khanat-opennel-code/code/ryzom/server/src/shard_unifier_service/character_sync.h

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2010-05-06 00:08:41 +00:00
#include "nel/misc/types_nl.h"
#include "nel/misc/singleton.h"
#include "nel/misc/speaker_listener.h"
#ifndef CHARACTER_SYNCH_H
#define CHARACTER_SYNCH_H
namespace CHARSYNC
{
class ICharacterSync;
/** Callback interface to implement and register in the
* entity character synchronizer to receive character update events.
*/
class ICharacterSyncCb : public NLMISC::CListener<ICharacterSync>
{
public:
/** Callback called when the name of a character have been changed */
virtual void onCharacterNameUpdated(uint32 charId, const std::string &oldName, const std::string &newName) =0;
/** Callback called when a character is deleted/removed */
virtual void onBeforeCharacterDelete(uint32 charId) =0;
};
/** Local interface for the character synchronizer */
class ICharacterSync
: public NLMISC::CManualSingleton<ICharacterSync>,
public NLMISC::CSpeaker<ICharacterSyncCb>
{
public:
/** Get the name of a user */
virtual std::string getUserName(uint32 userId) =0;
/** Get the name of a character */
virtual ucstring getCharacterName(uint32 charId) =0;
/// Try to find a shard id from a name and session id. Return 0 if not found
virtual uint32 findCharId(const std::string &charName, uint32 homeSessionId) =0;
/// Try to find a shard id from a name without session id, return 0 if 0 or more than one match.
virtual uint32 findCharId(const std::string &charName) =0;
};
} // namespace ENTITYLOC
#endif // CHARACTER_SYNCH_H