Merge with develop
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6 changed files with 762 additions and 10 deletions
295
code/ryzom/client/data/gamedev/interfaces_v3/names_fyros.lua
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295
code/ryzom/client/data/gamedev/interfaces_v3/names_fyros.lua
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@ -8,6 +8,246 @@ if (outgame==nil) then
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end
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------------------------------------------------------------------------------------------------------------
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-- Name generator.
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--nb noms:
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-- matis: male 621 - female 621 - surname 621
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-- fyros: given name 14269, surname 841
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-- zorai: given name one 318, given name two 644, surname 1287
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-- tryker: given name 4500, surname 4335
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function outgame:getFyrosName()
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local nameResult = "";
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local fullnameResult = "";
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local nbFyrosGivenNames = 0;
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for _ in pairs(fyrosGivenNames) do nbFyrosGivenNames = nbFyrosGivenNames + 1 end
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local givenName = fyrosGivenNames[math.random(nbFyrosGivenNames)];
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local nbFyrosSurnames = 0;
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for _ in pairs(fyrosSurnames) do nbFyrosSurnames = nbFyrosSurnames + 1 end
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local surname = fyrosSurnames[math.random(nbFyrosSurnames)];
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fullnameResult = givenName .. " " .. surname;
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nameResult = surname;
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return fullnameResult, nameResult
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end
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function outgame:getMatisName(sex)
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local nameResult = "";
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local fullnameResult = "";
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local dbNameSex = getDbProp("UI:TEMP:NAME_SEX");
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if sex ~= nil then
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dbNameSex = sex
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end
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if tonumber( dbNameSex )== 1 then
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local nbMatisMaleNames = 0;
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for _ in pairs(matisMaleNames) do nbMatisMaleNames = nbMatisMaleNames + 1 end
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givenName = matisMaleNames[math.random(nbMatisMaleNames)];
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else
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local nbMatisFemaleNames = 0;
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for _ in pairs(matisFemaleNames) do nbMatisFemaleNames = nbMatisFemaleNames + 1 end
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givenName = matisFemaleNames[math.random(nbMatisFemaleNames)];
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end
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local nbMatisSurnames = 0;
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for _ in pairs(matisSurnames) do nbMatisSurnames = nbMatisSurnames + 1 end
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local surname = matisSurnames[math.random(nbMatisSurnames)];
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fullnameResult = givenName .. " " .. surname;
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nameResult = givenName;
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return fullnameResult, nameResult
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end
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function outgame:getTrykerName()
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local nameResult = "";
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local fullnameResult = "";
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local nbTrykerGivenNames = 0;
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for _ in pairs(trykerGivenNames) do nbTrykerGivenNames = nbTrykerGivenNames + 1 end
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local givenName = trykerGivenNames[math.random(nbTrykerGivenNames)];
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local nbTrykerSurnames = 0;
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for _ in pairs(trykerSurnames) do nbTrykerSurnames = nbTrykerSurnames + 1 end
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local surname = trykerSurnames[math.random(nbTrykerSurnames)];
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fullnameResult = surname .. " " .. givenName;
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nameResult = givenName;
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return fullnameResult, nameResult
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end
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function outgame:getZoraiName()
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local nameResult = "";
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local fullnameResult = "";
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local nbGivenNameOne = 0;
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for _ in pairs(zoraiGivenNameOne) do nbGivenNameOne = nbGivenNameOne + 1 end
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local givenNameOne = zoraiGivenNameOne[math.random(nbGivenNameOne)];
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local nbGivenNameTwo = 0;
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for _ in pairs(zoraiGivenNameTwo) do nbGivenNameTwo = nbGivenNameTwo + 1 end
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local givenNameTwo = zoraiGivenNameTwo[math.random(nbGivenNameTwo)];
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local nbSurnames = 0;
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for _ in pairs(zoraiSurnames) do nbSurnames = nbSurnames + 1 end
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local surname = zoraiSurnames[math.random(nbSurnames)];
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fullnameResult = surname .. " " .. givenNameOne .. "-" .. givenNameTwo;
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nameResult = givenNameOne .. givenNameTwo;
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return fullnameResult, nameResult
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end
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function outgame:procGenerateName()
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local uiNameFull = getUI("ui:outgame:appear_name:name_full");
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local uiGenText = getUI("ui:outgame:appear_name:eb");
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local dbNameRace = getDbProp("UI:TEMP:NAME_RACE");
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local dbNameSubRace = getDbProp("UI:TEMP:NAME_SUB_RACE");
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local dbNameSubRace2 = getDbProp("UI:TEMP:NAME_SUB_RACE2");
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local nameResult = "";
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local fullnameResult = "";
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-- Look at outgame:procUpdateNameRaceLabel() for the "race" list.
