1532 lines
46 KiB
C++
1532 lines
46 KiB
C++
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// Ryzom - MMORPG Framework <http://dev.ryzom.com/projects/ryzom/>
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// Copyright (C) 2010 Winch Gate Property Limited
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//
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU Affero General Public License as
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// published by the Free Software Foundation, either version 3 of the
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// License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU Affero General Public License for more details.
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//
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// You should have received a copy of the GNU Affero General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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/////////////
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// INCLUDE
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/////////////
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#include "stdpch.h"
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#include "phrase_manager.h"
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#include "phrase_manager_callbacks.h"
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#include "combat_phrase.h"
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#include "s_phrase_factory.h"
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#include "player_manager.h"
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#include "character.h"
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#include "phrase_utilities_functions.h"
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#include "magic_phrase.h"
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#include "harvest_phrase.h"
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#include "game_share/entity_structure/statistic.h"
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/////////////
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// USING
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/////////////
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using namespace std;
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using namespace NLMISC;
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using namespace NLNET;
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using namespace RY_GAME_SHARE;
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/////////////
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// GLOBALS
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/////////////
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CPhraseManager *CPhraseManager::_Instance = NULL;
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uint8 CEntityPhrases::_QueueMaxSize = 2;
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bool FIFOFullReplaceOrDiscard = false;
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/////////////
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// EXTERN
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/////////////
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extern CPhraseManager *PhraseManager;
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// FIFOFullReplaceOrDiscard
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NLMISC_COMMAND(FIFOFullReplaceOrDiscard,"toggle the behaviour when phrase fifo is full( replace old one or discrad new one)","")
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{
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FIFOFullReplaceOrDiscard = !FIFOFullReplaceOrDiscard;
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log.displayNL("FIFOFullReplaceOrDiscard is %s",FIFOFullReplaceOrDiscard?"replace":"discard");
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return true;
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}
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//--------------------------------------------------------------
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// CEntityPhrases : clear
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//--------------------------------------------------------------
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void CEntityPhrases::clear()
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{
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if (CyclicAction != NULL)
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{
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delete CyclicAction;
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CyclicAction = NULL;
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}
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const TPhraseList::iterator itEnd = Fifo.end();
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for (TPhraseList::iterator it = Fifo.begin() ; it != itEnd ; ++it)
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{
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if (*it != NULL)
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{
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delete (*it);
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(*it) = NULL;
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}
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}
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Fifo.clear();
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CyclicInProgress = false;
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DefaultAttackUsed = false;
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} // clear //
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//--------------------------------------------------------------
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// CEntityPhrases::setCyclicAction()
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//--------------------------------------------------------------
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void CEntityPhrases::setCyclicAction( CSPhrase *phrase)
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{
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if (!phrase)
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return;
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// test new sentence validity (if not valid, keep old sentence)
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string errorCode;
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if (phrase->evaluate(NULL) == false || phrase->validate() == false)
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{
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DEBUGLOG("<CEntityPhrases::setCyclicAction> Invalid sentence tested, error code = ");
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/*// if error code begins with '(' do not send it !
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if ( !errorCode.empty() && errorCode[0] != '(' )
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{
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// inform player
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PHRASE_UTILITIES::sendSimpleMessage( sentence->getPlayerId(), errorCode );
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}
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*/
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// delete the sentence
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delete phrase;
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return;
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}
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if ( CyclicAction != NULL)
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{
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// if in progress, set repeat mode to false and insert this sentence in front of the sentence fifo
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if ( CyclicInProgress )
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{
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Fifo.push_front(CyclicAction);
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CyclicInProgress = false;
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}
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// not in progress, simply delete it
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else
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{
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delete CyclicAction;
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}
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}
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CyclicAction = phrase;
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//const CBrick *rootBrick = sentence->getRootBrick();
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//if ( rootBrick != NULL && rootBrick->name() == "Default attack")
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// DefaultAttackUsed = true;
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//else
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DefaultAttackUsed = false;
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} // setCyclicAction //
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//--------------------------------------------------------------
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// CEntityPhrases::stopCyclicAction()
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//--------------------------------------------------------------
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void CEntityPhrases::stopCyclicAction(const TDataSetRow &entityRowId)
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{
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if ( CyclicAction != NULL)
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{
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CCharacter *character = PlayerManager.getChar(entityRowId);
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// if in progress, set repeat mode to false and insert this sentence in front of the sentence fifo
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if ( CyclicInProgress )
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{
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Fifo.push_front(CyclicAction);
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CyclicInProgress = false;
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DefaultAttackUsed = false;
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}
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// not in progress, simply delete it
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else
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{
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delete CyclicAction;
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}
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CyclicAction = NULL;
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if (character)
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{
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character->writeCycleCounterInDB();
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}
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}
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} // stopCyclicAction //
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//--------------------------------------------------------------
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// CEntityPhrases::createDefaultAttackIfCombat()
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//--------------------------------------------------------------
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void CEntityPhrases::createDefaultAttackIfCombat( const TDataSetRow &actingEntityRowId )
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{
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const CEntityId &actingEntityId = TheDataset.getEntityId(actingEntityRowId);
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if (CyclicAction != NULL)
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return;
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if (DefaultAttackUsed)
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return;
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// check entity has engaged a combat
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TDataSetRow targetRowId = PhraseManager->getEntityEngagedMeleeBy(actingEntityRowId);
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if ( !targetRowId.isValid() || !TheDataset.isDataSetRowStillValid(targetRowId) )
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{
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targetRowId = PhraseManager->getEntityEngagedRangeBy(actingEntityRowId);
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}
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if ( !targetRowId.isValid() || !TheDataset.isDataSetRowStillValid(targetRowId))
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return;
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// create new sentence
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DEBUGLOG("Create default attack for entity %s", actingEntityId.toString().c_str() );
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vector<CSheetId> bricks;
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bricks.push_back( CSheetId("test_default_attack.sbrick") );
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CSPhrase *phrase = PhraseManager->buildSabrinaPhrase( actingEntityRowId, targetRowId, bricks );
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if (phrase)
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{
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CyclicAction = phrase;
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}
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else
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nlwarning("<CEntityPhrases::createDefaultAttackIfCombat> Failed to create default attack phrase for entity %s",actingEntityId.toString().c_str() );
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DefaultAttackUsed = true;
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} // createDefaultAttackIfCombat //
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//--------------------------------------------------------------
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// CEntityPhrases::cancelAllPhrasesButFirstOne()
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//--------------------------------------------------------------
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void CEntityPhrases::cancelAllPhrasesButFirstOne()
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{
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if (CyclicInProgress)
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{
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TPhraseList::iterator it;
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for (it = Fifo.begin() ; it != Fifo.end() ; ++it)
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{
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// delete the sentence
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if ( (*it) != NULL )
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delete (*it);
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}
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// clear every sentences
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Fifo.clear();
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}
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else
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{
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if (CyclicAction)
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{
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delete CyclicAction;
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CyclicAction = NULL;
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}
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// skip the first sentence if any
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TPhraseList::iterator it = Fifo.begin();
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TPhraseList::iterator itSec;
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if (it != Fifo.end())
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itSec = ++it;
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else
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return;
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// clear every other sentences
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for ( ; it != Fifo.end() ; ++it)
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{
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// remove the sentence
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if ( (*it) != NULL )
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delete (*it);
