Added: Function to set thread priority
--HG-- branch : sound_dev
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268f2e247f
commit
1758ed6a96
5 changed files with 47 additions and 7 deletions
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@ -48,6 +48,7 @@ public:
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virtual void wait();
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virtual bool setCPUMask(uint64 cpuMask);
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virtual uint64 getCPUMask();
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virtual void setPriority(TThreadPriority priority);
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virtual std::string getUserName();
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virtual IRunnable *getRunnable()
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@ -68,6 +68,16 @@ public:
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}
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};
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/// Thread priorities, numbering follows Win32 for now
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enum TThreadPriority
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{
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ThreadPriorityLowest = -2,
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ThreadPriorityLow = -1,
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ThreadPriorityNormal = 0,
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ThreadPriorityHigh = 1,
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ThreadPriorityHighest = 2,
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};
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/**
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* Thread base interface, must be implemented for all OS
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* \author Vianney Lecroart
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@ -119,6 +129,9 @@ public:
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*/
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virtual uint64 getCPUMask()=0;
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/// Set the thread priority. Thread must have been started before.
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virtual void setPriority(TThreadPriority priority) = 0;
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/**
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* Get the thread user name.
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* Under Linux return thread owner, under windows return the name of the logon user.
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@ -49,6 +49,7 @@ public:
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virtual void wait();
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virtual bool setCPUMask(uint64 cpuMask);
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virtual uint64 getCPUMask();
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virtual void setPriority(TThreadPriority priority);
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virtual std::string getUserName();
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virtual IRunnable *getRunnable()
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@ -69,8 +70,7 @@ public:
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void suspend();
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// Resume the thread. No-op if already resumed
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void resume();
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// set priority as defined by "SetThreadpriority"
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void setPriority(int priority);
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// Priority boost
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void enablePriorityBoost(bool enabled);
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/// private use
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@ -207,6 +207,32 @@ uint64 CPThread::getCPUMask()
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return cpuMask;
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}
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void CPThread::setPriority(TThreadPriority priority)
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{
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// TODO: Verify and test this
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switch (priority)
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{
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case ThreadPriorityHigh:
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{
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int minPrio = sched_get_priority_min(SCHED_FIFO);
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int maxPrio = sched_get_priority_max(SCHED_FIFO);
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int prio = ((maxPrio - minPrio) / 4) + minPrio;
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pthread_setschedparam(_ThreadHandle, SCHED_FIFO, prio);
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break;
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}
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case ThreadPriorityHighest:
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{
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int minPrio = sched_get_priority_min(SCHED_FIFO);
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int maxPrio = sched_get_priority_max(SCHED_FIFO);
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int prio = ((maxPrio - minPrio) / 2) + minPrio;
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pthread_setschedparam(_ThreadHandle, SCHED_FIFO, prio);
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break;
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}
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default:
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pthread_setschedparam(_ThreadHandle, SCHED_OTHER, 0);
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}
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}
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/*
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* getUserName
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*/
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@ -84,6 +84,7 @@ public:
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inline void enter() { EnterCriticalSection(&cs); }
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inline void leave() { LeaveCriticalSection(&cs); }
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};
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CWinCriticalSection s_CS;
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}/* anonymous namespace */
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CWinThread::CWinThread (void* threadHandle, uint32 threadId)
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@ -112,12 +113,11 @@ CWinThread::CWinThread (void* threadHandle, uint32 threadId)
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nlassert(0); // WARNING: following code has not tested! don't know if it work fo real ...
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// This is just a suggestion of a possible solution, should this situation one day occur ...
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// Ensure that this thread don't get deleted, or we could suspend the main thread
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static CWinCriticalSection cs;
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cs.enter();
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s_CS.enter();
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// the 2 following statement must be executed atomicaly among the threads of the current process !
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SuspendThread(threadHandle);
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_SuspendCount = ResumeThread(threadHandle);
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cs.leave();
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s_CS.leave();
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}
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}
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@ -159,10 +159,10 @@ void CWinThread::resume()
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}
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}
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void CWinThread::setPriority(int priority)
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void CWinThread::setPriority(TThreadPriority priority)
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{
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nlassert(ThreadHandle); // 'start' was not called !!
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BOOL result = SetThreadPriority(ThreadHandle, priority);
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BOOL result = SetThreadPriority(ThreadHandle, (int)priority);
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nlassert(result);
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}
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