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-- fy ma try zo -->
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local givenName = "";
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if tonumber( dbNameRace ) == 1 then
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-- Fyros
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fullnameResult, nameResult = self:getFyrosName()
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elseif tonumber( dbNameRace ) == 2 then
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-- Matis
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fullnameResult, nameResult = self:getMatisName()
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elseif tonumber( dbNameRace ) == 3 then
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-- Tryker
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fullnameResult, nameResult = self:getTrykerName()
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elseif tonumber( dbNameRace ) == 4 then
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-- Zorai
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fullnameResult, nameResult = self:getZoraiName()
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elseif tonumber( dbNameRace ) == 5 then
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-- Maraudeurs
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tempResult_1 = "";
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tempResult_2 = "";
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if tonumber(dbNameSubRace) == 1 then
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-- Fyros
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fullnameResult, tempResult_1 = self:getFyrosName()
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elseif tonumber( dbNameSubRace ) == 2 then
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-- Matis F
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fullnameResult, tempResult_1 = self:getMatisName(2)
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elseif tonumber( dbNameSubRace ) == 3 then
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-- Matis M
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fullnameResult, tempResult_1 = self:getMatisName(1)
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elseif tonumber( dbNameSubRace ) == 4 then
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-- Tryker
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fullnameResult, tempResult_1 = self:getTrykerName()
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elseif tonumber( dbNameSubRace ) == 5 then
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-- Zorai
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fullnameResult, tempResult_1 = self:getZoraiName()
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end
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if tonumber(dbNameSubRace2) == 1 then
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-- Fyros
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fullnameResult, tempResult_2 = self:getFyrosName()
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elseif tonumber( dbNameSubRace2 ) == 2 then
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-- Matis F
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fullnameResult, tempResult_2 = self:getMatisName(2)
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elseif tonumber( dbNameSubRace2 ) == 3 then
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-- Matis M
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fullnameResult, tempResult_2 = self:getMatisName(1)
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elseif tonumber( dbNameSubRace2 ) == 4 then
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-- Tryker
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fullnameResult, tempResult_2 = self:getTrykerName()
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elseif tonumber( dbNameSubRace2 ) == 5 then
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-- Zorai
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fullnameResult, tempResult_2 = self:getZoraiName()
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end
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fullnameResult = tempResult_1 .. " " .. tempResult_2
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nameResult = tempResult_2
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end
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uiNameFull.hardtext = fullnameResult;
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nameResult = string.gsub(nameResult, "'", "");
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nameResult = string.gsub(nameResult, " ", "");
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nameResult = string.gsub(nameResult, "-", "");
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nameResult = string.lower( nameResult );
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nameResult = nameResult:gsub("^%l", string.upper);
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uiGenText.input_string = nameResult;
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end
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-- Name sex slider update.
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function outgame:procUpdateNameSexLabel()
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local nameSexType = { "uiCP_Sex_Male", "uiCP_Sex_Female" }
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local uiNameSexText = getUI("ui:outgame:appear_name:name_sex_slider:name_sex");
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local uiNameSex = getDbProp("UI:TEMP:NAME_SEX");
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tempstr = tostring(i18n.get(nameSexType[tonumber(uiNameSex)]));
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tempstr = string.lower( tempstr );
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tempstr = (tempstr:gsub("^%l", string.upper));
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uiNameSexText.hardtext= tempstr;
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end
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-- Name race slider update.
