khanat-opennel-code/code/ryzom/client/src/interface_v3/music_player.h

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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
// Copyright (C) 2010 Winch Gate Property Limited
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as
// published by the Free Software Foundation, either version 3 of the
// License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
#ifndef NL_MUSIC_PLAYER_H
#define NL_MUSIC_PLAYER_H
#include "nel/misc/types_nl.h"
#include "nel/misc/stream.h"
#include "dbctrl_sheet.h"
#include "group_container.h"
// ***************************************************************************
/*
Music player manager.
This class handle the music player playlist actions.
*/
class CMusicPlayer
{
public:
CMusicPlayer ();
/* Play list commands */
class CSongs
{
public:
std::string Filename;
std::string Title;
};
void playSongs (const std::vector<CSongs> &songs);
void play (); // Play the song at current position, if playing, restart. If paused, resume.
void pause ();
void stop ();
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void previous ();
void next ();
/* Update the playlist. Call it in the main loop */
void update ();
private:
// The playlist
uint _CurrentSong; // If (!_Songs.empty()) must always be <_Songs.size()
std::vector<CSongs> _Songs;
// State
enum TState { Stopped, Playing, Paused } _State;
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};
extern CMusicPlayer MusicPlayer;
// ***************************************************************************
#endif // NL_MUSIC_PLAYER_H
/* End of music_player.h */