Changed: #878 Fix typos in comments/code
This commit is contained in:
parent
7fd0b6fb7d
commit
0913c3d667
2 changed files with 5 additions and 5 deletions
|
@ -819,7 +819,7 @@ void CDriverGL::setupLightMapPass(uint pass)
|
||||||
// fallBack if extension MulAdd not found. just mul factor with (Ambient+Diffuse)
|
// fallBack if extension MulAdd not found. just mul factor with (Ambient+Diffuse)
|
||||||
if(_LightMapNoMulAddFallBack)
|
if(_LightMapNoMulAddFallBack)
|
||||||
{
|
{
|
||||||
// do not use consant color to blend lightmap, but incoming diffuse color, for stage0 only.
|
// do not use constant color to blend lightmap, but incoming diffuse color, for stage0 only.
|
||||||
GLfloat glcol[4];
|
GLfloat glcol[4];
|
||||||
convColor(lmapFactor, glcol);
|
convColor(lmapFactor, glcol);
|
||||||
_DriverGLStates.setEmissive(lmapFactor.getPacked(), glcol);
|
_DriverGLStates.setEmissive(lmapFactor.getPacked(), glcol);
|
||||||
|
@ -2191,7 +2191,7 @@ static const float IdentityTexMat[4] = { 1.f, 0.f, 0.f, 1.f };
|
||||||
// ***************************************************************************
|
// ***************************************************************************
|
||||||
void CDriverGL::setupWaterPassNV20(const CMaterial &mat)
|
void CDriverGL::setupWaterPassNV20(const CMaterial &mat)
|
||||||
{
|
{
|
||||||
H_AUTO_OGL(CDriverGL_setupWaterPassNV20)
|
H_AUTO_OGL(CDriverGL_setupWaterPassNV20);
|
||||||
|
|
||||||
#ifndef USE_OPENGLES
|
#ifndef USE_OPENGLES
|
||||||
static bool setupDone = false;
|
static bool setupDone = false;
|
||||||
|
|
|
@ -309,7 +309,7 @@ static uint convInputRegisterToVBFlag(uint index)
|
||||||
// For debugging with swizzling
|
// For debugging with swizzling
|
||||||
static void doSwizzle(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
|
static void doSwizzle(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
|
||||||
{
|
{
|
||||||
H_AUTO_OGL(doSwizzle)
|
H_AUTO_OGL(doSwizzle);
|
||||||
nglSwizzleEXT(res, in, outX, outY, outZ, outW);
|
nglSwizzleEXT(res, in, outX, outY, outZ, outW);
|
||||||
#ifdef DEBUG_SETUP_EXT_VERTEX_SHADER
|
#ifdef DEBUG_SETUP_EXT_VERTEX_SHADER
|
||||||
std::string swzStr = "Swizzle : ";
|
std::string swzStr = "Swizzle : ";
|
||||||
|
@ -359,7 +359,7 @@ static void doSwizzle(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum ou
|
||||||
// Perform write mask and output de bug information
|
// Perform write mask and output de bug information
|
||||||
static void doWriteMask(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
|
static void doWriteMask(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
|
||||||
{
|
{
|
||||||
H_AUTO_OGL(doWriteMask)
|
H_AUTO_OGL(doWriteMask);
|
||||||
nglWriteMaskEXT(res, in, outX, outY, outZ, outW);
|
nglWriteMaskEXT(res, in, outX, outY, outZ, outW);
|
||||||
#ifdef DEBUG_SETUP_EXT_VERTEX_SHADER
|
#ifdef DEBUG_SETUP_EXT_VERTEX_SHADER
|
||||||
nlinfo("3D: Write Mask : %c%c%c%c",
|
nlinfo("3D: Write Mask : %c%c%c%c",
|
||||||
|
@ -376,7 +376,7 @@ static void doWriteMask(GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum
|
||||||
*/
|
*/
|
||||||
bool CDriverGL::setupEXTVertexShader(const CVPParser::TProgram &program, GLuint id, uint variants[EVSNumVariants], uint16 &usedInputRegisters)
|
bool CDriverGL::setupEXTVertexShader(const CVPParser::TProgram &program, GLuint id, uint variants[EVSNumVariants], uint16 &usedInputRegisters)
|
||||||
{
|
{
|
||||||
H_AUTO_OGL(CDriverGL_setupEXTVertexShader)
|
H_AUTO_OGL(CDriverGL_setupEXTVertexShader);
|
||||||
// counter to see what is generated
|
// counter to see what is generated
|
||||||
uint numOp = 0;
|
uint numOp = 0;
|
||||||
uint numOpIndex = 0;
|
uint numOpIndex = 0;
|
||||||
|
|
Loading…
Reference in a new issue