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function outgame:procUpdateNameRaceLabel()
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local nameRaceType = { "Fyros", "Matis", "Tryker", "Zoraï", "uiCP_Maraudeur" }
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local uiNameRaceText = getUI("ui:outgame:appear_name:name_race_slider:name_race");
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local dbNameRace = getDbProp("UI:TEMP:NAME_RACE");
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local uiNameSexSlider = getUI("ui:outgame:appear_name:name_sex_slider");
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local uiNameSubRaceSlider = getUI("ui:outgame:appear_name:name_sub_race_slider");
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local uiNameSubRace2Slider = getUI("ui:outgame:appear_name:name_sub_race2_slider");
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local uiNameGenerate = getUI("ui:outgame:appear_name:generate");
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-- Show/Hide sex slider
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uiNameGenerate.y = "-50"
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if tonumber(dbNameRace) == 2 then
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uiNameSexSlider.active = true;
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uiNameGenerate.y = "-65"
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else
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uiNameSexSlider.active = false;
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end
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-- Show/Hide sub race slider
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if tonumber(dbNameRace) == 5 then
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uiNameSubRaceSlider.active = true;
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uiNameSubRace2Slider.active = true;
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uiNameGenerate.y = "-105"
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else
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uiNameSubRaceSlider.active = false;
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uiNameSubRace2Slider.active = false;
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end
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uiNameRaceText.hardtext= tostring(nameRaceType[tonumber(dbNameRace)]);
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end
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local matisF = "Matis " .. (string.lower(tostring(i18n.get("uiCP_Sex_Female")) )):gsub("^%l", string.upper);
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local matisM = "Matis " .. (string.lower(tostring(i18n.get("uiCP_Sex_Male")) )):gsub("^%l", string.upper);
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function outgame:procUpdateNameSubRaceLabel()
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local nameSubRaceType = { "Fyros", matisF, matisM, "Tryker", "Zoraï" }
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local uiNameSubRaceText = getUI("ui:outgame:appear_name:name_sub_race_slider:name_race");
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local dbNameSubRace = getDbProp("UI:TEMP:NAME_SUB_RACE");
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uiNameSubRaceText.hardtext= tostring(nameSubRaceType[tonumber(dbNameSubRace)]);
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end
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function outgame:procUpdateNameSubRace2Label()
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local nameSubRace2Type = { "Fyros", matisF, matisM, "Tryker", "Zoraï" }
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local uiNameSubRace2Text = getUI("ui:outgame:appear_name:name_sub_race2_slider:name_race");
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local dbNameSubRace2 = getDbProp("UI:TEMP:NAME_SUB_RACE2");
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uiNameSubRace2Text.hardtext= tostring(nameSubRace2Type[tonumber(dbNameSubRace2)]);
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end
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------------------------------------------------------------------------------------------------------------
