63 lines
2 KiB
C++
63 lines
2 KiB
C++
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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#include "stdpch.h"
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//
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#include "../client_cfg.h"
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//
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#include "verbose_clock.h"
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using namespace NLMISC;
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namespace R2
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{
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// *********************************************************************************************************
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CVerboseClock::CVerboseClock(const std::string &msg)
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{
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_Msg = msg;
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_StartTime = CTime::getLocalTime();
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}
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// *********************************************************************************************************
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CVerboseClock::~CVerboseClock()
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{
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TTime endTime = CTime::getLocalTime();
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if (ClientCfg.R2EDVerboseParseTime)
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{
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nlinfo("%.2f seconds for : %s", (endTime - _StartTime) / 1000.f, _Msg.c_str());
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}
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}
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// *********************************************************************************************************
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CPreciseClock::CPreciseClock(const std::string &msg)
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{
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_Msg = msg;
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_StartTime = CTime::getPerformanceTime();
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}
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// *********************************************************************************************************
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CPreciseClock::~CPreciseClock()
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{
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TTicks endTime = CTime::getPerformanceTime();
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nlinfo("%.2f ms for : %s", CTime::ticksToSecond(endTime - _StartTime) * 1000.f, _Msg.c_str());
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}
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} // R2
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