Merge with develop

This commit is contained in:
kervala 2015-11-05 17:30:12 +01:00
commit 1c206fc73e
14 changed files with 159 additions and 68 deletions

View file

@ -158,9 +158,9 @@ IF(WITH_NEL)
IF((WIN32 OR CURL_LIBRARIES MATCHES "\\.a") AND WITH_STATIC_CURL)
SET(CURL_STATIC ON)
ELSE((WIN32 OR CURL_LIBRARIES MATCHES "\\.a") AND WITH_STATIC_CURL)
ELSE()
SET(CURL_STATIC OFF)
ENDIF((WIN32 OR CURL_LIBRARIES MATCHES "\\.a") AND WITH_STATIC_CURL)
ENDIF()
IF(CURL_STATIC)
SET(CURL_DEFINITIONS -DCURL_STATICLIB)
@ -172,15 +172,23 @@ IF(WITH_NEL)
SET(CURL_LIBRARIES ${CURL_LIBRARIES} ${OPENSSL_LIBRARIES})
ENDIF(OPENSSL_FOUND)
IF(UNIX)
# CURL depends on libidn
FIND_LIBRARY(IDN_LIBRARY idn)
IF(IDN_LIBRARY)
SET(CURL_LIBRARIES ${CURL_LIBRARIES} ${IDN_LIBRARY})
ENDIF()
# CURL Macports version depends on libidn, libintl and libiconv too
IF(APPLE)
FIND_LIBRARY(IDN_LIBRARY idn)
FIND_LIBRARY(INTL_LIBRARY intl)
SET(CURL_LIBRARIES ${CURL_LIBRARIES} ${IDN_LIBRARY} ${INTL_LIBRARY})
ENDIF(APPLE)
ENDIF(CURL_STATIC)
ENDIF(WITH_GUI)
IF(INTL_LIBRARY)
SET(CURL_LIBRARIES ${CURL_LIBRARIES} ${INTL_LIBRARY})
ENDIF()
ENDIF()
ENDIF()
ENDIF()
ENDIF()
INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}/nel/include ${LIBXML2_INCLUDE_DIR})
ADD_DEFINITIONS(${LIBXML2_DEFINITIONS})

View file

@ -1738,7 +1738,9 @@ bool CDriverGL::setWindowStyle(EWindowStyle windowStyle)
}
else if (windowStyle == EWSFullscreen)
{
#ifndef _DEBUG
dwNewStyle |= WS_POPUP;
#endif
isVisible = true;
}

View file

@ -49,9 +49,6 @@
#define FINAL_VERSION 1
#endif // TEST_CRASH_COUNTER
// game share
#include "game_share/ryzom_version.h"
// Client
#include "resource.h"
#include "init.h"

View file

@ -48,8 +48,6 @@
// Std.
#include <fstream>
#include <sstream>
// Game Share
#include "game_share/ryzom_version.h"
// Client
#include "init.h"
#include "input.h"
@ -89,6 +87,7 @@
#include "interface_v3/add_on_manager.h"
#include "bg_downloader_access.h"
#include "user_agent.h"
#include "nel/misc/check_fpu.h"
@ -837,11 +836,7 @@ void prelogInit()
displayCPUInfo();
// Display the client version.
#if FINAL_VERSION
nlinfo("RYZOM VERSION : FV %s ("__DATE__" "__TIME__")", RYZOM_VERSION);
#else
nlinfo("RYZOM VERSION : DEV %s ("__DATE__" "__TIME__")", RYZOM_VERSION);
#endif
nlinfo("RYZOM VERSION : %s", getDebugVersion().c_str());
FPU_CHECKER_ONCE
@ -953,14 +948,28 @@ void prelogInit()
return;
}
// used to determine screen default resolution
if (ClientCfg.Width < 800 || ClientCfg.Height < 600)
{
UDriver::CMode mode;
CConfigFile::CVar *varPtr = NULL;
if (!ClientCfg.Windowed && Driver->getCurrentScreenMode(mode))
{
ClientCfg.Width = mode.Width;
ClientCfg.Height = mode.Height;
ClientCfg.Depth = mode.Depth;
ClientCfg.Frequency = mode.Frequency;
// update client.cfg with detected depth and frequency
varPtr = ClientCfg.ConfigFile.getVarPtr("Depth");
if(varPtr)
varPtr->forceAsInt(ClientCfg.Depth);
varPtr = ClientCfg.ConfigFile.getVarPtr("Frequency");
if(varPtr)
varPtr->forceAsInt(ClientCfg.Frequency);
}
else
{
@ -969,7 +978,7 @@ void prelogInit()
}
// update client.cfg with detected resolution
CConfigFile::CVar *varPtr = ClientCfg.ConfigFile.getVarPtr("Width");
varPtr = ClientCfg.ConfigFile.getVarPtr("Width");
if(varPtr)
varPtr->forceAsInt(ClientCfg.Width);