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-- called to construct icons
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function outgame:activePackElement(id, icon)
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@ -2,6 +2,10 @@
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<root id="outgame" x="0" y="0" w="1024" h="768" active="false" />
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<lua file="names_matis.lua" />
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<lua file="names_fyros.lua" />
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<lua file="names_zorai.lua" />
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<lua file="names_tryker.lua" />
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<lua file="out_v2_appear.lua" />
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<!-- ********************** -->
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<variable entry="UI:TEMP:NAME_VALID" type="sint64" value="-1" />
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<!-- Name Generator. -->
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<!-- We start at 1 not 0. -->
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<variable entry="UI:TEMP:NAME_RACE" type="sint64" value="1" />
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<!-- used for marauder names. -->
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<variable entry="UI:TEMP:NAME_SUB_RACE" type="sint64" value="1" />
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<variable entry="UI:TEMP:NAME_SUB_RACE2" type="sint64" value="1" />
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<!-- you will have to change the max value of the slider too, since it seam not working to set it using that var directly. -->
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<variable entry="UI:TEMP:NAME_RACE_NB" type="sint64" value="5" />
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<!-- We start at 1 not 0. -->
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<variable entry="UI:TEMP:NAME_SEX" type="sint64" value="1" />
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<!-- End Name Generator. -->
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<template name="char_var_dec" id="#id" >
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<variable entry="#id:PEOPLE" type="sint64" value="1" />
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<variable entry="#id:VPA:SEX" type="sint64" value="1" />
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@ -1196,7 +1212,7 @@
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mouse_pos="false" escapable="false" exit_click_out="false"
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on_active="init_keyset_list"
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on_deactive="reset_keyset_list"
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display="false"
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display="false"
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>
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<instance template="outgame_popup" id="back" posref="TL TL" />
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@ -1254,20 +1270,25 @@
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<!-- * ENTER NAME * -->
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<!-- ************** -->
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<group type="modal" id="appear_name" posref="MM MM" w="400" h="450"
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<group type="modal" id="appear_name" posref="MM MM" w="400" h="680"
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mouse_pos="false" escapable="false" exit_click_out="false"
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on_active="proc" on_active_params="proc_appear_name_active"
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display="false"
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>
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<instance template="outgame_popup" id="back" posref="TL TL" />
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<view type="text" id="text" posref="TM TM" x="0" y="-56" color="255 255 255 255" global_color="false" fontsize="17" multi_line="true" multi_line_space="0"
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line_maxw="350" shadow="true" hardtext="uiCP_Name_Enter" />