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}
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// clear every sentences
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Fifo.erase(itSec, Fifo.end());
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}
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} // CEntityPhrases::cancelAllPhrasesButFirstOne //
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//--------------------------------------------------------------
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// CEntityPhrases::cancelTopSentence()
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//--------------------------------------------------------------
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void CEntityPhrases::cancelTopSentence(bool staticOnly)
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{
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if (CyclicInProgress && CyclicAction && (!staticOnly || CyclicAction->isStatic()) )
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{
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CyclicAction->stop();
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delete CyclicAction;
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CyclicAction = NULL;
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}
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else
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{
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TPhraseList::iterator it = Fifo.begin();
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if (it != Fifo.end())
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{
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if ( ((*it) != NULL) && (!staticOnly || (*it)->isStatic()))
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{
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(*it)->stop();
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delete (*it);
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Fifo.pop_front();
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}
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}
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}
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} // CEntityPhrases::cancelTopSentence //
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//--------------------------------------------------------------
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// CEntityPhrases::cancelTopSentence()
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//--------------------------------------------------------------
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bool CEntityPhrases::addPhraseFifo( CSPhrase *phrase)
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{
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if (!phrase)
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return false;
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// check the fifo queue isn't already at max size
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if ( Fifo.size() >= _QueueMaxSize )
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{
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if ( FIFOFullReplaceOrDiscard == true)
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{
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if ( (*Fifo.begin()) != 0)
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{
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DEBUGLOG("<CEntityPhrases::addPhraseFifo> FIFO is full (contains %u elts), delete 1st phrase and push new one",_QueueMaxSize );
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delete (*Fifo.begin());
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}
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else
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{
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DEBUGLOG("<CEntityPhrases::addPhraseFifo> FIFO is full (contains %u elts), 1st phrase is NULL push new one",_QueueMaxSize );
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}
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Fifo.pop_front();
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}
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else
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{
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DEBUGLOG("<CEntityPhrases::addPhraseFifo> FIFO is full (contains %u elts), do not add new phrase",_QueueMaxSize );
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delete phrase;
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return false;
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}
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}
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Fifo.push_back(phrase);
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return true;
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} // CEntityPhrases::cancelTopSentence //
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//--------------------------------------------------------------
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// CPhraseManager()
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//--------------------------------------------------------------
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CPhraseManager::CPhraseManager()
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{
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} // CPhraseManager
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//--------------------------------------------------------------
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// updatePhrases()
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//--------------------------------------------------------------
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void CPhraseManager::updatePhrases()
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{
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string errorString;
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// update first sentence in each player sentences Fifo
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TMapIdToPhraseStruc::iterator it;
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for (it = _Phrases.begin() ; it != _Phrases.end() ; )
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{
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bool deletePhrase = false; // true if an error occurs
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bool executionEnd = false; // true if sentence execution has ended
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CSPhrase *phrase = NULL;
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CEntityPhrases &entityPhrases = (*it).second;
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if ( entityPhrases.CyclicAction == NULL )
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{
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// entityPhrases.createDefaultAttackIfCombat( (*it).first );
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}
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if ( entityPhrases.CyclicAction != NULL && (entityPhrases.CyclicInProgress == true || entityPhrases.Fifo.empty()) )
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{
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phrase = entityPhrases.CyclicAction;
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if (entityPhrases.DefaultAttackUsed == true && entityPhrases.CyclicInProgress == false)
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{
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// send message to client
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PHRASE_UTILITIES::sendSimpleMessage( (*it).first, "EGS_START_DEFAULT_ATTACK" );
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}
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entityPhrases.CyclicInProgress = true;
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}
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else
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{
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// get the first sentence if any
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if ( ! entityPhrases.Fifo.empty() )
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phrase = * entityPhrases.Fifo.begin();
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}
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if (phrase == NULL)
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{
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TMapIdToPhraseStruc::iterator itDel = it;
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++it;
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_Phrases.erase(itDel);
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continue;
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}
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// if the phrase is being executed
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if ( phrase->state() == CSPhrase::SecondValidated || phrase->state() == CSPhrase::ExecutionInProgress || phrase->state() == CSPhrase::Latent || phrase->state() == CSPhrase::WaitNextCycle )
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{
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// if phrase execution time ended, make a second validation test
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// if the phrase execution delay time has ended, apply phrase effects
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const NLMISC::TGameCycle time = CTickEventHandler::getGameCycle();
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if ( phrase->executionEndDate() <= time && phrase->state() == CSPhrase::ExecutionInProgress && phrase->getNbWaitingRequests() == 0 && !phrase->idle())
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{
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// second validation of phrase if not already done
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//nlwarning("Second Validate of phrase for entity %s",(*it).first.toString().c_str() );
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if ( ! phrase->validate(/* errorString*/) )
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{
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// DEBUGLOG("<CPhraseManager::update> For entity %s error validating a phrase during second validation, error code = %s",phrase->getPlayerId().toString().c_str(), errorString.c_str() );
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// set player behaviour to failed (if he was casting for exemple)
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/* PHRASE_UTILITIES::sendUpdateBehaviour( phrase->getPlayerId(), phrase->failureBehaviour() );
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// inform the player of the problem
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// if error code begins with '(' do not send it !
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if ( !errorString.empty() && errorString[0] != '(' )
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{
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PHRASE_UTILITIES::sendSimpleMessage( phrase->getPlayerId(), errorString );
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}
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*/
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deletePhrase = true;
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}
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}
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if ( !deletePhrase)
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{
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if ( ! phrase->update(/*errorString*/) )
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{
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/* DEBUGLOG("<CPhraseManager::update> For entity %s, error updating a phrase, error code = %s", phrase->getPlayerId().toString().c_str(),errorString.c_str() );
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// inform the player of the problem
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// if error code begins with '(' do not send it !
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if ( !errorString.empty() && errorString[0] != '(' )
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{
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PHRASE_UTILITIES::sendSimpleMessage( phrase->getPlayerId(), errorString );
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}
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*/
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phrase->stop();
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deletePhrase = true;
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}
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// test the end of the execution
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//else if ( phrase->executionHasEnded() )
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else if ( phrase->state() == CSPhrase::LatencyEnded )
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{
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executionEnd = true;
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}
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}
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}
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else if ( phrase->idle() )
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{
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// phrase is idle, update and execute if no longer idle
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if ( ! phrase->update(/*errorString*/) )
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{
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/* DEBUGLOG("<CPhraseManager::update> For entity %s, error updating a phrase, error code = %s", phrase->getPlayerId().toString().c_str(),errorString.c_str() );
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// inform the player of the problem
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// if error code begins with '(' do not send it !
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if ( !errorString.empty() && errorString[0] != '(' )
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{
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PHRASE_UTILITIES::sendSimpleMessage( phrase->getPlayerId(), errorString );
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}
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*/
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phrase->stop();
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deletePhrase = true;
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}
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if (!phrase->idle() && phrase->state() == CSPhrase::Validated )
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{
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phrase->execute();
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||
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// if entity is a player, update DB
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CCharacter *character = PlayerManager.getChar((*it).first);
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||
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if (character)
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||
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{
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||
|
character->writeExecPhraseInDB(phrase->phraseBookIndex(), phrase->nextCounter());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
// the phrase is updated for the first time validate and execute it
|
||
|
else
|
||
|
{
|
||
|
// if phrase has never been evaluated, evaluate it
|
||
|
if ( phrase->state() == CSPhrase::New )
|
||
|
{
|
||
|
bool eval;
|
||
|
|
||
|
/* if (phrase->getId() != PhraseNullId)
|
||
|
{
|
||
|
CEvalReturnInfos infos;
|
||
|
eval = phrase->evaluate(&infos);
|
||
|
|
||
|
CCharacter *player = PlayerManager.getChar( phrase->getPlayerId() );
|
||
|
if (player != NULL)
|
||
|
{
|
||
|
player->sentenceEvaluationResult( infos.Valid, infos.Appraisal, infos.Cost, phrase->sentenceId().first, phrase->sentenceId().second);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
*/
|
||
|
eval = phrase->evaluate();
|
||
|
|
||
|
if (!eval)
|
||
|
{
|
||
|
//nlwarning("For player %s", phrase->getPlayerId().toString().c_str() );
|
||
|
nlwarning(" Invalid phrase tested - should NEVER happens !!!!!!!!");
|
||
|
|
||
|
deletePhrase = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// validate phrase
|
||
|
if ( ! phrase->validate(/*errorString*/) )
|
||
|
{
|
||
|
/* DEBUGLOG("<CPhraseManager::update> For entity %s error validating a phrase, error code = %s",phrase->getPlayerId().toString().c_str(), errorString.c_str() );
|
||
|
|
||
|
// inform the player of the problem
|
||
|
// if error code begins with '(' do not send it !