View file

@ -97,7 +97,6 @@
// Sound
#include "nel/sound/sound_anim_manager.h"
// Game share
#include "game_share/ryzom_version.h"
#include "game_share/light_cycle.h"
#include "sound_manager.h"
#include "precipitation_clip_grid.h"

View file

@ -2990,12 +2990,15 @@ public:
if (Driver == NULL) return;
VideoModes.clear();
vector<string> stringModeList;
vector<string> stringModeList, stringFreqList;
sint nFoundMode, nFoundFreq;
sint nFoundMode = getRyzomModes(VideoModes, stringModeList);
getRyzomModes(VideoModes, stringModeList, stringFreqList, nFoundMode, nFoundFreq);
// Initialize interface combo box
CInterfaceManager *pIM = CInterfaceManager::getInstance();
// resolutions
CDBGroupComboBox *pCB= dynamic_cast<CDBGroupComboBox*>(CWidgetManager::getInstance()->getElementFromId( GAME_CONFIG_VIDEO_MODES_COMBO ));
if( pCB )
{
@ -3003,11 +3006,23 @@ public:
for (sint j = 0; j < (sint)stringModeList.size(); j++)
pCB->addText(ucstring(stringModeList[j]));
}
// frequencies
pCB= dynamic_cast<CDBGroupComboBox*>(CWidgetManager::getInstance()->getElementFromId( GAME_CONFIG_VIDEO_FREQS_COMBO ));
if( pCB )
{
pCB->resetTexts();
for (sint j = 0; j < (sint)stringFreqList.size(); j++)
pCB->addText(ucstring(stringFreqList[j]));
}
// -1 is important to indicate we set this value in edit mode
NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_VIDEO_MODE_DB )->setValue32(-1);
NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_VIDEO_FREQ_DB )->setValue32(-1);
NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_VIDEO_MODE_DB )->setValue32(nFoundMode);
NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_VIDEO_FREQ_DB )->setValue32(-1);
NLGUI::CDBManager::getInstance()->getDbProp( GAME_CONFIG_VIDEO_FREQ_DB )->setValue32(nFoundFreq);
CCtrlBaseButton *pBut = dynamic_cast<CCtrlBaseButton*>(CWidgetManager::getInstance()->getElementFromId( GAME_CONFIG_VIDEO_FULLSCREEN_BUTTON ));
if (pBut)
{

View file

@ -1945,7 +1945,10 @@ class CAHInitResLod : public IActionHandler
VideoModes.clear();
StringModeList.clear();
CurrentMode = getRyzomModes(VideoModes, StringModeList);
std::vector<std::string> stringFreqList;
sint currentFreq;
getRyzomModes(VideoModes, StringModeList, stringFreqList, CurrentMode, currentFreq);
// getRyzomModes() expects empty list, so we need to insert 'Windowed' after mode list is filled
StringModeList.insert(StringModeList.begin(), "uiConfigWindowed");

View file

@ -50,7 +50,6 @@
#include "game_share/brick_types.h"
#include "game_share/light_cycle.h"
#include "game_share/time_weather_season/time_and_season.h"
#include "game_share/ryzom_version.h"
#include "game_share/bot_chat_types.h"
// PACS
#include "nel/pacs/u_global_position.h"