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<group type="edit_box" id="eb" posparent="text" posref="BM TM" x="0" y="-8" w="300" h="52" render_layer="4" child_resize_h="true"
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<!-- NamingPolicy -->
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<ctrl style="opt_button" id="name_policy" posref="BM BM" posparent="text" x="0" y="-40" hardtext="uiCP_Name_Policy"
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text_color_over="208 258 16 255" text_color_normal="255 255 46 255" text_color_pushed="108 158 16 255"
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onover="play_sound" params_over="name=specie_but_over"
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onclick_l="open_url" params_l="cfg_ConditionsTermsURL" />
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<!-- onclick_l="open_url" params_l="cfg_NamingPolicyURL" /> -->
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<group type="edit_box" id="eb" posparent="name_policy" posref="BM TM" x="0" y="-8" w="300" h="52" render_layer="4" child_resize_h="true"
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onenter="proc" params="proc_appear_name_enter"
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onchange="proc" onchange_params="proc_appear_name_change"
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prompt="" enter_loose_focus="true" reset_focus_on_hide="true"
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@ -1278,9 +1299,9 @@
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fontsize="20" shadow="true" global_color="false" case="%case_first_string_letter_up" />
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</group>
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<view type="text" id="invalid" posref="BM TM" posparent="eb" x="0" y="0" color="255 255 96 255" global_color="false" fontsize="15" shadow="true" hardtext="uiCP_Name_Invalid" />
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<view type="text" id="invalid" posref="TM TM" posparent="eb" x="0" y="20" color="255 255 96 255" global_color="false" fontsize="15" shadow="true" hardtext="uiCP_Name_Invalid" />
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<ctrl style="valid_txt_button" id="submit" posref="BM BM" x="0" y="8" hardtext="uiCP_Name_Submit"
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<ctrl style="valid_txt_button" id="submit" posref="BM BM" x="0" y="15" hardtext="uiCP_Name_Submit"
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onover="play_sound" params_over="name=specie_but_over"
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onclick_l="proc" params_l="proc_appear_name_enter" />
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@ -1288,6 +1309,118 @@
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onover="play_sound" params_over="name=specie_but_over"
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onclick_l="proc" params_l="proc_appear_name_cancel" />
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<!-- Name Generator -->
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<!-- voir coter widgets.xml pour les template de checkbox et autre -->
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<view type="text" id="name_generator" x="0" y="-30" posparent="eb" posref="BM BM" multi_line="false" render_layer="4"
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fontsize="10" shadow="true" global_color="false" case="%case_first_string_letter_up" hardtext="uiCP_Name_Generator"
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on_active="proc" on_active_params="proc_init_name_generator" />
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<!-- Full generated name with spaces and quote before being clean to match the login name pattern. -->
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<view type="text" id="name_full" x="0" y="-15" posparent="eb" posref="BM BM" multi_line="false" render_layer="4"
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fontsize="14" color="200 200 200 255" shadow="true" global_color="false" case="%case_first_string_letter_up" />
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<!-- Slider Name Race -->
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<group id="name_race_slider" posparent="name_generator" posref="BM BM" x="0" y="-55" w="200" h="48" >