|
||
|
if ( !errorString.empty() && errorString[0] != '(' )
|
||
|
{
|
||
|
PHRASE_UTILITIES::sendSimpleMessage( phrase->getPlayerId(), errorString );
|
||
|
}
|
||
|
*/
|
||
|
deletePhrase = true;
|
||
|
}
|
||
|
//if sentense isn't idle, execute it
|
||
|
else if ( ! phrase->idle() )
|
||
|
{
|
||
|
// determine success
|
||
|
// phrase->determineSuccess( NULL );
|
||
|
|
||
|
// test dodge and resists
|
||
|
// if (phrase->success())
|
||
|
// phrase->testDodgeAndResist( NULL );
|
||
|
|
||
|
// if all target have not dodge, we consider the phrase as a success for the mission system
|
||
|
/// TODO : there could be a better way to determine mission success
|
||
|
/* CCharacter *player = PlayerManager.getChar( phrase->getPlayerId() );
|
||
|
if (player != NULL)
|
||
|
{
|
||
|
list<CSentenceElement*>::const_iterator itEl = phrase->getElements().begin();
|
||
|
for (;itEl != phrase->getElements().end(); ++itEl)
|
||
|
{
|
||
|
const CBrick *brick = dynamic_cast<CBrick*> (*itEl);
|
||
|
if (brick != NULL)
|
||
|
{
|
||
|
if ( !phrase->targetDodgeFlags(0) )
|
||
|
{
|
||
|
CMissionEventUseBrick event( phrase->getPlayerId(),phrase->getTarget(),brick->getSheetId(),brick->getCareer(),brick->getJob() );
|
||
|
player->processMissionEvent(event);
|
||
|
}
|
||
|
const std::vector<NLMISC::CEntityId> targets = phrase->getSecondaryTargets();
|
||
|
for ( uint i = 0; i < phrase->getSecondaryTargets().size(); ++i )
|
||
|
{
|
||
|
if ( !phrase->targetDodgeFlags(i+1) == 0)
|
||
|
{
|
||
|
CMissionEventUseBrick event( phrase->getPlayerId(),phrase->getSecondaryTargets()[i],brick->getSheetId(),brick->getCareer(),brick->getJob() );
|
||
|
player->processMissionEvent(event);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
*/ // execute phrase
|
||
|
phrase->execute();
|
||
|
// if entity is a player, update DB
|
||
|
CCharacter *character = PlayerManager.getChar((*it).first);
|
||
|
if (character)
|
||
|
{
|
||
|
character->writeExecPhraseInDB(phrase->phraseBookIndex(), phrase->nextCounter());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (deletePhrase == true)
|
||
|
{
|
||
|
/*CCharacter *character = PlayerManager.getChar((*it).first);
|
||
|
if (character)
|
||
|
{
|
||
|
character->writeExecPhraseInDB(0, phrase->nextCounter());
|
||
|
}
|
||
|
*/
|
||
|
phrase->stop();
|
||
|
if (entityPhrases.CyclicInProgress == true)
|
||
|
{
|
||
|
entityPhrases.CyclicInProgress = false;
|
||
|
delete entityPhrases.CyclicAction;
|
||
|
entityPhrases.CyclicAction = NULL;
|
||
|
|
||
|
// if the deleted phrase wasn't already the default attack, create a default attack as the cyclic phrase
|
||
|
if ( !entityPhrases.DefaultAttackUsed)
|
||
|
{
|
||
|
// entityPhrases.createDefaultAttackIfCombat( (*it).first );
|
||
|
}
|
||
|
// if the deleted phrase was the default attack -> disengage from combat
|
||
|
else
|
||
|
{
|
||
|
//DEBUGLOG("Disengage entity %s as the default attack validation has failed", ((*it).first).toString().c_str() );
|
||
|
disengage((*it).first, true, true);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
delete phrase;
|
||
|
entityPhrases.Fifo.pop_front();
|
||
|
}
|
||
|
}
|
||
|
else if(executionEnd == true)
|
||
|
{
|
||
|
// if entity is a player, update DB
|
||
|
/* CCharacter *character = PlayerManager.getChar((*it).first);
|
||
|
if (character)
|
||
|
{
|
||
|
character->writeExecPhraseInDB(0, phrase->nextCounter());
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
if (entityPhrases.CyclicInProgress == true )
|
||
|
{
|
||
|
entityPhrases.CyclicAction->evaluate();
|
||
|
if ( !entityPhrases.Fifo.empty() )
|
||
|
entityPhrases.CyclicInProgress = false;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
delete phrase;
|
||
|
entityPhrases.Fifo.pop_front();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// get next entity sentences
|
||
|
++it;
|
||
|
}
|
||
|
|
||
|
|
||
|
// send all the waiting event reports
|
||
|
sendEventReports();
|
||
|
//
|
||
|
sendAIEvents();
|
||
|
|
||
|
} // updatePhrases //
|
||
|
|
||
|
|
||
|
//-----------------------------------------------
|
||
|
// sendEventReports()
|
||
|
//-----------------------------------------------
|
||
|
void CPhraseManager::sendEventReports()
|
||
|
{
|
||
|
if ( _EventReports.empty() && _AIEventReports.empty())
|
||
|
return;
|
||
|
|
||
|
if ( !_RegisteredServices.empty() )
|
||
|
{
|
||
|
// send to registered services
|
||
|
CMessage msgReport("EVENT_REPORTS");
|
||
|
msgReport.serialCont(_EventReports);
|
||
|
|
||
|
set<string>::iterator it;
|
||
|
for (it = _RegisteredServices.begin() ; it != _RegisteredServices.end() ; ++it)
|
||
|
{
|
||
|
sendMessageViaMirror (*it, msgReport);
|
||
|
//
|
||
|
INFOLOG("Send EVENT_REPORTS to service %s", (*it).c_str() );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if ( !_AIEventReports.empty() && !_AIRegisteredServices.empty() )
|
||
|
{
|
||
|
// send to registered services for AI
|
||
|
CBSAIEventReportMsg msgAI;
|
||
|
const uint nbAiReports = _AIEventReports.size();
|
||
|
for (uint i = 0 ; i < nbAiReports ; ++i )
|
||
|
{
|
||
|
msgAI.pushBack( _AIEventReports[i] );
|
||
|
}
|
||
|
|
||
|
set<string>::iterator it;
|
||
|
for (it = _AIRegisteredServices.begin() ; it != _AIRegisteredServices.end() ; ++it)
|
||
|
{
|
||
|
msgAI.send (*it );
|
||
|
INFOLOG("Send EVENT_REPORTS to AI service %s", (*it).c_str() );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
_EventReports.clear();
|
||
|
_AIEventReports.clear();
|
||
|
// _AggroWeights.clear();
|
||
|
} // sendEventReports //
|
||
|
|
||
|
|
||
|
|
||
|
//-----------------------------------------------
|
||
|
// sendAIEvents()
|
||
|
//-----------------------------------------------
|
||
|
void CPhraseManager::sendAIEvents()
|
||
|
{
|
||
|
if (_AIEvents.empty())
|
||
|
return;
|
||
|
|
||
|
// send to registered services
|
||
|
CMessage msgai("AI_EVENTS");
|
||
|
uint16 size = _AIEvents.size();
|
||
|
msgai.serial( size );
|
||
|
|
||
|
TAIEventList::iterator it;
|
||
|
const TAIEventList::iterator itEnd = _AIEvents.end();
|
||
|
|
||
|
for (it = _AIEvents.begin() ; it != itEnd ; ++it)
|
||
|
{
|
||
|
msgai.serial( *(*it) );
|
||
|
delete (*it);
|
||
|
*it = NULL;
|
||
|
}
|
||
|
|
||
|
_AIEvents.clear();
