khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/DFN/game_elem/_skills/_specialized_skills.typ

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2010-05-06 00:08:41 +00:00
<?xml version="1.0"?>
<TYPE Type="String" UI="NonEditableCombo" Default="None" Version="0.1" State="modified">
<DEFINITION Label="none" Value="None"/>
<DEFINITION Label="dryade automn" Value="DryadeAutomn"/>
<DEFINITION Label="dryade spring" Value="DryadeSpring"/>
<DEFINITION Label="dryade summer" Value="DryadeSummer"/>
<DEFINITION Label="dryade winter" Value="DryadeWinter"/>
<DEFINITION Label="major dryade automn" Value="MajorDryadeAutomn"/>
<DEFINITION Label="major dryade spring" Value="MajorDryadeSpring"/>
<DEFINITION Label="major dryade summer" Value="MajorDryadeSummer"/>
<DEFINITION Label="major dryade winter" Value="MajorDryadeWinter"/>
<DEFINITION Label="major mandragore automn" Value="MajorMandragoreAutomn"/>
<DEFINITION Label="major mandragore spring" Value="MajorMandragoreSpring"/>
<DEFINITION Label="major mandragore summer" Value="MajorMandragoreSummer"/>
<DEFINITION Label="major mandragore winter" Value="MajorMandragoreWinter"/>
<DEFINITION Label="major sylve automn" Value="MajorSylveAutomn"/>
<DEFINITION Label="major sylve spring" Value="MajorSylveSpring"/>
<DEFINITION Label="major sylve summer" Value="MajorSylveSummer"/>
<DEFINITION Label="major sylve winter" Value="MajorSylveWinter"/>
<DEFINITION Label="make anklet" Value="MakeAnklet"/>
<DEFINITION Label="make autolaunch" Value="MakeAutolaunch"/>
<DEFINITION Label="make autolaunch ammo" Value="MakeAutolaunchAmmo"/>
<DEFINITION Label="make axe" Value="MakeAxe"/>
<DEFINITION Label="make bowgun" Value="MakeBowgun"/>
<DEFINITION Label="make bowgun ammo" Value="MakeBowgunAmmo"/>
<DEFINITION Label="make bracelet" Value="MakeBracelet"/>
<DEFINITION Label="make buckler" Value="MakeBuckler"/>
<DEFINITION Label="make dagger" Value="MakeDagger"/>
<DEFINITION Label="make diadem" Value="MakeDiadem"/>
<DEFINITION Label="make earing" Value="MakeEaring"/>
<DEFINITION Label="make grenade" Value="MakeGrenade"/>
<DEFINITION Label="make harpoon gun" Value="MakeHarpoonGun"/>
<DEFINITION Label="make harpoon gun ammo" Value="MakeHarpoonGunAmmo"/>
<DEFINITION Label="make heavy boots" Value="MakeHeavyBoots"/>
<DEFINITION Label="make heavy gloves" Value="MakeHeavyGloves"/>
<DEFINITION Label="make heavy helmet" Value="MakeHeavyHelmet"/>
<DEFINITION Label="make heavy pants" Value="MakeHeavyPants"/>
<DEFINITION Label="make heavy sleeves" Value="MakeHeavySleeves"/>
<DEFINITION Label="make heavy vest" Value="MakeHeavyVest"/>
<DEFINITION Label="make lance" Value="MakeLance"/>
<DEFINITION Label="make launcher" Value="MakeLauncher"/>
<DEFINITION Label="make launcher ammo" Value="MakeLauncherAmmo"/>
<DEFINITION Label="make light boots" Value="MakeLightBoots"/>
<DEFINITION Label="make light gloves" Value="MakeLightGloves"/>
<DEFINITION Label="make light helmet" Value="MakeLightHelmet"/>
<DEFINITION Label="make light pants" Value="MakeLightPants"/>
<DEFINITION Label="make light sleeves" Value="MakeLightSleeves"/>
<DEFINITION Label="make light vest" Value="MakeLightVest"/>
<DEFINITION Label="make long axe" Value="MakeLongAxe"/>
<DEFINITION Label="make long mace" Value="MakeLongMace"/>
<DEFINITION Label="make long sword" Value="MakeLongSword"/>
<DEFINITION Label="make mace" Value="MakeMace"/>
<DEFINITION Label="make medium boots" Value="MakeMediumBoots"/>
<DEFINITION Label="make medium gloves" Value="MakeMediumGloves"/>
<DEFINITION Label="make medium helmet" Value="MakeMediumHelmet"/>
<DEFINITION Label="make medium pants" Value="MakeMediumPants"/>
<DEFINITION Label="make medium sleeves" Value="MakeMediumSleeves"/>
<DEFINITION Label="make medium vest" Value="MakeMediumVest"/>
<DEFINITION Label="make pendant" Value="MakePendant"/>
<DEFINITION Label="make pike" Value="MakePike"/>
<DEFINITION Label="make pistol" Value="MakePistol"/>
<DEFINITION Label="make pistol ammo" Value="MakePistolAmmo"/>
<DEFINITION Label="make pistolarc" Value="MakePistolarc"/>
<DEFINITION Label="make pistolarc ammo" Value="MakePistolarcAmmo"/>
<DEFINITION Label="make rifle" Value="MakeRifle"/>
<DEFINITION Label="make rifle ammo" Value="MakeRifleAmmo"/>
<DEFINITION Label="make ring" Value="MakeRing"/>
<DEFINITION Label="make shield" Value="MakeShield"/>
<DEFINITION Label="make sword" Value="MakeSword"/>
<DEFINITION Label="mandragore automn" Value="MandragoreAutomn"/>
<DEFINITION Label="mandragore spring" Value="MandragoreSpring"/>
<DEFINITION Label="mandragore summer" Value="MandragoreSummer"/>
<DEFINITION Label="mandragore winter" Value="MandragoreWinter"/>
<DEFINITION Label="sylve automn" Value="SylveAutomn"/>
<DEFINITION Label="sylve spring" Value="SylveSpring"/>
<DEFINITION Label="sylve summer" Value="SylveSummer"/>
<DEFINITION Label="sylve winter" Value="SylveWinter"/>
</TYPE>