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<view type="bitmap" id="left" posref="TL TL" texture="opt_on_l.tga" y="-6" />
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<view type="bitmap" id="right" posref="TR TR" texture="opt_on_r.tga" y="-6" />
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<view type="bitmap" id="middle" posref="TM TM" scale="true" sizeref="w" h="32" w="-64" y="-5" texture="opt_on_m.tga"/>
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<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_l_over.tga" tx_over="opt_on_l_over.tga" scale="true" w="32" h="32"
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color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
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id="but_back" posref="TL TL" x="0" y="-6"
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onclick_l="proc" params_l="proc_appear_name_race_sub_one" />
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||||
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<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_r_over.tga" tx_over="opt_on_r_over.tga" scale="true" w="32" h="32"
|
||||
color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
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||||
id="but_next" posref="TR TR" x="0" y="-6"
|
||||
onclick_l="proc" params_l="proc_appear_name_race_add_one" />
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<view type="text" id="name_race" case="%case_first_string_letter_up" posparent="name_generator" posref="TL TL" x="0" y="0" hardtext="Fyros" color="255 255 255 255" fontsize="11"/>
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<ctrl type="scroll" id="name_race_scroll" posparent="name_race_slider" posref="MM MM" x="0" y="0" w="160" h="32"
|
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vertical="false" align="L" min="1" max="5" value="UI:TEMP:NAME_RACE" tracksize="40"
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||||
tx_topright="" tx_middle="slider_m.tga" tx_bottomleft=""
|
||||
onscroll="proc" params="proc_appear_name_race_label_change" />
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</group>
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<!-- Slider Name Sub Race -->
|
||||
<group id="name_sub_race_slider" posparent="name_race_slider" posref="BM BM" x="0" y="-40" w="200" h="48" >
|
||||
|
||||
<view type="bitmap" id="left" posref="TL TL" texture="opt_on_l.tga" y="-6" />
|
||||
<view type="bitmap" id="right" posref="TR TR" texture="opt_on_r.tga" y="-6" />
|
||||
<view type="bitmap" id="middle" posref="TM TM" scale="true" sizeref="w" h="32" w="-64" y="-5" texture="opt_on_m.tga"/>
|
||||
|
||||
<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_l_over.tga" tx_over="opt_on_l_over.tga" scale="true" w="32" h="32"
|
||||
color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
|
||||
id="but_back" posref="TL TL" x="0" y="-6"
|
||||
onclick_l="proc" params_l="proc_appear_name_sub_race_sub_one" />
|
||||
|
||||
<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_r_over.tga" tx_over="opt_on_r_over.tga" scale="true" w="32" h="32"
|
||||
color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
|
||||
id="but_next" posref="TR TR" x="0" y="-6"
|
||||
onclick_l="proc" params_l="proc_appear_name_sub_race_add_one" />
|
||||
|
||||
<view type="text" id="surname" case="%case_first_string_letter_up" posparent="name_sub_race_slider" posref="TL TL" x="0" y="0" hardtext="uiCP_Surame" color="255 255 255 255" fontsize="11"/>
|
||||
<view type="text" id="name_race" case="%case_first_string_letter_up" posparent="name_sub_race_slider" posref="TR TL" x="-100" y="0" hardtext="Fyros" color="255 255 255 255" fontsize="11"/>
|
||||
<ctrl type="scroll" id="name_race_scroll" posparent="name_sub_race_slider" posref="MM MM" x="0" y="0" w="160" h="32"
|
||||
vertical="false" align="L" min="1" max="5" value="UI:TEMP:NAME_SUB_RACE" tracksize="40"
|
||||
tx_topright="" tx_middle="slider_m.tga" tx_bottomleft=""
|
||||
onscroll="proc" params="proc_appear_name_sub_race_label_change" />
|
||||
</group>
|
||||
<!-- Slider Name Sub Race2 -->
|
||||
<group id="name_sub_race2_slider" posparent="name_sub_race_slider" posref="BM BM" x="0" y="-40" w="200" h="48" >
|