|
||
|
|
||
|
set<string>::iterator itservice;
|
||
|
for (itservice = _AIRegisteredServices.begin() ; itservice != _AIRegisteredServices.end() ; ++itservice)
|
||
|
{
|
||
|
sendMessageViaMirror (*itservice, msgai);
|
||
|
INFOLOG("Send AI_EVENTS to AI service %s", (*itservice).c_str() );
|
||
|
}
|
||
|
|
||
|
} // sendAIEvents //
|
||
|
|
||
|
|
||
|
//-----------------------------------------------
|
||
|
// executePhrase()
|
||
|
//-----------------------------------------------
|
||
|
void CPhraseManager::executePhrase( const TDataSetRow &actorRowId, const TDataSetRow &targetRowId, const std::vector<NLMISC::CSheetId> &brickIds, bool cyclic, uint16 phraseId, uint8 nextCounter )
|
||
|
{
|
||
|
CSPhrase *phrase = buildSabrinaPhrase(actorRowId, targetRowId, brickIds, phraseId, nextCounter);
|
||
|
if (!phrase)
|
||
|
{
|
||
|
nlwarning("<CPhraseManager::executePhrase> Failed to build sabrina phrase for actor %u", actorRowId.getIndex());
|
||
|
return;
|
||
|
}
|
||
|
phrase->setPrimaryTarget( targetRowId );
|
||
|
|
||
|
TMapIdToPhraseStruc::iterator it = _Phrases.find( actorRowId );
|
||
|
// actor doesn't already have phrases
|
||
|
if (it == _Phrases.end() )
|
||
|
{
|
||
|
// new entry
|
||
|
CEntityPhrases entityPhrases;
|
||
|
|
||
|
if (cyclic)
|
||
|
{
|
||
|
entityPhrases.setCyclicAction(phrase);
|
||
|
entityPhrases.CyclicInProgress = true;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
entityPhrases.addPhraseFifo(phrase);
|
||
|
}
|
||
|
|
||
|
_Phrases.insert( make_pair(actorRowId, entityPhrases) );
|
||
|
}
|
||
|
// actor already have phrases in the manager, just add the new one
|
||
|
else
|
||
|
{
|
||
|
CEntityPhrases &entityPhrases = (*it).second;
|
||
|
if (cyclic)
|
||
|
{
|
||
|
entityPhrases.setCyclicAction(phrase);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
entityPhrases.addPhraseFifo(phrase);
|
||
|
}
|
||
|
}
|
||
|
} // executePhrase //
|
||
|
|
||
|
|
||
|
|
||
|
//-----------------------------------------------
|
||
|
// init()
|
||
|
//-----------------------------------------------
|
||
|
void CPhraseManager::init()
|
||
|
{
|
||
|
addCallbacks();
|
||
|
|
||
|
PHRASE_UTILITIES::loadLocalisationTable( CPath::lookup("localisation.localisation_table" ) );
|
||
|
} // init //
|
||
|
|
||
|
//-----------------------------------------------
|
||
|
// addCallbacks()
|
||
|
//-----------------------------------------------
|
||
|
void CPhraseManager::addCallbacks()
|
||
|
{
|
||
|
static bool added = false;
|
||
|
if (added)
|
||
|
return;
|
||
|
|
||
|
added = true;
|
||
|
|
||
|
//array of callback items
|
||
|
NLNET::TUnifiedCallbackItem _cbArray[] =
|
||
|
{
|
||
|
{ "REGISTER_EVENT_REPORTS", cbRegisterService },
|
||
|
{ "REGISTER_AI_EVENT_REPORTS", cbRegisterServiceAI },
|
||
|
|
||
|
{ "UNREGISTER_EVENT_REPORTS", cbUnregisterService },
|
||
|
{ "UNREGISTER_AI_EVENT_REPORTS", cbUnregisterServiceAI },
|
||
|
|
||
|
{ "DISENGAGE_NOTIFICATION", cbDisengageNotification },
|
||
|
{ "DISENGAGE", cbDisengage },
|
||
|
};
|
||
|
|
||
|
CUnifiedNetwork::getInstance()->addCallbackArray( _cbArray, sizeof(_cbArray) / sizeof(_cbArray[0]) );
|
||
|
} // addCallbacks //
|
||
|
|
||
|
//-----------------------------------------------
|
||
|
// clearMeleeEngagedEntities()
|
||
|
//-----------------------------------------------
|
||
|
void CPhraseManager::clearMeleeEngagedEntities()
|
||
|
{
|
||
|
TRowRowMap::const_iterator it;
|
||
|
const TRowRowMap::const_iterator itEnd = _MapEntityToEngagedEntityInMeleeCombat.end();
|
||
|
for (it = _MapEntityToEngagedEntityInMeleeCombat.begin() ; it != itEnd ; ++it)
|
||
|
{
|
||
|
// cancel all combat sentences for that entity
|
||
|
cancelAllCombatSentences( (*it).first, false );
|
||
|
}
|
||
|
|
||
|
_MapEntityToMeleeAggressors.clear();
|
||
|
|
||
|
_MapEntityToEngagedEntityInMeleeCombat.clear();
|
||
|
} // clearMeleeEngagedEntities //
|
||
|
|
||
|
|
||
|
//-----------------------------------------------
|
||
|
// checkPhraseValidity()
|
||
|
//-----------------------------------------------
|
||
|
bool CPhraseManager::checkPhraseValidity( const std::vector<NLMISC::CSheetId> &brickIds ) const
|
||
|
{
|
||
|
/*
|
||
|
vector<CSheetId>::const_iterator it;
|
||
|
vector<CSheetId>::const_iterator itEnd = brickIds.end();
|
||
|
|
||
|
set<BRICK_FAMILIES::TBrickFamily> mandatoryFamilies;
|
||
|
set<BRICK_FAMILIES::TBrickFamily> allowedFamilies;
|
||
|
set<BRICK_FAMILIES::TBrickFamily> forbiddenFamilies;
|
||
|
|
||
|
set<BRICK_FAMILIES::TBrickFamily> foundFamilies;
|
||
|
|
||
|
sint16 totalCost = 0;
|
||
|
|
||
|
for (it = brickIds.begin() ; it != itEnd ; ++it)
|
||
|
{
|
||
|
const CStaticBrick *brick = CSheets::getSBrickForm(*it);
|
||
|
if (!brick)
|
||
|
{
|
||
|
nlwarning("<CPhraseManager::checkPhraseValidity> Cannot find brick object for brick sheet %s", (*it).toString().c_str() );
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
mandatoryFamilies.insert( brick->MandatoryFamilies.begin(), brick->MandatoryFamilies.end() );
|
||
|
allowedFamilies.insert( brick->OptionalFamilies.begin(), brick->OptionalFamilies.end() );
|
||
|
allowedFamilies.insert( brick->CreditFamilies.begin(), brick->CreditFamilies.end() );
|
||
|
forbiddenFamilies.insert( brick->ForbiddenFamilies.begin(), brick->ForbiddenFamilies.end() );
|
||
|
|
||
|
if ( foundFamilies.insert( brick->Family ).second == false)
|
||
|
{
|
||
|
nlwarning("<checkPhraseValidity> The family %s were already found in phrase, error", BRICK_FAMILIES::toString(brick->Family).c_str() );
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
totalCost += brick->SabrinaValue;
|
||
|
}
|
||
|
|
||
|
// check cost
|
||
|
if (totalCost > 0)
|
||
|
{
|
||
|
DEBUGLOG("<checkPhraseValidity> Creadit must be > to cost for a phrase to be valid, cancel return false");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
// check all mandatory are present
|
||
|
set<BRICK_FAMILIES::TBrickFamily>::const_iterator itb;
|
||
|
set<BRICK_FAMILIES::TBrickFamily>::const_iterator itbEnd = mandatoryFamilies.end();
|
||
|
for (itb = mandatoryFamilies.begin() ; itb != itbEnd ; ++itb)
|
||
|
{
|
||
|
set<BRICK_FAMILIES::TBrickFamily>::iterator itbf = foundFamilies.find(*itb);
|
||
|
if ( itbf == foundFamilies.end() )
