINITION Label="apothecary" Value="APOTHECARY"/>
<DEFINITION Label="armor heavy" Value="ARMOR_HEAVY"/>
<DEFINITION Label="armor light" Value="ARMOR_LIGHT"/>
<DEFINITION Label="armor medium" Value="ARMOR_MEDIUM"/>
<DEFINITION Label="building" Value="BUILDING"/>
<DEFINITION Label="cooking" Value="COOKING"/>
<DEFINITION Label="jewel" Value="JEWEL"/>
<DEFINITION Label="light" Value="LIGHT"/>
<DEFINITION Label="master fyros" Value="MASTER_FYROS"/>
<DEFINITION Label="master matis" Value="MASTER_MATIS"/>
<DEFINITION Label="master tryker" Value="MASTER_TRYKER"/>
<DEFINITION Label="master zorai" Value="MASTER_ZORAI"/>
<DEFINITION Label="range weapon 2 hands" Value="RANGE_WEAPON_2H"/>
<DEFINITION Label="range weapon" Value="RANGE_WEAPON"/>
<DEFINITION Label="saddle" Value="SADDLE"/>
<DEFINITION Label="shield" Value="SHIELD"/>
<DEFINITION Label="tool" Value="TOOL"/>
<DEFINITION Label="undefined" Value="UNDEFINED"/>
<DEFINITION Label="weapon 2 hands" Value="WEAPON_2H"/>
<DEFINITION Label="weapon" Value="WEAPON"/>
<LOG>Tue Jan 14 14:09:29 2003 (berenguier) Type Default = undefined
Tue Jan 14 14:09:29 2003 (berenguier) Type Predef =
Tue Jan 14 14:09:29 2003 (berenguier) Type Type = String
Tue Jan 14 14:09:29 2003 (berenguier) Type UI = NonEditableCombo
Tue Jan 14 14:26:07 2003 (berenguier) Type Predef = </LOG>
</TYPE>