--HG-- branch : sound_dev
This commit is contained in:
parent
1b49b59e02
commit
1cd4936ceb
5 changed files with 80 additions and 20 deletions
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@ -86,7 +86,7 @@ public:
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private:
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void prepareDecoder();
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void bufferMore(uint bytes);
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inline bool bufferMore(uint bytes);
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private:
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CStreamFileSource(const CStreamFileSource &);
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@ -55,6 +55,9 @@ public:
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virtual void setLooping(bool l);
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/// Play
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virtual void play();
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protected:
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void stopInt();
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public:
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/// Stop playing
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virtual void stop();
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/// Get playing state. Return false even if the source has stopped on its own.
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@ -60,6 +60,9 @@ bool CSourceMusicChannel::play(const std::string &filepath, bool async, bool loo
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m_Sound.setMusicFilePath(filepath, async, loop);
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m_Source = new CStreamFileSource(&m_Sound, false, NULL, NULL, NULL, NULL);
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m_Source->setSourceRelativeMode(true);
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m_Source->setPos(NLMISC::CVector::Null);
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m_Source->setRelativeGain(m_Gain);
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m_Source->play();
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@ -65,13 +65,18 @@ void CStreamFileSource::play()
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if (m_Thread->isRunning() && m_WaitingForPlay)
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{
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nldebug("play waiting %s", getStreamFileSound()->getFilePath().c_str());
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if (m_NextBuffer || !m_FreeBuffers)
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{
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nldebug("play waiting, play stream %s", getStreamFileSound()->getFilePath().c_str());
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CStreamSource::play();
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if (!_Playing && !m_WaitingForPlay)
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{
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nldebug("playing not possible or necessary for some reason");
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}
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}
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else
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{
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nldebug("play waiting, hop onto waiting list %s", getStreamFileSound()->getFilePath().c_str());
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m_WaitingForPlay = true;
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CAudioMixerUser *mixer = CAudioMixerUser::instance();
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mixer->addSourceWaitingForPlay(this);
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@ -79,7 +84,7 @@ void CStreamFileSource::play()
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}
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else if (!_Playing)
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{
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nldebug("play waiting %s", getStreamFileSound()->getFilePath().c_str());
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nldebug("play go %s", getStreamFileSound()->getFilePath().c_str());
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if (!m_WaitingForPlay)
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{
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// thread may be stopping from stop call
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@ -98,14 +103,20 @@ void CStreamFileSource::play()
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if (!getStreamFileSound()->getAsync())
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{
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// wait until at least one buffer is ready
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while (!(m_NextBuffer || !m_FreeBuffers) && m_WaitingForPlay)
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NLMISC::nlSleep(10);
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while (!(m_NextBuffer || !m_FreeBuffers) && m_WaitingForPlay && m_Thread->isRunning())
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{
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nldebug("wait buffer");
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NLMISC::nlSleep(100);
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}
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if (m_WaitingForPlay && m_Thread->isRunning())
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{
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CStreamSource::play();
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if (!_Playing)
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{
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nlwarning("Failed to synchronously start playing a file stream source. This happens when all physical tracks are in use. Use a Highest Priority sound");
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}
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}
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}
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else
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{
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CAudioMixerUser *mixer = CAudioMixerUser::instance();
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@ -135,7 +146,19 @@ void CStreamFileSource::stop()
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{
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nldebug("stop %s", getStreamFileSound()->getFilePath().c_str());
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CStreamSource::stop();
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CStreamSource::stopInt();
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nldebug("stopInt ok");
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if (_Spawn)
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{
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if (_SpawnEndCb != NULL)
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_SpawnEndCb(this, _CbUserParam);
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m_Thread->wait();
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delete this;
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}
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nldebug("stop ok");
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// thread will check _Playing to stop
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}
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@ -229,30 +252,41 @@ void CStreamFileSource::prepareDecoder()
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this->preAllocate(bytes * 2);
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}
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void CStreamFileSource::bufferMore(uint bytes) // buffer from bytes (minimum) to bytes * 2 (maximum)
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inline bool CStreamFileSource::bufferMore(uint bytes) // buffer from bytes (minimum) to bytes * 2 (maximum)
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{
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uint8 *buffer = this->lock(bytes * 2);
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if (buffer)
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{
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uint32 result = m_AudioDecoder->getNextBytes(buffer, bytes, bytes * 2);
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this->unlock(result);
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return true;
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}
