khanat-opennel-code/code/ryzom/common/src/game_share/outpost.cpp

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2010-05-06 00:08:41 +00:00
// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#include "stdpch.h"
#include "nel/misc/debug.h"
#include "nel/misc/string_conversion.h"
#include "outpost.h"
using namespace std;
using namespace NLMISC;
namespace OUTPOSTENUMS
{
NL_BEGIN_STRING_CONVERSION_TABLE (TPVPType)
NL_STRING_CONVERSION_TABLE_ENTRY(PVE)
NL_STRING_CONVERSION_TABLE_ENTRY(PVP)
NL_STRING_CONVERSION_TABLE_ENTRY(RVR)
NL_STRING_CONVERSION_TABLE_ENTRY(Full)
NL_STRING_CONVERSION_TABLE_ENTRY(UnknownPVPType)
NL_END_STRING_CONVERSION_TABLE(TPVPType, StaticCOutpostTPVPTypeConversion, UnknownPVPType)
NL_BEGIN_STRING_CONVERSION_TABLE (TPVPSide)
NL_STRING_CONVERSION_TABLE_ENTRY(OutpostOwner)
NL_STRING_CONVERSION_TABLE_ENTRY(OutpostAttacker)
NL_STRING_CONVERSION_TABLE_ENTRY(UnknownPVPSide)
NL_END_STRING_CONVERSION_TABLE(TPVPSide, StaticCOutpostTPVPSideConversion, UnknownPVPSide)
NL_BEGIN_STRING_CONVERSION_TABLE (TOutpostState)
NL_STRING_CONVERSION_TABLE_ENTRY(Peace)
NL_STRING_CONVERSION_TABLE_ENTRY(WarDeclaration)
NL_STRING_CONVERSION_TABLE_ENTRY(AttackBefore)
NL_STRING_CONVERSION_TABLE_ENTRY(AttackRound)
NL_STRING_CONVERSION_TABLE_ENTRY(AttackAfter)
NL_STRING_CONVERSION_TABLE_ENTRY(DefenseBefore)
NL_STRING_CONVERSION_TABLE_ENTRY(DefenseRound)
NL_STRING_CONVERSION_TABLE_ENTRY(DefenseAfter)
NL_STRING_CONVERSION_TABLE_ENTRY(UnknownOutpostState)
NL_END_STRING_CONVERSION_TABLE(TOutpostState, StaticCOutpostStateConversion, UnknownOutpostState)
NL_BEGIN_STRING_CONVERSION_TABLE (TOutpostEvent)
NL_STRING_CONVERSION_TABLE_ENTRY(StartOfState)
NL_STRING_CONVERSION_TABLE_ENTRY(EndOfState)
NL_STRING_CONVERSION_TABLE_ENTRY(Challenged)
NL_STRING_CONVERSION_TABLE_ENTRY(OwnerVanished)
NL_STRING_CONVERSION_TABLE_ENTRY(AttackerVanished)
NL_STRING_CONVERSION_TABLE_ENTRY(Timer0End)
NL_STRING_CONVERSION_TABLE_ENTRY(Timer1End)
NL_STRING_CONVERSION_TABLE_ENTRY(Timer2End)
NL_STRING_CONVERSION_TABLE_ENTRY(AttackerGiveUp)
NL_STRING_CONVERSION_TABLE_ENTRY(OwnerGiveUp)
NL_STRING_CONVERSION_TABLE_ENTRY(SquadKilled)
NL_STRING_CONVERSION_TABLE_ENTRY(EventAisUp)
NL_STRING_CONVERSION_TABLE_ENTRY(EventAisDown)
NL_STRING_CONVERSION_TABLE_ENTRY(UnknownOutpostEvent)
NL_END_STRING_CONVERSION_TABLE(TOutpostEvent, StaticOutpostEventConversion, UnknownOutpostEvent)
NL_BEGIN_STRING_CONVERSION_TABLE (TSquadType)
NL_STRING_CONVERSION_TABLE_ENTRY(Default)
NL_STRING_CONVERSION_TABLE_ENTRY(Recruited)
NL_STRING_CONVERSION_TABLE_ENTRY(Mercenary)
NL_STRING_CONVERSION_TABLE_ENTRY(UnknownSquadType)
NL_END_STRING_CONVERSION_TABLE(TSquadType, StaticCOutpostSquadTypeConversion, UnknownSquadType)