View file

@ -20,8 +20,6 @@
#include <nel/3d/u_text_context.h>
#include <nel/gui/lua_ihm.h>
#include "game_share/ryzom_version.h"
#include "global.h"
#include "client_cfg.h"
#include "user_entity.h"
@ -44,7 +42,7 @@
#include "misc.h"
#include "interface_v3/interface_manager.h"
#include "actions_client.h"
#include "user_agent.h"
using namespace NLMISC;
@ -244,15 +242,7 @@ void displayDebug()
//-----------//
TextContext->setHotSpot(UTextContext::TopLeft);
line = 1.f;
string str;
#if FINAL_VERSION
str = "FV";
#else
str = "DEV";
#endif
if(ClientCfg.ExtendedCommands)
str += "_E";
str += " "RYZOM_VERSION;
string str = getDisplayVersion();
TextContext->printfAt(0.f, line, "Version %s", str.c_str());
// TOP MIDDLE //

View file

@ -1392,12 +1392,19 @@ bool isWindowMaximized()
screenMode.Width == width && screenMode.Height == height);
}
sint getRyzomModes(std::vector<NL3D::UDriver::CMode> &videoModes, std::vector<std::string> &stringModeList)
bool getRyzomModes(std::vector<NL3D::UDriver::CMode> &videoModes, std::vector<std::string> &stringModeList, std::vector<std::string> &stringFreqList, sint &nFoundStringMode, sint &nFoundStringFreq)
{
// default values
nFoundStringMode = -1;
nFoundStringFreq = -1;
// mode index in original video modes
sint nFoundMode = -1;
// **** Init Video Modes
Driver->getModes(videoModes);
// Remove modes under 800x600 and get the unique strings
sint i, j, nFoundMode = -1;
sint i, j;
for (i=0; i < (sint)videoModes.size(); ++i)
{
if ((videoModes[i].Width < 800) || (videoModes[i].Height < 600))
@ -1408,10 +1415,10 @@ sint getRyzomModes(std::vector<NL3D::UDriver::CMode> &videoModes, std::vector<st
else
{
bool bFound = false;
string tmp = toString(videoModes[i].Width)+" x "+toString(videoModes[i].Height);
string res = toString(videoModes[i].Width)+" x "+toString(videoModes[i].Height);
for (j = 0; j < (sint)stringModeList.size(); ++j)
{
if (stringModeList[j] == tmp)
if (stringModeList[j] == res)
{
bFound = true;
break;
@ -1419,18 +1426,23 @@ sint getRyzomModes(std::vector<NL3D::UDriver::CMode> &videoModes, std::vector<st
}
if (!bFound)
{
stringModeList.push_back(tmp);
stringModeList.push_back(res);
if ((videoModes[i].Width <= ClientCfg.Width) && (videoModes[i].Height <= ClientCfg.Height))
{
if (nFoundMode == -1)
if (nFoundStringMode == -1)
{
nFoundMode = j;
nFoundStringMode = j;
nFoundMode = i;
}
else
{
if ((videoModes[i].Width >= videoModes[nFoundMode].Width) &&
(videoModes[i].Height >= videoModes[nFoundMode].Height))
nFoundMode = j;
{
nFoundStringMode = j;
nFoundMode = i;
}
}
}
}
@ -1438,12 +1450,30 @@ sint getRyzomModes(std::vector<NL3D::UDriver::CMode> &videoModes, std::vector<st
}
// If no modes are available, fallback to windowed mode
if (nFoundMode == -1)
if (nFoundStringMode == -1)
{
nlwarning("Mode %ux%u not found, fall back to windowed", (uint)ClientCfg.Width, (uint)ClientCfg.Height);
ClientCfg.Windowed = true;
ClientCfg.writeInt("FullScreen", 0);
}
else
{
// add frequencies to frequencies list
for (i=0; i < (sint)videoModes.size(); ++i)
{
if (videoModes[i].Width == videoModes[nFoundMode].Width && videoModes[i].Height == videoModes[nFoundMode].Height)
{
uint freq = videoModes[i].Frequency;
return nFoundMode;
if (ClientCfg.Frequency > 0 && freq == ClientCfg.Frequency)
{
nFoundStringFreq = stringFreqList.size();
}
stringFreqList.push_back(toString(freq));
}
}
}
return nFoundStringMode > -1;
}