||||
|
||||
<view type="bitmap" id="left" posref="TL TL" texture="opt_on_l.tga" y="-6" />
|
||||
<view type="bitmap" id="right" posref="TR TR" texture="opt_on_r.tga" y="-6" />
|
||||
<view type="bitmap" id="middle" posref="TM TM" scale="true" sizeref="w" h="32" w="-64" y="-5" texture="opt_on_m.tga"/>
|
||||
|
||||
<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_l_over.tga" tx_over="opt_on_l_over.tga" scale="true" w="32" h="32"
|
||||
color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
|
||||
id="but_back" posref="TL TL" x="0" y="-6"
|
||||
onclick_l="proc" params_l="proc_appear_name_sub_race2_sub_one" />
|
||||
|
||||
<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_r_over.tga" tx_over="opt_on_r_over.tga" scale="true" w="32" h="32"
|
||||
color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
|
||||
id="but_next" posref="TR TR" x="0" y="-6"
|
||||
onclick_l="proc" params_l="proc_appear_name_sub_race2_add_one" />
|
||||
|
||||
<view type="text" id="name" case="%case_first_string_letter_up" posparent="name_sub_race2_slider" posref="TL TL" x="0" y="0" hardtext="uiCP_Name" color="255 255 255 255" fontsize="11"/>
|
||||
<view type="text" id="name_race" case="%case_first_string_letter_up" posparent="name_sub_race2_slider" posref="TR TL" x="-100" y="0" hardtext="Fyros" color="255 255 255 255" fontsize="11"/>
|
||||
<ctrl type="scroll" id="name_race_scroll" posparent="name_sub_race2_slider" posref="MM MM" x="0" y="0" w="160" h="32"
|
||||
vertical="false" align="L" min="1" max="5" value="UI:TEMP:NAME_SUB_RACE2" tracksize="40"
|
||||
tx_topright="" tx_middle="slider_m.tga" tx_bottomleft=""
|
||||
onscroll="proc" params="proc_appear_name_sub_race2_label_change" />
|
||||
</group>
|
||||
<!-- Slider Name Sex -->
|
||||
<group id="name_sex_slider" posparent="name_race_slider" posref="BM BM" x="0" y="-40" w="200" h="48" >
|
||||
|
||||
<view type="bitmap" id="left" posref="TL TL" texture="opt_on_l.tga" y="-6" />
|
||||
<view type="bitmap" id="right" posref="TR TR" texture="opt_on_r.tga" y="-6" />
|
||||
<view type="bitmap" id="middle" posref="TM TM" scale="true" sizeref="w" h="32" w="-64" y="-5" texture="opt_on_m.tga"/>
|
||||
|
||||
<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_l_over.tga" tx_over="opt_on_l_over.tga" scale="true" w="32" h="32"
|
||||
color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
|
||||
id="but_back" posref="TL TL" x="0" y="-6"
|
||||
onclick_l="proc" params_l="proc_appear_name_sex_sub_one" />
|
||||
|
||||
<ctrl type="button" button_type="push_button" tx_normal="blank.tga" tx_pushed="opt_on_r_over.tga" tx_over="opt_on_r_over.tga" scale="true" w="32" h="32"
|
||||
color="0 0 0 0" col_over="255 255 255 128" col_pushed="255 255 255 255"
|
||||
id="but_next" posref="TR TR" x="0" y="-6"
|
||||
onclick_l="proc" params_l="proc_appear_name_sex_add_one" />
|
||||
|
||||
<view type="text" id="name_sex" posparent="name_race_slider" posref="TL TL" x="0" y="0" hardtext="uiCP_Sex_Male" case="%case_first_string_letter_up" color="255 255 255 255" fontsize="11"/>
|
||||
<ctrl type="scroll" id="name_sex_scroll" posparent="name_sex_slider" posref="MM MM" x="0" y="0" w="160" h="32"
|
||||
vertical="false" align="L" min="1" max="2" value="UI:TEMP:NAME_SEX" tracksize="40"
|
||||
tx_topright="" tx_middle="slider_m.tga" tx_bottomleft="" />
|
||||
|
||||
</group>
|
||||
|
||||
<ctrl style="valid_txt_button" id="generate" posref="BM BM" posparent="name_race_slider" x="0" y="-100" hardtext="uiCP_Name_Generate"
|
||||
onover="play_sound" params_over="name=specie_but_over"
|
||||
onclick_l="proc" params_l="proc_appear_name_generate" />
|
||||
|
||||
<!-- End Name Generator -->
|
||||
</group>
|
||||
|
||||
|
||||
|
@ -1396,6 +1529,24 @@
|
|||
<action handler="set" params="target_property=ui:outgame:appear_name:invalid:active|value=0" />
|
||||
<action handler="set" params="target_property=ui:outgame:appear_name:eb:input_string|value=''" />
|
||||
<action handler="set_keyboard_focus" params="target=ui:outgame:appear_name:eb|select_all=false" />
|
||||
|
||||
<!-- Name generator init. -->
|
||||
<action handler="set" params="target_property=ui:outgame:appear_name:name_sex_slider:name_sex_scroll:value|value=add(@UI:TEMP:CHAR3D:VPA:SEX,1)" />
|
||||
<action handler="set" params="target_property=ui:outgame:appear_name:name_race_slider:name_race_scroll:value|value=add(@UI:TEMP:CHAR3D:PEOPLE,1)" />