|
||
|
{
|
||
|
DEBUGLOG("<checkPhraseValidity> The family %s is mandatory but isn't in the phrase, cancel return false", BRICK_FAMILIES::toString(*itb).c_str() );
|
||
|
return false;
|
||
|
}
|
||
|
else
|
||
|
foundFamilies.erase(itbf);
|
||
|
}
|
||
|
|
||
|
// check no forbidden is present
|
||
|
itbEnd = forbiddenFamilies.end();
|
||
|
for (itb = forbiddenFamilies.begin() ; itb != itbEnd ; ++itb)
|
||
|
{
|
||
|
if (foundFamilies.find(*itb) != foundFamilies.end() )
|
||
|
{
|
||
|
DEBUGLOG("<checkPhraseValidity> The family %s is forbidden but is in the phrase, cancel return false", BRICK_FAMILIES::toString(*itb).c_str() );
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// check all the other families are allowed
|
||
|
itbEnd = foundFamilies.end();
|
||
|
for (itb = foundFamilies.begin() ; itb != itbEnd ; ++itb)
|
||
|
{
|
||
|
if (allowedFamilies.find(*itb) == allowedFamilies.end() )
|
||
|
{
|
||
|
DEBUGLOG("<checkPhraseValidity> The family %s isn't a valid optional or creadit one, cancel return false", BRICK_FAMILIES::toString(*itb).c_str() );
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
|
||
|
return true;
|
||
|
} // checkPhraseValidity //
|
||
|
|
||
|
|
||
|
//-----------------------------------------------
|
||
|
// checkPhraseValidity()
|
||
|
//-----------------------------------------------
|
||
|
CSPhrase *CPhraseManager::buildSabrinaPhrase( const TDataSetRow &actorRowId, const TDataSetRow &targetRowId, const vector<CSheetId> &brickIds, uint16 phraseId, uint8 nextCounter )
|
||
|
{
|
||
|
if (brickIds.empty())
|
||
|
return NULL;
|
||
|
|
||
|
if (!checkPhraseValidity(brickIds))
|
||
|
return NULL;
|
||
|
|
||
|
CSPhrase *phrase = ISPhraseFactory::buildPhrase(actorRowId,brickIds);
|
||
|
if (!phrase)
|
||
|
{
|
||
|
nlwarning("<CPhraseManager::buildSabrinaPhrase> For entity %u, factory returns a NULL pointer instead of phrase!. First brick is %s", actorRowId.getIndex(),brickIds[0].toString().c_str());
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
phrase->nextCounter(nextCounter);
|
||
|
phrase->phraseBookIndex(phraseId);
|
||
|
|
||
|
return phrase;
|
||
|
} // buildSabrinaPhrase //
|
||
|
|
||
|
//-----------------------------------------------
|
||
|
// defaultAttackSabrina()
|
||
|
//-----------------------------------------------
|
||
|
void CPhraseManager::defaultAttackSabrina( const TDataSetRow &attackerRowId, const TDataSetRow &targetRowId )
|
||
|
{
|
||
|
CEntityId attackerId = TheDataset.getEntityId(attackerRowId);
|
||
|
CEntityId targetId = TheDataset.getEntityId(targetRowId);
|
||
|
|
||
|
DEBUGLOG("<CPhraseManager::attacks> entity %d attacks entity %d", attackerId.toString().c_str(), targetId.toString().c_str() );
|
||
|
|
||
|
CEntityBase* entity = CEntityBaseManager::getEntityBasePtr( attackerId );
|
||
|
|
||
|
if (entity == NULL)
|
||
|
{
|
||
|
nlwarning("<CPhraseManager::attacks> Invalid entity Id %s", attackerId.toString().c_str() );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// cancel entity static action
|
||
|
if ( entity->getId().getType() == RYZOMID::player )
|
||
|
{
|
||
|
( (CCharacter*)entity)->cancelStaticActionInProgress();
|
||
|
}
|
||
|
entity->cancelStaticEffects();
|
||
|
|
||
|
// check if attacker is already in combat
|
||
|
CEntityId id ;// = getEntityEngagedMeleeBy( attackerId );
|
||
|
if (id == CEntityId::Unknown )
|
||
|
{
|
||
|
//id = getEntityEngagedRangeBy( attackerId );
|
||
|
}
|
||
|
|
||
|
if (id != CEntityId::Unknown )
|
||
|
{
|
||
|
TMapIdToPhraseStruc::iterator it = _Phrases.find( attackerRowId );
|
||
|
if (it == _Phrases.end() )
|
||
|
{
|
||
|
// error should not happens
|
||
|
nlwarning("<CPhraseManager::defaultAttackSabrina> ERROR Cannot find entity sentences for entity Id %s but entity is engaged !, should never occurs (serious)", attackerId.toString().c_str() );
|
||
|
return;
|
||
|
}
|
||
|
CEntityPhrases &entityPhrases = (*it).second;
|
||
|
|
||
|
// check if the engaged target and the new one are different
|
||
|
if (id != targetId)
|
||
|
{
|
||
|
// close first combat, program the action for disengage on end //
|
||
|
entityPhrases.cancelAllPhrasesButFirstOne();
|
||
|
|
||
|
if (entityPhrases.CyclicInProgress)
|
||
|
{
|
||
|
// entityPhrases.CyclicAction->disengageOnEnd(true);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
TPhraseList::iterator it = entityPhrases.Fifo.begin();
|
||
|
if (it != entityPhrases.Fifo.end() && (*it) != NULL);
|
||
|
{
|
||
|
// (*it)->disengageOnEnd(true);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
vector<CSheetId> bricks;
|
||
|
bricks.push_back( CSheetId("test_default_attack.sbrick") );
|
||
|
CSPhrase *phrase = CPhraseManager::buildSabrinaPhrase( attackerRowId, targetRowId, bricks );
|
||
|
if (phrase)
|
||
|
{
|
||
|
(*it).second.setCyclicAction( phrase );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
nlwarning("<CPhraseManager::attacks> ERROR while creating default attack sentence for entity Id %s", attackerId.toString().c_str() );
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// attacks
|
||
|
vector<CSheetId> bricks;
|
||
|
bricks.push_back( CSheetId("test_default_attack.sbrick") );
|
||
|
//executePhrase(attackerId, targetId, bricks);
|
||
|
CSPhrase *phrase = CPhraseManager::buildSabrinaPhrase( attackerRowId, targetRowId, bricks );
|
||
|
if (!phrase)
|
||
|
{
|
||
|
nlwarning("Error when creating default sabrina attack, cancel");
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
TMapIdToPhraseStruc::iterator it = _Phrases.find( attackerRowId );
|
||
|
if (it == _Phrases.end() )
|
||
|
{
|
||
|
// new entry
|
||
|
CEntityPhrases entityPhrases;
|
||
|
|
||
|
entityPhrases.setCyclicAction(phrase);
|
||
|
entityPhrases.CyclicInProgress = true;
|
||
|
|
||
|
_Phrases.insert( make_pair(attackerRowId, entityPhrases) );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
CEntityPhrases &entityPhrases = (*it).second;
|
||
|
entityPhrases.setCyclicAction(phrase);
|
||
|
}
|
||
|
}
|
||
|
} // defaultAttackSabrina //
|
||
|
|
||
|
//--------------------------------------------------------------
|
||
|
// removeEntity()
|
||
|
//
|
||
|
// Precondition: the entity is in mirror
|
||
|
