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< title > How to Use Windows< / title >
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1. We are going to take a quick look at the main windows of the game and go over their functions.
< br > < br > < a href = "ah:submit_quick_help&basics_start&&set_top_window&win=ui:interface:milko_pad&&context_help&target=ui:interface:milko_pad:content:mode1:tab_group:milko_select:tab0&text=uimwWindowsBar" > Click here to continue< / a > .
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<!-- Windows Bar -->
< P quick_help_events = "basics_windowsbar" >
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2. This is the < a href = "ah:context_help&target=ui:interface:milko_pad:content:mode1:tab_group:milko_select:tab0&text=uimwWindowsBar" > windows bar< / a > .
< br > This is a direct link to basic actions, windows and game configuration.
< br > (< a href = "qh_windowsbar.html" > more info< / a > )
< br > < br > < a href = "ah:submit_quick_help&basics_windowsbar&&set_top_window&win=ui:interface:main_chat&&context_help&target=ui:interface:main_chat&text=uimwMainChat" > Click here to continue< / a > .
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3. This is your
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< a href = "ah:set_top_window&win=ui:interface:main_chat&&context_help&target=ui:interface:main_chat&text=uimwMainChat" > main chat window< / a > .
< br > It is through this window that you will be able to communicate with the world.
< br > This is also where you will get feedback.
< br > If you right click on a tab the window will be detached.
< br > < br > < a href = "ah:submit_quick_help&basics_mainchat&&context_help&target=ui:interface:player&text=uimwBars" > - Continue -< / a > .
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4. The < a href = "ah:context_help&target=ui:interface:player&text=uimwBars" > gauges window< / a >
gives information about your state (life points, stamina, etc.) as well as your current action.
< br > < br > < a href = "ah:submit_quick_help&basics_player&&context_help&target=ui:interface:target&text=uiTargetTitle" > - Continue -< / a > .
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5. The < a href = "ah:context_help&target=ui:interface:target&text=uiTargetTitle" > target gauge< / a >
gives some information on the state of your target such as name and life points.
< br > < br > < a href = "ah:submit_quick_help&basics_target&&context_help&target=ui:interface:compass&text=uimwCompas" > - Continue -< / a > .
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6. The < a href = "ah:context_help&target=ui:interface:compass&text=uimwCompas" > compass< / a >
indicates North when the arrow points towards the top of the screen. It can also indicate other directions such as that of your target.
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It allows you to locate people or creatures around you.
< br > < br > < a href = "ah:submit_quick_help&basics_compass&&context_help&target=ui:interface:gestionsets&text=uimwHands" > - Continue -< / a > .
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7. The < a href = "ah:context_help&target=ui:interface:gestionsets&text=uimwHands" > action bar< / a >
shows you the items you are holding along with their corresponding memorized actions.
< br > < br > < a href = "ah:submit_quick_help&basics_hands&&context_help&target=ui:interface:sys_info&text=" > - Continue -< / a > .
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-- The End --
< br > < br > < a href = "qh_windows.html" > - Start again -< / a >
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