|
||||
<action handler="set" params="target_property=ui:outgame:appear_name:name_sub_race_slider:name_race_scroll:value|value=1" />
|
||||
<action handler="set" params="target_property=ui:outgame:appear_name:name_sub_race2_slider:name_race_scroll:value|value=1" />
|
||||
|
||||
<action handler="set" params="dblink=UI:TEMP:NAME_SEX|value=add(@UI:TEMP:CHAR3D:VPA:SEX,1)" />
|
||||
<action handler="set" params="dblink=UI:TEMP:NAME_RACE|value=add(@UI:TEMP:CHAR3D:PEOPLE,1)" />
|
||||
<action handler="set" params="dblink=UI:TEMP:NAME_SUB_RACE|value=1" />
|
||||
<action handler="set" params="dblink=UI:TEMP:NAME_SUB2_RACE|value=1" />
|
||||
|
||||
<action handler="lua:outgame:procUpdateNameSexLabel()" />
|
||||
<action handler="lua:outgame:procUpdateNameRaceLabel()" />
|
||||
<action handler="lua:outgame:procUpdateNameSubRaceLabel()" />
|
||||
<action handler="lua:outgame:procUpdateNameSubRace2Label()" />
|
||||
<!-- End Name Generator. -->
|
||||
|
||||
</proc>
|
||||
|
||||
<proc id="proc_appear_name_change">
|
||||
|
@ -1469,6 +1620,61 @@
|
|||
<action handler="set" cond="eq(@UI:TEMP:NAME_VALID,0)" params="target_property=ui:outgame:appear_name:invalid:active|value=1" />
|
||||
</proc>
|
||||
|
||||
|
||||
<!-- Name Generator. -->
|
||||
<proc id="proc_appear_name_generate">
|
||||
<action handler="lua:outgame:procGenerateName()" />
|
||||
</proc>
|
||||
<!-- Name Sex. -->
|
||||
<proc id="proc_appear_name_sex_label_change">
|
||||
<action handler="lua:outgame:procUpdateNameSexLabel()" />
|
||||
</proc>
|
||||
<proc id="proc_appear_name_sex_add_one">
|
||||
<action handler="set" params="dblink=UI:TEMP:NAME_SEX|value=min(add(@UI:TEMP:NAME_SEX,1),2)" />
|
||||
<action handler="lua:outgame:procUpdateNameSexLabel()" />
|
||||
</proc>
|
||||
<proc id="proc_appear_name_sex_sub_one">
|
||||
<action handler="set" params="dblink=UI:TEMP:NAME_SEX|value=max(sub(@UI:TEMP:NAME_SEX,1),1)" />
|
||||
<action handler="lua:outgame:procUpdateNameSexLabel()" />
|
||||
</proc>
|
||||
<!-- Name Race. -->
|
||||
<proc id="proc_appear_name_race_label_change">
|
||||
<action handler="lua:outgame:procUpdateNameRaceLabel()" />
|
||||
</proc>
|
||||
<proc id="proc_appear_name_race_add_one">
|
||||
<action handler="set" params="dblink=UI:TEMP:NAME_RACE|value=min(add(@UI:TEMP:NAME_RACE,1),@UI:TEMP:NAME_RACE_NB)" />
|
||||
<action handler="lua:outgame:procUpdateNameRaceLabel()" />
|
||||
</proc>
|
||||
<proc id="proc_appear_name_race_sub_one">
|
||||
<action handler="set" params="dblink=UI:TEMP:NAME_RACE|value=max(sub(@UI:TEMP:NAME_RACE,1),1)" />
|
||||
<action handler="lua:outgame:procUpdateNameRaceLabel()" />
|
||||
</proc>
|
||||
<!-- Name Sub Race. -->
|
||||
<proc id="proc_appear_name_sub_race_label_change">
|
||||
<action handler="lua:outgame:procUpdateNameSubRaceLabel()" />
|
||||
</proc>
|
||||
<proc id="proc_appear_name_sub_race_add_one">
|
||||
<action handler="set" params="dblink=UI:TEMP:NAME_SUB_RACE|value=min(add(@UI:TEMP:NAME_SUB_RACE,1),5)" />
|
||||
<action handler="lua:outgame:procUpdateNameSubRaceLabel()" />
|
||||
</proc>
|
||||
<proc id="proc_appear_name_sub_race_sub_one">
|
||||
<action handler="set" params="dblink=UI:TEMP:NAME_SUB_RACE|value=max(sub(@UI:TEMP:NAME_SUB_RACE,1),1)" />
|
||||
<action handler="lua:outgame:procUpdateNameSubRaceLabel()" />
|
||||
</proc>
|
||||
<!-- Name Sub Race2. -->
|
||||
<proc id="proc_appear_name_sub_race2_label_change">
|
||||
<action handler="lua:outgame:procUpdateNameSubRace2Label()" />
|
||||
</proc>
|
||||
<proc id="proc_appear_name_sub_race2_add_one">
|
||||
<action handler="set" params="dblink=UI:TEMP:NAME_SUB_RACE2|value=min(add(@UI:TEMP:NAME_SUB_RACE2,1),5)" />
|
||||
<action handler="lua:outgame:procUpdateNameSubRace2Label()" />
|
||||
</proc>
|
||||
<proc id="proc_appear_name_sub_race2_sub_one">
|
||||
<action handler="set" params="dblink=UI:TEMP:NAME_SUB_RACE2|value=max(sub(@UI:TEMP:NAME_SUB_RACE2,1),1)" />
|
||||
<action handler="lua:outgame:procUpdateNameSubRace2Label()" />
|
||||
</proc>
|
||||
<!-- End Name Generator. -->
|
||||
|
||||
<proc id="proc_appear_name_server_test">
|
||||
<action handler="proc" params="proc_appear_name_enter2"
|
||||
cond="and(eq(@UI:CURRENT_SCREEN,%screen_appear),eq(@UI:SERVER_RECEIVED_VALID,1))" />
|
||||
|
|
Loading…
Reference in a new issue