Changed: #1302 The value angle can save in file.
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05b5d29a84
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1a2b2fe782
4 changed files with 14 additions and 4 deletions
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@ -93,7 +93,7 @@ void addNewGraphicsItems(const QModelIndex &primIndex, PrimitivesTreeModel *mode
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qreal radius = 0;
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qreal radius = 0;
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if (primitive->getPropertyByName ("radius", strRadius))
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if (primitive->getPropertyByName ("radius", strRadius))
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radius = atof(strRadius.c_str());
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radius = atof(strRadius.c_str());
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qreal angle = ((2 * NLMISC::Pi - primPoint->Angle) * 180 / NLMISC::Pi);
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item = scene->addWorldItemPoint(QPointF(vec->x, -vec->y + cellSize),
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item = scene->addWorldItemPoint(QPointF(vec->x, -vec->y + cellSize),
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primPoint->Angle, radius, showArrow);
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primPoint->Angle, radius, showArrow);
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break;
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break;
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@ -511,8 +511,11 @@ void AbstractWorldItemCommand::updatePrimitiveData(AbstractWorldItem *item)
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{
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{
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case NLLIGO::CPrimitiveClass::Point:
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case NLLIGO::CPrimitiveClass::Point:
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{
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{
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qreal angle = static_cast<WorldItemPoint *>(item)->angle();
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angle = 2 * NLMISC::Pi - (angle * NLMISC::Pi / 180.0);
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NLLIGO::CPrimPoint *point = static_cast<NLLIGO::CPrimPoint *>(primitive);
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NLLIGO::CPrimPoint *point = static_cast<NLLIGO::CPrimPoint *>(primitive);
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point->Point = vPoints.front();
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point->Point = vPoints.front();
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point->Angle = angle;
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break;
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break;
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}
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}
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case NLLIGO::CPrimitiveClass::Path:
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case NLLIGO::CPrimitiveClass::Path:
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@ -110,7 +110,7 @@ QString WorldEditorPlugin::name() const
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QString WorldEditorPlugin::version() const
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QString WorldEditorPlugin::version() const
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{
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{
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return "0.0.1";
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return "0.1";
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}
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}
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QString WorldEditorPlugin::vendor() const
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QString WorldEditorPlugin::vendor() const
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@ -91,7 +91,7 @@ bool AbstractWorldItem::isShapeChanged() const
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WorldItemPoint::WorldItemPoint(const QPointF &point, const qreal angle, const qreal radius,
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WorldItemPoint::WorldItemPoint(const QPointF &point, const qreal angle, const qreal radius,
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bool showArrow, QGraphicsItem *parent)
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bool showArrow, QGraphicsItem *parent)
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: AbstractWorldItem(parent),
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: AbstractWorldItem(parent),
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m_angle((2 * NLMISC::Pi - angle) * 180 / NLMISC::Pi),
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m_angle(angle),
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m_radius(radius),
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m_radius(radius),
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m_showArrow(showArrow)
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m_showArrow(showArrow)
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{
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{
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@ -132,6 +132,11 @@ WorldItemPoint::~WorldItemPoint()
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{
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{
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}
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}
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qreal WorldItemPoint::angle() const
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{
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return m_angle;
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}
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void WorldItemPoint::rotateOn(const QPointF &pivot, const qreal deltaAngle)
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void WorldItemPoint::rotateOn(const QPointF &pivot, const qreal deltaAngle)
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{
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{
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prepareGeometryChange();
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prepareGeometryChange();
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@ -167,6 +172,7 @@ void WorldItemPoint::scaleOn(const QPointF &pivot, const QPointF &factor)
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void WorldItemPoint::turnOn(const qreal angle)
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void WorldItemPoint::turnOn(const qreal angle)
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{
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{
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m_angle += angle;
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m_angle += angle;
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m_angle -= floor(m_angle / 360) * 360;
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update();
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update();
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}
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}
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@ -873,7 +879,6 @@ void WorldItemSubPoint::scaleOn(const QPointF &pivot, const QPointF &factor)
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// TODO
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// TODO
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scaledPolygon.translate(scenePos() - pivot);
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scaledPolygon.translate(scenePos() - pivot);
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//scaledPolygon.translate(-pivot);
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QTransform trans;
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QTransform trans;
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trans = trans.scale(factor.x(), factor.y());
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trans = trans.scale(factor.x(), factor.y());
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@ -113,6 +113,8 @@ public:
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bool showArrow, QGraphicsItem *parent = 0);
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bool showArrow, QGraphicsItem *parent = 0);
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virtual ~WorldItemPoint();
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virtual ~WorldItemPoint();
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qreal angle() const;
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virtual void rotateOn(const QPointF &pivot, const qreal deltaAngle);
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virtual void rotateOn(const QPointF &pivot, const qreal deltaAngle);
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virtual void scaleOn(const QPointF &pivot, const QPointF &factor);
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virtual void scaleOn(const QPointF &pivot, const QPointF &factor);
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virtual void turnOn(const qreal angle);
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virtual void turnOn(const qreal angle);
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