From 249c3189bb505da1097dbc1ba36245ab9aaea5f3 Mon Sep 17 00:00:00 2001 From: kervala Date: Mon, 10 Jan 2011 11:13:09 +0100 Subject: [PATCH] Fixed: #1230 Missing Sheets for Yubos and NPCs --- .../tryker/civil01/tr_civil01_armpad.item | 34 +++++++++++++++ .../tryker/civil01/tr_civil01_bottes.item | 34 +++++++++++++++ .../tryker/civil01/tr_civil01_gilet.item | 34 +++++++++++++++ .../tryker/civil01/tr_civil01_hand.item | 35 +++++++++++++++ .../tryker/civil01/tr_civil01_pantabotte.item | 36 ++++++++++++++++ .../Npc/parent/zorai/zo_cheveux_short01.item | 36 ++++++++++++++++ .../Creature/Npc/parent/zorai/zo_visage.item | 36 ++++++++++++++++ .../dag_light_slashing_chest.item | 43 +++++++++++++++++++ .../creature_armor/light_slashing_chest.item | 42 ++++++++++++++++++ .../creature_armor/light_slashing_feet.item | 42 ++++++++++++++++++ .../creature_armor/light_slashing_hands.item | 43 +++++++++++++++++++ .../creature_armor/light_slashing_head.item | 41 ++++++++++++++++++ .../creature_armor/light_slashing_legs.item | 43 +++++++++++++++++++ 13 files changed, 499 insertions(+) create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_armpad.item create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_bottes.item create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_gilet.item create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_hand.item create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_pantabotte.item create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/zorai/zo_cheveux_short01.item create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/zorai/zo_visage.item create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/creature_body_armor_specific/dag_light_slashing_chest.item create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_chest.item create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_feet.item create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_hands.item create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_head.item create mode 100644 code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_legs.item diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_armpad.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_armpad.item new file mode 100644 index 000000000..4579dbced --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_armpad.item @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:17:38 2002 (mauduit) .3d.shape = TR_HOM_civil01_armpad.shape +Tue Jul 09 14:12:57 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_armpad.shape +Tue Jul 09 14:12:57 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Arms +Tue Jul 09 14:12:57 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:57 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:57 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:11:08 2002 (mauduit) .3d.color = UserColor +Tue Aug 27 12:21:10 2002 (wuibout) .3d.icon = AR_armpad.tga +Tue Aug 27 12:21:10 2002 (wuibout) .3d.icon background = BK_tryker.tga + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_bottes.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_bottes.item new file mode 100644 index 000000000..900ff6863 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_bottes.item @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:17:47 2002 (mauduit) .3d.shape = TR_HOM_civil01_bottes.shape +Tue Jul 09 14:13:25 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_bottes.shape +Tue Jul 09 14:13:25 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Tue Jul 09 14:13:25 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:13:25 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:13:25 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:11:03 2002 (mauduit) .3d.color = UserColor +Tue Aug 27 12:21:03 2002 (wuibout) .3d.icon = AR_botte.tga +Tue Aug 27 12:21:03 2002 (wuibout) .3d.icon background = BK_tryker.tga + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_gilet.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_gilet.item new file mode 100644 index 000000000..6e383dec9 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_gilet.item @@ -0,0 +1,34 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:18:00 2002 (mauduit) .3d.shape = TR_HOM_civil01_gilet.shape +Tue Jul 09 14:12:30 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_gilet.shape +Tue Jul 09 14:12:30 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:30 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:30 2002 (mauduit) formName Resized = Chest +Tue Jul 09 14:17:08 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Mon Jul 15 14:10:57 2002 (mauduit) .3d.color = UserColor +Tue Aug 27 12:20:54 2002 (wuibout) .3d.icon = AR_gilet.tga +Tue Aug 27 12:20:54 2002 (wuibout) .3d.icon background = BK_tryker.tga + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_hand.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_hand.item new file mode 100644 index 000000000..fd7f961d4 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_hand.item @@ -0,0 +1,35 @@ + +
+ + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:16:10 2002 (mauduit) .3d.shape = TR_HOM_underwear_hand.shape +Tue Jul 09 14:06:14 2002 (mauduit) .3d.shape_female = TR_HOF_underwear_hand.shape +Tue Jul 09 14:06:14 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Tue Jul 09 14:06:14 2002 (mauduit) formName Resized = 1 +Tue Jul 09 14:06:27 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:06:27 2002 (mauduit) .basics.origin = tryker +Mon Jul 15 14:10:26 2002 (mauduit) .3d.color = UserColor +Wed Jul 31 10:18:57 2002 (mauduit) .3d.map_variant = Low Quality +Fri Oct 04 17:01:34 2002 (mauduit) .3d.color = None +Tue Apr 01 13:55:48 2003 (mauduit) .3d.map_variant = +Tue Apr 01 13:55:48 2003 (mauduit) .3d.shape = TR_HOM_civil01_hand.shape +Tue Apr 01 13:55:48 2003 (mauduit) .3d.shape_female = TR_HOF_civil01_hand.shape +Tue Apr 01 13:55:48 2003 (mauduit) .basics.origin = + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_pantabotte.