NL_BEGIN_STRING_CONVERSION_TABLE (TSquadState)
NL_STRING_CONVERSION_TABLE_ENTRY(NotCreated)
NL_STRING_CONVERSION_TABLE_ENTRY(NotReady)
NL_STRING_CONVERSION_TABLE_ENTRY(NotSpawned)
NL_STRING_CONVERSION_TABLE_ENTRY(Spawning)
NL_STRING_CONVERSION_TABLE_ENTRY(Spawned)
NL_STRING_CONVERSION_TABLE_ENTRY(Dead)
NL_STRING_CONVERSION_TABLE_ENTRY(UnknownSquadState)
NL_END_STRING_CONVERSION_TABLE(TSquadState, StaticCOutpostSquadStateConversion, UnknownSquadState)
NL_BEGIN_STRING_CONVERSION_TABLE (TSpecialOutpostEvent)
NL_STRING_CONVERSION_TABLE_ENTRY(PeaceStateBegin)
NL_STRING_CONVERSION_TABLE_ENTRY(PeaceStateEnd)
NL_STRING_CONVERSION_TABLE_ENTRY(TribeOwnershipBegin)
NL_STRING_CONVERSION_TABLE_ENTRY(TribeOwnershipEnd)
NL_STRING_CONVERSION_TABLE_ENTRY(GuildOwnershipBegin)
NL_STRING_CONVERSION_TABLE_ENTRY(GuildOwnershipEnd)
NL_STRING_CONVERSION_TABLE_ENTRY(StateChanged)
NL_STRING_CONVERSION_TABLE_ENTRY(OwnerChanged)
NL_STRING_CONVERSION_TABLE_ENTRY(AttackerChanged)
NL_END_STRING_CONVERSION_TABLE(TSpecialOutpostEvent, StaticSpecialOutpostEventConversion, UnknownSpecialOutpostEvent)
std::string const& toString(TPVPType val) { return StaticCOutpostTPVPTypeConversion.toString(val); }
TPVPType toPVPType(std::string const& val) { return StaticCOutpostTPVPTypeConversion.fromString(val); }
std::string const& toString(TPVPSide val) { return StaticCOutpostTPVPSideConversion.toString(val); }
TPVPSide toPVPSide(std::string const& val) { return StaticCOutpostTPVPSideConversion.fromString(val); }
std::string const& toString(TOutpostState val) { return StaticCOutpostStateConversion.toString(val); }
TOutpostState toOutpostState(std::string const& val) { return StaticCOutpostStateConversion.fromString(val); }
std::string const& toString(TOutpostEvent val) { return StaticOutpostEventConversion.toString(val); }
TOutpostEvent toOutpostEvent(std::string const& val) { return StaticOutpostEventConversion.fromString(val); }
std::string const& toString(TSquadType val) { return StaticCOutpostSquadTypeConversion.toString(val); }
TSquadType toSquadType(std::string const& val) { return StaticCOutpostSquadTypeConversion.fromString(val); }
std::string const& toString(TSquadState val) { return StaticCOutpostSquadStateConversion.toString(val); }
TSquadState toSquadState(std::string const& val) { return StaticCOutpostSquadStateConversion.fromString(val); }
std::string const& toString(TSpecialOutpostEvent val) { return StaticSpecialOutpostEventConversion.toString(val); }
TSpecialOutpostEvent toSpecialOutpostEvent(std::string const& val) { return StaticSpecialOutpostEventConversion.fromString(val); }
}