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return false;
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}
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void CStreamFileSource::run()
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{
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nldebug("run");
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nldebug("run %s", getStreamFileSound()->getFilePath().c_str());
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uint dumpI = 0;
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bool looping = _Looping;
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if (getStreamFileSound()->getAsync())
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prepareDecoder();
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uint samples, bytes;
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this->getRecommendedBufferSize(samples, bytes);
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bufferMore(bytes);
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uint32 recSleep = 40;
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uint32 doSleep = 10;
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while (_Playing || m_WaitingForPlay)
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{
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if (!m_AudioDecoder->isMusicEnded())
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{
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++dumpI;
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if (!(dumpI % 100))
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{
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nldebug("buffer %s %s %s", _Playing ? "PLAYING" : "NP", m_WaitingForPlay ? "WAITING" : "NW", getStreamFileSound()->getFilePath().c_str());
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nldebug("gain %f", hasPhysicalSource() ? getPhysicalSource()->getGain() : -1.0f);
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}
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bool newLooping = _Looping;
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if (looping != newLooping)
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{
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@ -260,14 +294,19 @@ void CStreamFileSource::run()
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looping = newLooping;
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}
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bufferMore(bytes);
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NLMISC::nlSleep(this->getRecommendedSleepTime());
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// reduce sleeping time if nothing was buffered
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if (bufferMore(bytes)) recSleep = doSleep = this->getRecommendedSleepTime();
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else doSleep = recSleep >> 2; // /4
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NLMISC::nlSleep(doSleep);
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}
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else
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{
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// wait until done playing buffers
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while (this->hasFilledBuffersAvailable())
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while (this->hasFilledBuffersAvailable() && (_Playing || m_WaitingForPlay))
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{
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nldebug("music ended, wait until done %s", getStreamFileSound()->getFilePath().c_str());
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NLMISC::nlSleep(40);
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}
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// stop the physical source
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// if (hasPhysicalSource())
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// getPhysicalSource()->stop();
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@ -284,6 +323,11 @@ void CStreamFileSource::run()
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delete m_AudioDecoder;
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m_AudioDecoder = NULL;
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}
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// drop buffers
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m_FreeBuffers = 3;
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m_NextBuffer = 0;
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nldebug("run end %s", getStreamFileSound()->getFilePath().c_str());
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}
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} /* namespace NLSOUND */
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@ -160,7 +160,8 @@ void CStreamSource::play()
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_SpawnEndCb(this, _CbUserParam);
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delete this;
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}
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// nldebug("CStreamSource %p : play FAILED !", (CAudioMixerUser::IMixerEvent*)this);
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nldebug("CStreamSource %p : play FAILED, source is too far away !", (CAudioMixerUser::IMixerEvent*)this);
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m_WaitingForPlay = false;
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return;
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}
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@ -216,6 +217,7 @@ void CStreamSource::play()
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_SpawnEndCb(this, _CbUserParam);
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delete this;
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}
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m_WaitingForPlay = false;
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return;
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}
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}
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@ -232,8 +234,7 @@ void CStreamSource::play()
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#endif
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}
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/// Stop playing
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void CStreamSource::stop()
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void CStreamSource::stopInt()
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{
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CAutoMutex<CMutex> autoMutex(m_BufferMutex);
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@ -248,7 +249,10 @@ void CStreamSource::stop()
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}
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if (!_Playing)
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{
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m_WaitingForPlay = false;
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return;
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}
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if (hasPhysicalSource())
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releasePhysicalSource();
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@ -258,14 +262,20 @@ void CStreamSource::stop()
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m_FreeBuffers = 3;
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m_NextBuffer = 0;
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m_WaitingForPlay = false;
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}
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/// Stop playing
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void CStreamSource::stop()
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{
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stopInt();
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if (_Spawn)
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{
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if (_SpawnEndCb != NULL)
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_SpawnEndCb(this, _CbUserParam);
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delete this;
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}
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m_WaitingForPlay = false;
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}
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void CStreamSource::setPos(const NLMISC::CVector& pos)
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