Changed: Check if LC_NUMERIC is correct before loading or saving config files
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1 changed files with 13 additions and 2 deletions
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@ -316,6 +316,13 @@ CConfigFile::~CConfigFile ()
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void CConfigFile::load (const string &fileName, bool lookupPaths )
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void CConfigFile::load (const string &fileName, bool lookupPaths )
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{
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{
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char *locale = setlocale(LC_NUMERIC, NULL);
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if (!locale || strcmp(locale, "C"))
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{
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nlerror("Numeric locale not defined to C, an external library possibly redefined it!");
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}
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if(fileName.empty())
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if(fileName.empty())
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{
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{
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nlwarning ("CF: Can't load a empty file name configfile");
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nlwarning ("CF: Can't load a empty file name configfile");
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@ -597,8 +604,12 @@ bool CConfigFile::exists (const std::string &varName)
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void CConfigFile::save () const
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void CConfigFile::save () const
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{
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{
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// Avoid any problem, Force Locale to default
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char *locale = setlocale(LC_NUMERIC, NULL);
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setlocale(LC_ALL, "C");
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if (!locale || strcmp(locale, "C"))
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{
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nlerror("Numeric locale not defined to C, an external library possibly redefined it!");
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}
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FILE *fp = nlfopen (getFilename(), "w");
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FILE *fp = nlfopen (getFilename(), "w");
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if (fp == NULL)
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if (fp == NULL)
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