//--------------------------------------------------------------
|
||
|
void CPhraseManager::removeEntity( const TDataSetRow &entityRowId)
|
||
|
{
|
||
|
// disengage entity if he was engaged in combat
|
||
|
disengage( entityRowId, false, true );
|
||
|
|
||
|
//disengage all the entities which were in melee combat with the removed entity
|
||
|
TRowSetRowMap::iterator it = _MapEntityToMeleeAggressors.find( entityRowId );
|
||
|
if (it != _MapEntityToMeleeAggressors.end() )
|
||
|
{
|
||
|
set<TDataSetRow> ids = (*it).second;
|
||
|
set<TDataSetRow>::iterator itId;
|
||
|
for ( itId = ids.begin() ; itId != ids.end() ; ++itId )
|
||
|
{
|
||
|
if (cancelAllCombatSentences( *itId, true))
|
||
|
disengage( *itId, false, true);
|
||
|
}
|
||
|
//_MapEntityToMeleeAggressors.erase( it ); // automatically done by disengaging all aggressors
|
||
|
}
|
||
|
|
||
|
//disengage all the entities which were in range combat with the removed entity
|
||
|
it = _MapEntityToRangeAggressors.find( entityRowId );
|
||
|
if (it != _MapEntityToRangeAggressors.end() )
|
||
|
{
|
||
|
set<TDataSetRow> ids = (*it).second;
|
||
|
set<TDataSetRow>::iterator itId;
|
||
|
for ( itId = ids.begin() ; itId != ids.end() ; ++itId )
|
||
|
{
|
||
|
if (cancelAllCombatSentences( *itId, true))
|
||
|
disengage( *itId, false, true );
|
||
|
}
|
||
|
//_MapEntityToRangeAggressors.erase( it ); // automatically done by disengaging all aggressors
|
||
|
}
|
||
|
|
||
|
// find the entity phrases execution list if any
|
||
|
TMapIdToPhraseStruc::iterator itEntityPhrase = _Phrases.find( entityRowId );
|
||
|
if ( itEntityPhrase != _Phrases.end() )
|
||
|
{
|
||
|
// remove the entry
|
||
|
(*itEntityPhrase).second.clear();
|
||
|
_Phrases.erase( itEntityPhrase );
|
||
|
INFOLOG("<CPhraseManager::removeEntity> Removed entity (row %u)", entityRowId.getIndex() );
|
||
|
}
|
||
|
} // removeEntity //
|
||
|
|
||
|
|
||
|
//-----------------------------------------------
|
||
|
// engageMelee()
|
||
|
//-----------------------------------------------
|
||
|
void CPhraseManager::engageMelee( const TDataSetRow &entity1, const TDataSetRow &entity2 )
|
||
|
{
|
||
|
//disengage from precedent combat if any, without deleting combat phrase
|
||
|
disengage(entity1, true, true, false);
|
||
|
|
||
|
_MapEntityToInitiatedCombat.insert( make_pair(entity1, CCombat(entity1, entity2, true) ) );
|
||
|
|
||
|
_MapEntityToEngagedEntityInMeleeCombat.insert( make_pair(entity1,entity2) );
|
||
|
|
||
|
TRowSetRowMap::iterator it = _MapEntityToMeleeAggressors.find( entity2 );
|
||
|
|
||
|
|
||
|
// add the aggressor to target aggressors
|
||
|
CEntityBase* targetEntity = PHRASE_UTILITIES::entityPtrFromId( entity2 );
|
||
|
if ( targetEntity )
|
||
|
{
|
||
|
// targetEntity->addAgressor( entity1 );
|
||
|
}
|
||
|
|
||
|
if (it != _MapEntityToMeleeAggressors.end() )
|
||
|
{
|
||
|
(*it).second.insert( entity1 );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
set<TDataSetRow> agg;
|
||
|
agg.insert( entity1 );
|
||
|
_MapEntityToMeleeAggressors.insert( make_pair( entity2, agg) );
|
||
|
}
|
||
|
|
||
|
// check mode if player
|
||
|
if (TheDataset.getEntityId(entity1).getType() == RYZOMID::player)
|
||
|
{
|
||
|
CCharacter *character = PlayerManager.getChar(entity1);
|
||
|
if ( character && character->getMode() != MBEHAV::COMBAT )
|
||
|
character->setMode(MBEHAV::COMBAT);
|
||
|
}
|
||
|
|
||
|
// send message to clients to indicate the new combat
|
||
|
PHRASE_UTILITIES::sendEngageMessages( TheDataset.getEntityId(entity1), TheDataset.getEntityId(entity2) );
|
||
|
} // engageMelee //
|
||
|
|
||
|
|
||
|
//-----------------------------------------------
|
||
|
// engageMelee()
|
||
|
//-----------------------------------------------
|
||
|
void CPhraseManager::engageRange( const TDataSetRow &entity1, const TDataSetRow &entity2 )
|
||
|
{
|
||
|
//disengage from precedent combat if any
|
||
|
disengage(entity1, true, true, false);
|
||
|
|
||
|
_MapEntityToInitiatedCombat.insert( make_pair(entity1, CCombat(entity1, entity2, false) ) );
|
||
|
|
||
|
_MapEntityToEngagedEntityInRangeCombat.insert( make_pair(entity1,entity2) );
|
||
|
|
||
|
// add the aggressor to target aggressors
|
||
|
CEntityBase* targetEntity = PHRASE_UTILITIES::entityPtrFromId( entity2 );
|
||
|
if ( targetEntity )
|
||
|
{
|
||
|
// targetEntity->addAgressor( entity1 );
|
||
|
}
|
||
|
|
||
|
TRowSetRowMap::iterator it = _MapEntityToRangeAggressors.find( entity2 );
|
||
|
if (it != _MapEntityToRangeAggressors.end() )
|
||
|
{
|
||
|
(*it).second.insert( entity1 );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
set<TDataSetRow> agg;
|
||
|
agg.insert( entity1 );
|
||
|
_MapEntityToRangeAggressors.insert( make_pair( entity2, agg) );
|
||
|
}
|
||
|
|
||
|
// change entity mode for COMBAT
|
||
|
CEntityBase* entity = PHRASE_UTILITIES::entityPtrFromId( entity1 );
|
||
|
if (entity == NULL)
|
||
|
{
|
||
|
nlwarning("<CBrickSentenceManager::engageRange> Invalid entity rowId %u", entity1.getIndex() );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// check mode if player
|
||
|
if (TheDataset.getEntityId(entity1).getType() == RYZOMID::player)
|
||
|
{
|
||
|
CCharacter *character = PlayerManager.getChar(entity1);
|
||
|
if ( character && character->getMode() != MBEHAV::COMBAT )
|
||
|
character->setMode(MBEHAV::COMBAT);
|
||
|
}
|
||
|
//entity->setMode( MBEHAV::COMBAT );
|
||
|
|
||
|
// send message to clients to indicate the new combat
|
||
|
PHRASE_UTILITIES::sendEngageMessages( TheDataset.getEntityId(entity1), TheDataset.getEntityId(entity2) );
|
||
|
} // engageRange //
|
||
|
|
||
|
|
||
|
//-----------------------------------------------
|
||
|
// disengage()
|
||
|
//-----------------------------------------------
|
||
|
void CPhraseManager::disengage( const TDataSetRow &entityRowId, bool sendChatMsg, bool disengageCreature, bool cancelCombatSentence)
|
||
|
{
|
||
|
CEntityId entityId = TheDataset.getEntityId(entityRowId);
|
||
|
// only disengage players unless specified
|
||
|
if (entityId.getType() != RYZOMID::player && !disengageCreature )
|
||
|
{
|
||
|
nlwarning("<CPhraseManager::disengage> Tried to disengage bot %s, cancel",entityId.toString().c_str() );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
