Project client loading screens into 3D space for HMD
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3 changed files with 290 additions and 164 deletions
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@ -168,6 +168,7 @@ public:
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private:
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ovrHmd m_DevicePtr;
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bool m_DebugDevice;
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int m_Stage;
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int m_SubStage;
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@ -175,6 +175,7 @@ CStereoOVR::CStereoOVR(const CStereoOVRDeviceFactory *factory) : m_DevicePtr(NUL
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return;
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}
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m_DebugDevice = factory->DebugDevice;
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if (factory->DebugDevice) m_DevicePtr = ovrHmd_CreateDebug(factory->DebugDeviceType);
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else m_DevicePtr = ovrHmd_Create(factory->DeviceIndex);
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@ -448,6 +449,9 @@ bool CStereoOVR::attachToDisplay()
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{
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nldebug("OVR: Attach to display '%s'", m_DevicePtr->DisplayDeviceName);
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if (m_DebugDevice)
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return false;
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if (!m_AttachedDisplay)
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{
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m_Driver->getCurrentScreenMode(m_OriginalMode);
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@ -792,7 +796,7 @@ void CStereoOVR::setInterfaceMatrix(const NL3D::CMatrix &matrix)
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void CStereoOVR::renderGUI()
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{
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m_Driver->setModelMatrix(m_InterfaceCameraMatrix);
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/*
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{
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NLMISC::CLine line(NLMISC::CVector(0, 5, 2), NLMISC::CVector(0, 5, 3));
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@ -808,6 +812,41 @@ void CStereoOVR::renderGUI()
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m_Driver->deleteMaterial(mat);
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}
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{
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NL3D::UMaterial mat = m_Driver->createMaterial();
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mat.setZWrite(false);
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mat.setZFunc(UMaterial::always); // Not nice!
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mat.setDoubleSided(true);
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mat.setBlend(false);
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NLMISC::CLine line;
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mat.setColor(NLMISC::CRGBA::Red);
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line = NLMISC::CLine(NLMISC::CVector(0, 3, -3), NLMISC::CVector(0, 3, 3)); // YPos
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m_Driver->drawLine(line, mat);
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mat.setColor(NLMISC::CRGBA::Green);
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line = NLMISC::CLine(NLMISC::CVector(3, 0, -3), NLMISC::CVector(3, 0, 3)); // XPos
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m_Driver->drawLine(line, mat);
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mat.setColor(NLMISC::CRGBA::Magenta);
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line = NLMISC::CLine(NLMISC::CVector(0, -3, -3), NLMISC::CVector(0, -3, 3)); // YNeg
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m_Driver->drawLine(line, mat);
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mat.setColor(NLMISC::CRGBA::Cyan);
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line = NLMISC::CLine(NLMISC::CVector(-3, 0, -3), NLMISC::CVector(-3, 0, 3)); // XNeg
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m_Driver->drawLine(line, mat);
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mat.setColor(NLMISC::CRGBA::Blue);
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line = NLMISC::CLine(NLMISC::CVector(0, -3, 3), NLMISC::CVector(0, 3, 3)); // ZPos
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m_Driver->drawLine(line, mat);
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mat.setColor(NLMISC::CRGBA::Blue);
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line = NLMISC::CLine(NLMISC::CVector(0, -3, -3), NLMISC::CVector(0, 3, -3)); // ZNeg
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m_Driver->drawLine(line, mat);
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m_Driver->deleteMaterial(mat);
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}
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*/
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{
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nlassert(m_GUITexture);
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@ -910,6 +949,24 @@ void CStereoOVR::renderGUI()
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// m_Driver->drawQuad(quadUV, umat);
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m_Driver->deleteMaterial(umat);
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/*{
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// nldebug("Render GUI lines");
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NL3D::UMaterial rmat = m_Driver->createMaterial();
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rmat.setZWrite(false);
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rmat.setZFunc(UMaterial::always); // Not nice!
