khanat-opennel-code/code/ryzom/client/src/client_sheets/success_table_sheet.h

80 lines
1.9 KiB
C
Raw Normal View History

2010-05-06 00:08:41 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_SUCCESS_TABLE_SHEET_H
#define NL_SUCCESS_TABLE_SHEET_H
#include "entity_sheet.h"
// ***************************************************************************
/**
* <Class description>
* \author Lionel Berenguier
* \author Nevrax France
* \date 2003
*/
class CSuccessTableSheet : public CEntitySheet
{
public:
/// The Difficulty Table
struct CSuccessEntry
{
sint32 RelativeLevel;
sint32 SuccessProbability;
sint32 PartialSuccessProbability;
void serial(NLMISC::IStream &f)
{
f.serialVersion(0);
f.serial(RelativeLevel);
f.serial(SuccessProbability);
f.serial(PartialSuccessProbability);
}
};
std::vector<CSuccessEntry> SuccessTable;
public:
/// Constructor
CSuccessTableSheet()
{
Type = SUCCESS_TABLE;
}
/// destructor
virtual ~CSuccessTableSheet() {}
virtual void build(const NLGEORGES::UFormElm &root);
/// serialize
virtual void serial(class NLMISC::IStream &f) throw(NLMISC::EStream)
{
f.serialCont(SuccessTable);
}
};
#endif // NL_SUCCESS_TABLE_SHEET_H
/* End of success_table_sheet.h */