//CEntityId entityTarget;
|
||
|
TDataSetRow entityTargetRowId;
|
||
|
|
||
|
CEntityBase* entityPtr = PHRASE_UTILITIES::entityPtrFromId( entityId );
|
||
|
if (!entityPtr)
|
||
|
{
|
||
|
//nlwarning ("<CPhraseManager::disengage> WARNING invalid entityId %s",entityId.toString().c_str() );
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
// if player and in mode combat, change mode to normal
|
||
|
if (entityId.getType() == RYZOMID::player && entityPtr->getMode() == MBEHAV::COMBAT)
|
||
|
{
|
||
|
entityPtr->setMode( MBEHAV::NORMAL, false, false );
|
||
|
}
|
||
|
|
||
|
_MapEntityToInitiatedCombat.erase(entityRowId);
|
||
|
|
||
|
TRowRowMap::iterator it = _MapEntityToEngagedEntityInMeleeCombat.find( entityRowId );
|
||
|
|
||
|
// was in melee combat
|
||
|
if (it != _MapEntityToEngagedEntityInMeleeCombat.end() )
|
||
|
{
|
||
|
entityTargetRowId = (*it).second;
|
||
|
_MapEntityToEngagedEntityInMeleeCombat.erase( entityRowId );
|
||
|
|
||
|
DEBUGLOG("<CPhraseManager::disengage> Disengage entity Id %s from MELEE combat", entityId.toString().c_str() );
|
||
|
|
||
|
// remove this entity from the aggressors of its previous target entity
|
||
|
TRowSetRowMap::iterator itAgg = _MapEntityToMeleeAggressors.find( entityTargetRowId );
|
||
|
if (itAgg != _MapEntityToMeleeAggressors.end() )
|
||
|
{
|
||
|
(*itAgg).second.erase( entityRowId );
|
||
|
|
||
|
// if last aggressor, remove entry
|
||
|
if ((*itAgg).second.empty() )
|
||
|
{
|
||
|
_MapEntityToMeleeAggressors.erase( itAgg );
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
nlwarning("<CPhraseManager::disengage> Error in _MapEntityToMeleeAggressors, should have found aggressor for entity %s",TheDataset.getEntityId(entityTargetRowId).toString().c_str() );
|
||
|
|
||
|
// remove the aggressor from target aggressors
|
||
|
CEntityBase* targetEntity = PHRASE_UTILITIES::entityPtrFromId( entityTargetRowId );
|
||
|
if ( targetEntity )
|
||
|
{
|
||
|
//targetEntity->removeAgressor( entityId );
|
||
|
}
|
||
|
}
|
||
|
// was in range combat
|
||
|
else
|
||
|
{
|
||
|
it = _MapEntityToEngagedEntityInRangeCombat.find( entityRowId );
|
||
|
if (it != _MapEntityToEngagedEntityInRangeCombat.end() )
|
||
|
{
|
||
|
entityTargetRowId = (*it).second;
|
||
|
_MapEntityToEngagedEntityInRangeCombat.erase( entityRowId );
|
||
|
DEBUGLOG("<CPhraseManager::disengage> Disengage entity Id %s from RANGE combat", entityId.toString().c_str() );
|
||
|
|
||
|
CEntityBase* entity = PHRASE_UTILITIES::entityPtrFromId( entityRowId );
|
||
|
if (entity == NULL)
|
||
|
{
|
||
|
nlwarning("<CPhraseManager::disengage> Invalid entity Id %s", entityId.toString().c_str() );
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// change entity mode for Normal mode
|
||
|
entity->setMode( MBEHAV::NORMAL, true );
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
return; // not engaged in combat
|
||
|
|
||
|
// remove this entity from the aggressors of its previous target entity
|
||
|
TRowSetRowMap::iterator itAgg = _MapEntityToRangeAggressors.find( entityTargetRowId );
|
||
|
if (itAgg != _MapEntityToRangeAggressors.end() )
|
||
|
{
|
||
|
(*itAgg).second.erase( entityRowId );
|
||
|
|
||
|
// if last aggressor, remove entry
|
||
|
if ((*itAgg).second.empty() )
|
||
|
_MapEntityToRangeAggressors.erase( itAgg );
|
||
|
}
|
||
|
else
|
||
|
nlwarning("<CPhraseManager::disengage> Error in _MapEntityToRangeAggressors, should have found aggressor for entity %s",TheDataset.getEntityId(entityTargetRowId).toString().c_str() );
|
||
|
|
||
|
// remove the aggressor from target aggressors
|
||
|
CEntityBase* targetEntity = PHRASE_UTILITIES::entityPtrFromId( entityTargetRowId );
|
||
|
if ( targetEntity )
|
||
|
{
|
||
|
// targetEntity->removeAgressor( entityId );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
INFOLOG("<CPhraseManager::disengage> Disengaging entity %s, was in combat with %s", entityId.toString().c_str(), TheDataset.getEntityId(entityTargetRowId).toString().c_str());
|
||
|
|
||
|
if (cancelCombatSentence)
|
||
|
{
|
||
|
// cancel all combat sentences for that entity
|
||
|
cancelAllCombatSentences( entityRowId, false);
|
||
|
}
|
||
|
|
||
|
// send message to players
|
||
|
if (sendChatMsg)
|
||
|
PHRASE_UTILITIES::sendDisengageMessages( entityId, TheDataset.getEntityId(entityTargetRowId));
|
||
|
} // disengage //
|
||
|
|
||
|
//--------------------------------------------------------------
|
||
|
// cancelAllCombatSentences()
|
||
|
//--------------------------------------------------------------
|
||
|
bool CPhraseManager::cancelAllCombatSentences( const TDataSetRow &entityRowId, bool disengageOnEndOnly)
|
||
|
{
|
||
|
bool returnValue = true;
|
||
|
|
||
|
// find the player execution list if any
|
||
|
TMapIdToPhraseStruc::iterator itEntityPhrase = _Phrases.find( entityRowId );
|
||
|
if ( itEntityPhrase != _Phrases.end() )
|
||
|
{
|
||
|
CEntityPhrases &entityPhrases = (*itEntityPhrase).second;
|
||
|
|
||
|
// manage cyclic sentence
|
||
|
if ( entityPhrases.CyclicAction != NULL /*&& entityPhrases.CyclicAction->getType() == BRICK_TYPE::COMBAT*/)
|
||
|
{
|
||
|
//if (entityPhrases.CyclicInProgress)
|
||
|
{
|
||
|
entityPhrases.stopCyclicAction(entityRowId);
|
||
|
}
|
||
|
/*else
|
||
|
{
|
||
|
entityPhrases.CyclicAction->stop();
|
||
|
delete entityPhrases.CyclicAction;
|
||
|
entityPhrases.CyclicAction = NULL;
|
||
|
entityPhrases.CyclicInProgress = false;
|
||
|
// if entity is a player, write the cyclic counter in DB
|
||
|
CCharacter *character = PlayerManager.getChar(entityRowId);
|
||
|
if (character)
|
||
|
{
|
||
|
character-writeCycleCounterInDB();
|
||
|
}
|
||
|
}
|
||
|
*/
|
||
|
}
|
||
|
|
||
|
// non-cyclic sentence
|
||
|
vector<TPhraseList::iterator> delVect;
|
||
|
// get the first sentence if any
|
||
|
TPhraseList &phrases = entityPhrases.Fifo;
|
||
|
|
||
|
TPhraseList::iterator it = phrases.begin();
|
||
|
if (it != phrases.end() /*&& (*it)->getType() == BRICK_TYPE::COMBAT*/)
|
||
|
{
|
||
|
CCombatPhrase *combatPhrase = dynamic_cast<CCombatPhrase*> (*it);
|
||
|
if (combatPhrase != 0)
|
||
|
{
|
||
|
// if the sentence is currently executed, do nothing, else, erase it like all the others
|
||