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rmat.setDoubleSided(true);
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rmat.setColor(NLMISC::CRGBA::Red);
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rmat.setBlend(false);
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m_Driver->setPolygonMode(UDriver::Line);
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driver->activeVertexBuffer(vb);
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driver->activeIndexBuffer(ib);
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driver->renderTriangles(*rmat.getObjectPtr(), 0, nbQuads * 2);
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m_Driver->setPolygonMode(UDriver::Filled);
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m_Driver->deleteMaterial(rmat);
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}*/
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}
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}
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@ -1131,6 +1188,7 @@ NLMISC::CQuat CStereoOVR::getOrientation() const
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}
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else
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{
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if (!m_DebugDevice)
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nlwarning("OVR: No orientation returned");
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// return old orientation
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m_OrientationCached = true;
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@ -33,6 +33,7 @@
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#include "client_cfg.h"
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#include "bg_downloader_access.h"
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#include "nel/misc/system_utils.h"
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#include "nel/3d/stereo_hmd.h"
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using namespace std;
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using namespace NLMISC;
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@ -173,17 +174,70 @@ void CProgress::internalProgress (float value)
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if (Driver->AsyncListener.isKeyPushed (KeyUP))
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selectTipsOfTheDay (TipsOfTheDayIndex+1);
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// Create camera for stereo mode
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bool stereoHMD = StereoHMD && !MainCam.empty() && (MainCam.getTransformMode() == UCamera::RotQuat);
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CVector oldPos;
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CQuat oldQuat;
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if (stereoHMD)
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{
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MainCam.getPos(oldPos);
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MainCam.getRotQuat(oldQuat);
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StereoHMD->setInterfaceMatrix(CMatrix()); // identity
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NLMISC::CQuat hmdOrient = StereoHMD->getOrientation();
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NLMISC::CMatrix camMatrix;
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camMatrix.identity();
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NLMISC::CMatrix hmdMatrix;
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hmdMatrix.setRot(hmdOrient);
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NLMISC::CMatrix posMatrix; // minimal head modeling, will be changed in the future
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posMatrix.translate(StereoHMD->getEyePosition());
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NLMISC::CMatrix mat = ((camMatrix * hmdMatrix) * posMatrix);
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MainCam.setPos(mat.getPos());
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MainCam.setRotQuat(mat.getRot());
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StereoDisplay->updateCamera(0, &MainCam);
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}
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uint i = 0;
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while ((!stereoHMD && i == 0) || (stereoHMD && StereoDisplay->nextPass()))
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{
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++i;
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if (stereoHMD)
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{
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// modify cameras for stereo display
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const CViewport &vp = StereoDisplay->getCurrentViewport();
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Driver->setViewport(vp);
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StereoDisplay->getCurrentMatrix(0, &MainCam);
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StereoDisplay->getCurrentFrustum(0, &MainCam);
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// begin current pass
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StereoDisplay->beginRenderTarget();
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nldebug("Cam pos: %f, %f, %f", MainCam.getPos().x, MainCam.getPos().y, MainCam.getPos().z);
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}
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if (!stereoHMD || StereoDisplay->wantClear())
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{
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Driver->clearBuffers(CRGBA(0, 0, 0, 0));
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}
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if (stereoHMD && StereoDisplay->wantScene())
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{
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Driver->setMatrixMode3D(MainCam);
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}
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if (!stereoHMD || StereoDisplay->wantInterface2D())
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{
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nldebug("Draw progress 2D");
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// Font factor
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float fontFactor = 1;
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if (Driver->getWindowHeight() > 0)
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fontFactor = (float)Driver->getWindowHeight() / 600.f;
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fontFactor *= _FontFactor;
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// Set 2d view.
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Driver->setMatrixMode2D11();
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Driver->clearBuffers (CRGBA(0,0,0,0));
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// Display the loading background.
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drawLoadingBitmap (value);
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drawLoadingBitmap(value);
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// temporary values for conversions
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float x, y, width, height;
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@ -354,6 +408,19 @@ void CProgress::internalProgress (float value)
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}
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}
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}
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}
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if (stereoHMD)
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{
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StereoDisplay->endRenderTarget();
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}
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} /* stereo loop */
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if (stereoHMD)
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{
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MainCam.setPos(oldPos);
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MainCam.setRotQuat(oldQuat);
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}
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// Clamp
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clamp (value, 0.f, 1.f);
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