View file

@ -228,7 +228,7 @@ uint getCurrentColorDepth();
bool isWindowMaximized();
// get all supported video modes
sint getRyzomModes(std::vector<NL3D::UDriver::CMode> &videoModes, std::vector<std::string> &stringModeList);
bool getRyzomModes(std::vector<NL3D::UDriver::CMode> &videoModes, std::vector<std::string> &stringModeList, std::vector<std::string> &stringFreqList, sint &nFoundMode, sint &nFoundFreq);
#endif // CL_MISC_H

View file

@ -21,7 +21,6 @@
#include "global.h"
#include "nel/misc/events.h"
#include "nel/3d/u_texture.h"
#include "game_share/ryzom_version.h"
#include "nel/misc/i18n.h"
#include "continent.h"
#include "weather.h"
@ -31,6 +30,7 @@
#include "release.h"
#include "net_manager.h"
#include "client_cfg.h"
#include "user_agent.h"
#include "bg_downloader_access.h"
#include "nel/misc/system_utils.h"
#include "nel/3d/stereo_hmd.h"
@ -277,13 +277,7 @@ void CProgress::internalProgress (float value)
// Display the build version.
TextContext->setFontSize((uint)(12.f * fontFactor));
TextContext->setHotSpot(UTextContext::TopRight);
string str;
#if FINAL_VERSION
str = "FV ";
#else
str = "DEV ";
#endif
str += RYZOM_VERSION;
string str = getDisplayVersion();
TextContext->printfAt(1.0f,1.0f, str.c_str());
// Display the tips of the day.

View file

@ -18,10 +18,11 @@
#include "stdpch.h"
#include "user_agent.h"
#include "client_cfg.h"
#include "game_share/ryzom_version.h"
#if defined(RYZOM_COMPATIBILITY_VERSION) && defined(HAVE_REVISION_H)
#ifdef HAVE_REVISION_H
#include "revision.h"
#endif
@ -60,17 +61,57 @@ std::string getUserAgentVersion()
if (s_userAgent.empty())
{
char buffer[256];
#if defined(REVISION) && defined(RYZOM_COMPATIBILITY_VERSION)
// we don't need RYZOM_VERSION if we already have a numeric form a.b.c, we just need to append revision to it
sprintf(buffer, "%s.%s-%s-%s", RYZOM_COMPATIBILITY_VERSION, REVISION, RYZOM_SYSTEM, RYZOM_ARCH);
#ifdef REVISION
s_userAgent = NLMISC::toString("%s.%s-%s-%s", RYZOM_VERSION, REVISION, RYZOM_SYSTEM, RYZOM_ARCH);
#else
sprintf(buffer, "%s-%s-%s", RYZOM_VERSION, RYZOM_SYSTEM, RYZOM_ARCH);
s_userAgent = NLMISC::toString("%s-%s-%s", RYZOM_VERSION, RYZOM_SYSTEM, RYZOM_ARCH);
#endif
s_userAgent = buffer;
}
return s_userAgent;
}
std::string getVersion()
{
return RYZOM_VERSION;
}
std::string getDisplayVersion()
{
static std::string s_version;
if (s_version.empty())
{
#if FINAL_VERSION
s_version = "FV ";
#else
s_version = "DEV ";
#endif
if (ClientCfg.ExtendedCommands) s_version += "_E";
s_version += getVersion();
#ifdef REVISION
s_version += NLMISC::toString(".%s", REVISION);
#endif
}
return s_version;
}
std::string getDebugVersion()
{
static std::string s_version;
if (s_version.empty())
{
s_version = getDisplayVersion();
#ifdef BUILD_DATE
s_version += NLMISC::toString(" (%s)", BUILD_DATE);
#else
s_version += NLMISC::toString(" (%s %s)", __DATE__, __TIME__);
#endif
}
return s_version;
}

View file

@ -21,6 +21,10 @@ std::string getUserAgent();
std::string getUserAgentName();
std::string getUserAgentVersion();
std::string getVersion();
std::string getDisplayVersion();
std::string getDebugVersion();
#endif // CL_USER_AGENT_H
/* End of user_agent.h */