Changed: #1436 Enabled patchman build, fixed its CMakeLists added missing header includes, eliminated static-ness of extern'd functions.
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713f527bea
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9 changed files with 35 additions and 11 deletions
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@ -27,13 +27,14 @@ ADD_SUBDIRECTORY(persistant_data_service)
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ADD_SUBDIRECTORY(session_browser_server)
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ADD_SUBDIRECTORY(shard_unifier_service)
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ADD_SUBDIRECTORY(tick_service)
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ADD_SUBDIRECTORY(patchman_service)
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# Deprecated, no longer used.
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#ADD_SUBDIRECTORY(ags_test)
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#ADD_SUBDIRECTORY(ai_data_service)
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#ADD_SUBDIRECTORY(entity_view_service)
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#ADD_SUBDIRECTORY(general_utilities_service)
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#ADD_SUBDIRECTORY(patchman_service)
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# Not sure, no longer used maybe?
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#sabrina
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@ -2,11 +2,25 @@ FILE(GLOB SRC *.cpp *.h)
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LIST(REMOVE_ITEM SRC
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${CMAKE_CURRENT_SOURCE_DIR}/rr_module_itf.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/rr_module_itf.h)
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${CMAKE_CURRENT_SOURCE_DIR}/rr_module_itf.h
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${CMAKE_CURRENT_SOURCE_DIR}/re_module_itf.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/re_module_itf.h
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${CMAKE_CURRENT_SOURCE_DIR}/spt_module_itf.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/spt_module_itf.h
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${CMAKE_CURRENT_SOURCE_DIR}/spm_module_itf.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/spm_module_itf.h
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${CMAKE_CURRENT_SOURCE_DIR}/spa_module_itf.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/spa_module_itf.h
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${CMAKE_CURRENT_SOURCE_DIR}/re_repository_emitter.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/re_repository_emitter.h
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${CMAKE_CURRENT_SOURCE_DIR}/rr_repository_reciever.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/rr_repository_reciever.h
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${CMAKE_CURRENT_SOURCE_DIR}/stdin_monitor_thread.cpp
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${CMAKE_CURRENT_SOURCE_DIR}/stdin_monitor_thread.h)
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ADD_EXECUTABLE(ryzom_patchman_service ${SRC})
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ADD_EXECUTABLE(ryzom_patchman_service WIN32 ${SRC})
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INCLUDE_DIRECTORIES(${CMAKE_SOURCE_DIR}/server/src ${LIBXML2_INCLUDE_DIR} ${MYSQL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
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INCLUDE_DIRECTORIES(${RZ_SERVER_SRC_DIR} ${LIBXML2_INCLUDE_DIR} ${MYSQL_INCLUDE_DIR} ${ZLIB_INCLUDE_DIR} ${NEL_INCLUDE_DIR})
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TARGET_LINK_LIBRARIES(ryzom_patchman_service
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ryzom_adminmodules
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@ -23,6 +23,7 @@
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// game share
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#include "game_share/utils.h"
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#include "game_share/deployment_configuration.h"
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// local
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#include "deployment_configuration_synchroniser.h"
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@ -26,6 +26,7 @@
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// game_share
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#include "game_share/utils.h"
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#include "game_share/deployment_configuration.h"
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// patchman
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#include "administered_module.h"
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@ -27,7 +27,7 @@
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// game share
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#include "game_share/utils.h"
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#include "game_share/file_description_container.h"
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#include "game_share/deployment_configuration.h"
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// local
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#include "administered_module.h"
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#include "file_receiver.h"
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@ -263,7 +263,7 @@ void CPatchmanAdminModule::cbFileDownloadSuccess(const CSString& fileName,const
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NLMISC::CPath::setCurrentPath(oldDirectory.c_str());
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time_t rawtime;
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nl_time ( &rawtime );
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setStateVariable("Environment",NLMISC::toString("Updated %s",nl_asctime (nl_localtime ( &rawtime ))));
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setStateVariable("Environment",NLMISC::toString("Updated %s",asctime (nl_localtime ( &rawtime ))));
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return;
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}
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@ -28,13 +28,18 @@
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#include "game_share/ryzom_version.h"
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#include "game_share/tick_event_handler.h"
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#include "game_share/singleton_registry.h"
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#include "game_share/handy_commands.h"
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#include "server_share/handy_commands.h"
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#include "game_share/utils.h"
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// local
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#include "service_main.h"
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#include "patchman_tester.h"
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#ifdef NL_OS_WINDOWS
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# define NOMINMAX
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# include <windows.h>
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#endif // NL_OS_WINDOWS
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//-----------------------------------------------------------------------------
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// namespaces
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@ -25,6 +25,7 @@
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// game share
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#include "game_share/utils.h"
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#include "game_share/file_description_container.h"
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#include "game_share/deployment_configuration.h"
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// local
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#include "administered_module.h"
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@ -214,7 +215,7 @@ static bool untar(const NLMISC::CSString& tarFile,const NLMISC::CSString& destin
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return ok;
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}
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static uint32 readVersionFile(const NLMISC::CSString& fileName)
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uint32 readVersionFile(const NLMISC::CSString& fileName)
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{
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if (!NLMISC::CFile::fileExists(fileName))
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{
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@ -226,7 +227,7 @@ static uint32 readVersionFile(const NLMISC::CSString& fileName)
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return s.strip().atoi();
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}
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static void writeVersionFile(const NLMISC::CSString& fileName, uint32 version)
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void writeVersionFile(const NLMISC::CSString& fileName, uint32 version)
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{
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NLMISC::CSString(NLMISC::toString(version)).writeToFile(fileName);
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}
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@ -32,7 +32,7 @@
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#include "deployment_configuration_synchroniser.h"
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#include "patchman_constants.h"
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#include "game_share/mysql_wrapper.h"
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#include "server_share/mysql_wrapper.h"
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//-------------------------------------------------------------------------------------------------
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@ -27,6 +27,7 @@
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// game share
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#include "game_share/utils.h"
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#include "game_share/deployment_configuration.h"
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// local
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#include "module_admin_itf.h"
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@ -783,7 +784,7 @@ NLMISC_CLASS_COMMAND_IMPL(CServerPatchTerminal, depDevCfg)
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CSString batch;
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// hack the cmd line
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CVectorSString cmdParams;
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explode(appDesc.CmdLine, " ", reinterpret_cast<vector<string>&>(cmdParams), true);
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explode(string(appDesc.CmdLine), string(" "), reinterpret_cast<vector<string>&>(cmdParams), true);
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for (uint i=0; i<cmdParams.size(); ++i)
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{
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string &p = cmdParams[i];
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