|
if ( combatPhrase->beingProcessed() == false && !combatPhrase->disengageOnEnd() )
|
||
|
{
|
||
|
combatPhrase->stop();
|
||
|
|
||
|
// remove the sentence
|
||
|
delVect.push_back(it);
|
||
|
if ( combatPhrase != NULL )
|
||
|
delete combatPhrase;
|
||
|
}
|
||
|
else if (disengageOnEndOnly)
|
||
|
{
|
||
|
combatPhrase->disengageOnEnd( true );
|
||
|
returnValue = false;
|
||
|
}
|
||
|
|
||
|
if ( it == phrases.begin() )
|
||
|
{
|
||
|
CCharacter *character = PlayerManager.getChar(entityRowId);
|
||
|
if (character)
|
||
|
{
|
||
|
character->writeExecPhraseInDB(0, combatPhrase->nextCounter());
|
||
|
}
|
||
|
}
|
||
|
|
||
|
++it;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
for ( ; it != phrases.end() ; ++it)
|
||
|
{
|
||
|
if ( dynamic_cast<CCombatPhrase*> (*it) != 0)
|
||
|
{
|
||
|
// remove the sentence
|
||
|
delVect.push_back(it);
|
||
|
if ( (*it) != NULL )
|
||
|
delete (*it);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// clear every sentences
|
||
|
vector<TPhraseList::iterator>::iterator itdel;
|
||
|
for ( itdel = delVect.begin() ; itdel != delVect.end() ; ++itdel)
|
||
|
{
|
||
|
phrases.erase( *itdel );
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// CODE
|
||
|
/////////------------------------------------- TEMP PATCH
|
||
|
// find the entity phrases execution list if any
|
||
|
/*TMapIdToPhraseStruc::iterator itEntityPhrase = _Phrases.find( entityRowId );
|
||
|
if ( itEntityPhrase != _Phrases.end() )
|
||
|
{
|
||
|
// remove the entry
|
||
|
(*itEntityPhrase).second.clear();
|
||
|
_Phrases.erase( itEntityPhrase );
|
||
|
}
|
||
|
/////////------------------------------------- TEMP PATCH
|
||
|
*/
|
||
|
return returnValue;
|
||
|
} // cancelAllCombatSentences //
|
||
|
|
||
|
|
||
|
//--------------------------------------------------------------
|
||
|
// breakCast()
|
||
|
//--------------------------------------------------------------
|
||
|
void CPhraseManager::breakCast( sint32 attackSkillValue, CEntityBase * entity, CEntityBase * defender)
|
||
|
{
|
||
|
nlassert(entity);
|
||
|
nlassert(defender);
|
||
|
// try to get a magic phrase being cast (it the phrase at the bginning of the queue
|
||
|
TMapIdToPhraseStruc::iterator it = _Phrases.find( defender->getEntityRowId() );
|
||
|
if ( it != _Phrases.end() )
|
||
|
{
|
||
|
if ( (*it).second.Fifo.begin() != (*it).second.Fifo.end() )
|
||
|
{
|
||
|
CMagicPhrase * magicPhrase = dynamic_cast< CMagicPhrase * > ( *( (*it).second.Fifo.begin() ) );
|
||
|
if ( magicPhrase )
|
||
|
{
|
||
|
// compute average skill value of the phrase
|
||
|
sint skillValue = 0;
|
||
|
for ( uint i = 0; i < magicPhrase->getSkills().size(); i++ )
|
||
|
{
|
||
|
SSkill * skill = entity->getSkills().getSkillStruct( magicPhrase->getSkills()[i] );
|
||
|
if ( skill )
|
||
|
{
|
||
|
skillValue+= skill->Current;
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
nlwarning("<CMagicPhrase apply> invalid skill %d",magicPhrase->getSkills()[i] );
|
||
|
return;
|
||
|
}
|
||
|
}
|
||
|
//test if the spell is broken
|
||
|
const uint8 chances = PHRASE_UTILITIES::getSuccessChance( (attackSkillValue - skillValue - magicPhrase->getBreakResist() )/10 );
|
||
|
const uint8 roll = (uint8) RandomGenerator.rand(99);
|
||
|
float successFactor = PHRASE_UTILITIES::getSucessFactor(chances, roll);
|
||
|
if ( successFactor >= 1 )
|
||
|
(*it).second.cancelTopSentence();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}// breakCast
|
||
|
|
||
|
|
||
|
//--------------------------------------------------------------
|
||
|
// breakCast()
|
||
|
//--------------------------------------------------------------
|
||
|
bool CPhraseManager::harvestDefault(const TDataSetRow &actorRowId, const CSheetId &rawMaterialSheet, uint16 minQuality, uint16 maxQuality, uint16 quantity, bool deposit )
|
||
|
{
|
||
|
vector<CSheetId> bricks;
|
||
|
const CSheetId quarteringBrick("root_harvest_default.sbrick");
|
||
|
const CSheetId foragingBrick("root_harvest_default.sbrick");
|
||
|
|
||
|
if (quarteringBrick == CSheetId::Unknown)
|
||
|
{
|
||
|
nlwarning("ERROR : cannot find quartering brick : root_harvest_default.sbrick.");
|
||
|
return false;
|
||
|
}
|
||
|
if (foragingBrick == CSheetId::Unknown)
|
||
|
{
|
||
|
nlwarning("ERROR : cannot find foraging brick : root_harvest_default.sbrick.");
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
if (deposit)
|
||
|
bricks.push_back( foragingBrick );
|
||
|
else
|
||
|
bricks.push_back( quarteringBrick );
|
||
|
|
||
|
TDataSetRow nullId;
|
||
|
|
||
|
CSPhrase *phrase = buildSabrinaPhrase(actorRowId, nullId, bricks);
|
||
|
CHarvestPhrase *harvestPhrase = dynamic_cast<CHarvestPhrase*> (phrase);
|
||
|
if (!phrase)
|
||
|
{
|
||
|
return false;
|
||
|
}
|
||
|
if (!harvestPhrase)
|
||
|
{
|
||
|
delete phrase;
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
harvestPhrase->minQuality(minQuality);
|
||
|
harvestPhrase->maxQuality(maxQuality);
|
||
|
harvestPhrase->quantity(quantity);
|
||
|
harvestPhrase->setRawMaterial(rawMaterialSheet);
|
||
|
harvestPhrase->deposit(deposit);
|
||
|
|
||
|
TMapIdToPhraseStruc::iterator it = _Phrases.find( actorRowId );
|
||
|
// actor doesn't already have phrases
|
||
|
if (it == _Phrases.end() )
|
||
|
{
|
||
|
// new entry
|
||
|
CEntityPhrases entityPhrases;
|
||
|
|
||
|
entityPhrases.addPhraseFifo(phrase);
|
||
|
|
||
|
_Phrases.insert( make_pair(actorRowId, entityPhrases) );
|
||
|
}
|
||
|
// actor already have phrases in the manager, just add the new one
|
||
|
else
|
||
|
{
|
||
|
CEntityPhrases &entityPhrases = (*it).second;
|
||
|
entityPhrases.addPhraseFifo(phrase);
|
||
|
}
|
||
|
|
||
|
return true;
|
||
|
} // harvestDefault //
|
||
|
|
||
|
|
||
|
//--------------------------------------------------------------
|
||
|
// cancelStaticActionInProgress()
|
||
|
//--------------------------------------------------------------
|
||
|
void CPhraseManager::cancelStaticActionInProgress(const TDataSetRow &actorRowId)
|
||
|
{
|
||
|
TMapIdToPhraseStruc::iterator it = _Phrases.find( actorRowId );
|
||
|
if (it != _Phrases.end() )
|
||
|
{
|
||
|
(*it).second.cancelTopSentence(true);
|
||
|
}
|
||
|
} // cancelStaticActionInProgress //
|
||
|
|
||
|
|