khanat-opennel-code/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/CreatePerso/_parent/_craftsman.starting_role

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2010-05-06 00:08:41 +00:00
<?xml version="1.0"?>
<FORM Revision="$Revision: 1.6 $" State="modified">
<STRUCT>
<ATOM Name="Role" Value="Crafter"/>
<ARRAY Name="PreMemorizedSentences1">
<STRUCT Name="default atk">
<ATOM Name="Sabrina Phrase" Value="abf01.sphrase"/>
<ATOM Name="Memory Type" Value="EmptyHand"/>
</STRUCT>
<STRUCT Name="power">
<ATOM Name="Sabrina Phrase" Value="abe_use_item_power.sphrase"/>
<ATOM Name="Memory Type" Value="Dagger"/>
</STRUCT>
<STRUCT Name="armour phrase">
<ATOM Name="Sabrina Phrase" Value="abcfaca01.sphrase"/>
<ATOM Name="Memory Type" Value="Craft"/>
</STRUCT>
</ARRAY>
<STRUCT Name="StartEquipment1">
<STRUCT Name="HandR">
<ATOM Name="Item" Value="itrtar.sitem"/>
<ATOM Name="Quality" Value="1"/>
</STRUCT>
</STRUCT>
<ARRAY Name="PreMemorizedSentences2">
<STRUCT Name="default atk">
<ATOM Name="Sabrina Phrase" Value="abf01.sphrase"/>
<ATOM Name="Memory Type" Value="EmptyHand"/>
</STRUCT>
<STRUCT Name="power">
<ATOM Name="Sabrina Phrase" Value="abe_use_item_power.sphrase"/>
<ATOM Name="Memory Type" Value="Dagger"/>
</STRUCT>
<STRUCT Name="armour phrase">
<ATOM Name="Sabrina Phrase" Value="abcfaca01.sphrase"/>
<ATOM Name="Memory Type" Value="Craft"/>
</STRUCT>
</ARRAY>
<ARRAY Name="PreMemorizedSentences3">
<STRUCT Name="default atk">
<ATOM Name="Sabrina Phrase" Value="abf01.sphrase"/>
<ATOM Name="Memory Type" Value="EmptyHand"/>
</STRUCT>
<STRUCT Name="power">
<ATOM Name="Sabrina Phrase" Value="abe_use_item_power.sphrase"/>
<ATOM Name="Memory Type" Value="Dagger"/>
</STRUCT>
<STRUCT Name="armour craft">
<ATOM Name="Sabrina Phrase" Value="abcfaca01.sphrase"/>
<ATOM Name="Memory Type" Value="Craft"/>
</STRUCT>
<STRUCT Name="melee weapon craft">
<ATOM Name="Sabrina Phrase" Value="abcfmca01.sphrase"/>
<ATOM Name="Memory Type" Value="Craft"/>
</STRUCT>
</ARRAY>
<STRUCT Name="StartEquipment3">
<STRUCT Name="HandR">
<ATOM Name="Item" Value="itrtmw.sitem"/>
<ATOM Name="Quality" Value="1"/>
</STRUCT>
</STRUCT>
</STRUCT>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<STRUCT/>
<LOG>Sun Sep 21 05:16:47 2003 (saffray) .Race = matis
Sun Sep 21 05:16:47 2003 (saffray) .Role = fighter
Sun Sep 21 05:17:09 2003 (saffray) .Race = fyros
Sun Sep 21 05:17:23 2003 (saffray) .Race = tryker
Sun Sep 21 05:17:36 2003 (saffray) .Race = zorai
Sun Sep 21 05:18:19 2003 (saffray) .Race = fyros
Sun Sep 21 05:18:19 2003 (saffray) .Role = magician
Sun Sep 21 05:18:37 2003 (saffray) .Race = matis
Sun Sep 21 05:18:59 2003 (saffray) .Race = tryker
Sun Sep 21 05:19:10 2003 (saffray) .Race = zorai
Sun Sep 21 05:19:35 2003 (saffray) .Race = fyros
Sun Sep 21 05:19:35 2003 (saffray) .Role = craftsman
Sun Sep 21 05:19:47 2003 (saffray) .Race = matis
Wed Sep 24 14:33:04 2003 (coutelas) .Race =
Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Arms.Color = From Item (Item must NOT be in UserColor)
Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Arms.Item = refugee_vest_beige.sitem
Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Body.Color = From Item (Item must NOT be in UserColor)
Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Body.Item = refugee_vest_beige.sitem
Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Feet.Color = From Item (Item must NOT be in UserColor)
Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Feet.Item = refugee_boots_beige.sitem
Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Hands.Color = From Item (Item must NOT be in UserColor)
Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Hands.Item = refugee_gloves_beige.sitem
Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Legs.Color = From Item (Item must NOT be in UserColor)
Wed Sep 24 14:33:04 2003 (coutelas) .StartEquipment.Legs.Item = refugee_pants_beige.sitem
Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Arms.Quality = 5
Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Body.Quality = 5
Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Feet.Quality = 5
Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Hands.Quality = 5
Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Head.Quality = &quot;Basics.Level&quot;
Wed Sep 24 18:28:46 2003 (saffray) .StartEquipment.Legs.Quality = 5
Mon Feb 23 16:47:14 2004 (puzin) .Role = Crafter
Fri Aug 13 19:10:33 2004 (puzin) .StartEquipment1.HandR.Item = itarmor.sitem
Fri Aug 13 19:10:39 2004 (puzin) .StartEquipment2.HandR.Item = itarmor.sitem
Fri Aug 13 19:11:02 2004 (puzin) .StartEquipment1.HandR.Quality = 1
Fri Aug 13 19:11:02 2004 (puzin) .StartEquipment2.HandR.Quality = 1
Fri Aug 13 19:11:02 2004 (puzin) .StartEquipment3.HandR.Item = itmwea.sitem
Fri Aug 13 19:11:02 2004 (puzin) .StartEquipment3.HandR.Quality = 1
Fri Aug 13 19:17:26 2004 (puzin) .StartEquipment2.HandR.Item =
Fri Aug 13 19:17:26 2004 (puzin) .StartEquipment2.HandR.Quality = </LOG>
</FORM>