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_pantabotte.item new file mode 100644 index 000000000..67f36dbe4 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/tryker/civil01/tr_civil01_pantabotte.item @@ -0,0 +1,36 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:18:10 2002 (mauduit) .3d.shape = TR_HOM_civil01_pantabotte.shape +Tue Jul 09 14:13:50 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_pantabotte.shape +Tue Jul 09 14:13:50 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Tue Jul 09 14:13:50 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:13:50 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:13:50 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:10:51 2002 (mauduit) .3d.color = UserColor +Mon Jul 15 15:26:11 2002 (mauduit) .3d.shape = TR_HOM_civil01_pantabottes.shape +Mon Jul 15 15:26:11 2002 (mauduit) .3d.shape_female = TR_HOF_civil01_pantabottes.shape +Tue Aug 27 12:20:47 2002 (wuibout) .3d.icon = AR_pantabotte.tga +Tue Aug 27 12:20:47 2002 (wuibout) .3d.icon background = BK_tryker.tga + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/zorai/zo_cheveux_short01.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/zorai/zo_cheveux_short01.item new file mode 100644 index 000000000..9da937905 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/zorai/zo_cheveux_short01.item @@ -0,0 +1,36 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:26 2002 (mauduit) .3d.shape = TR_HOM_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .3d.shape_female = TR_HOF_cheveux_shave01.shape +Tue Jul 09 14:12:02 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Tue Jul 09 14:12:02 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:12:02 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:12:02 2002 (mauduit) formName Resized = 1 +Mon Jul 15 14:09:59 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape = ZO_HOM_cheveux_shave01.shape +Wed Aug 07 09:21:58 2002 (mauduit) .3d.shape_female = ZO_HOF_cheveux_shave01.shape +Mon Aug 26 17:14:00 2002 (receveur) .basics.origin = zorai +Wed Sep 04 16:18:55 2002 (besson) .basics.family = undefined +Wed Jan 29 16:01:19 2003 (mauduit) .3d.shape = ZO_HOM_cheveux_short01.shape +Wed Jan 29 16:01:19 2003 (mauduit) .3d.shape_female = ZO_HOF_cheveux_short01.shape + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/zorai/zo_visage.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/zorai/zo_visage.item new file mode 100644 index 000000000..91520f257 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/Creature/Npc/parent/zorai/zo_visage.item @@ -0,0 +1,36 @@ + +
+ + + + + + + + + + + + + + + + + + + + + Fri Jul 05 10:15:18 2002 (mauduit) .3d.shape = TR_HOM_VISAGE.shape +Tue Jul 09 14:09:29 2002 (mauduit) .3d.shape_female = TR_HOF_VISAGE.shape +Tue Jul 09 14:09:29 2002 (mauduit) .basics.family = armor +Tue Jul 09 14:09:29 2002 (mauduit) .basics.origin = tryker +Tue Jul 09 14:11:40 2002 (mauduit) formName Resized = Face +Tue Jul 09 14:11:46 2002 (mauduit) .basics.EquipmentInfo.EquipmentSlots[0] = Face +Mon Jul 15 14:09:52 2002 (mauduit) .3d.color = UserColor +Wed Aug 07 09:21:44 2002 (mauduit) .3d.shape = ZO_HOM_VISAGE.shape +Wed Aug 07 09:21:44 2002 (mauduit) .3d.shape_female = ZO_HOF_VISAGE.shape +Mon Aug 26 17:13:47 2002 (receveur) .basics.origin = matis +Wed Sep 04 16:19:04 2002 (besson) .basics.family = undefined +Fri Oct 04 12:16:57 2002 (mauduit) .basics.origin = zorai +Fri Oct 04 17:01:57 2002 (mauduit) .3d.color = None + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/creature_body_armor_specific/dag_light_slashing_chest.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/creature_body_armor_specific/dag_light_slashing_chest.item new file mode 100644 index 000000000..83d129fec --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/creature_body_armor_specific/dag_light_slashing_chest.item @@ -0,0 +1,43 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = chest +Tue Jul 30 17:55:17 2002 (receveur) .armor.max protection = light +Mon Aug 05 16:57:59 2002 (receveur) formName Pasted = +Wed Sep 25 15:42:36 2002 (favre) .3d.shape = tr_mo_dag.shape + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_chest.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_chest.item new file mode 100644 index 000000000..aa70ceee6 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_chest.item @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Chest +Tue Jul 30 17:48:05 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = chest +Tue Jul 30 17:55:17 2002 (receveur) .armor.max protection = light +Mon Aug 05 16:57:59 2002 (receveur) formName Pasted = + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_feet.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_feet.item new file mode 100644 index 000000000..b5f5ef848 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_feet.item @@ -0,0 +1,42 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:48:53 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Feet +Tue Jul 30 17:49:32 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = feet +Tue Jul 30 17:55:03 2002 (receveur) .armor.max protection = light +Mon Aug 05 16:57:54 2002 (receveur) formName Pasted = + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_hands.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_hands.item new file mode 100644 index 000000000..21a31f260 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_hands.item @@ -0,0 +1,43 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:47:14 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Hands +Tue Jul 30 17:47:14 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = hands +Tue Jul 30 17:54:56 2002 (receveur) .armor.max protection = light +Mon Aug 05 16:57:08 2002 (receveur) formName Pasted = +Mon Aug 05 16:57:49 2002 (receveur) formName Pasted = + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_head.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_head.item new file mode 100644 index 000000000..feeeec789 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_head.item @@ -0,0 +1,41 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:54:48 2002 (receveur) .armor.max protection = light +Mon Aug 05 16:57:02 2002 (receveur) formName Pasted = +Mon Aug 05 16:57:43 2002 (receveur) formName Pasted = + diff --git a/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_legs.item b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_legs.item new file mode 100644 index 000000000..61b7f1b80 --- /dev/null +++ b/code/ryzom/common/data_leveldesign/leveldesign/Game_elem/items/armor/creature_armor/light_slashing_legs.item @@ -0,0 +1,43 @@ + +
+ + + + + + + + + + + + + + + + + + + + + + + + + + Thu Jul 25 15:28:30 2002 (receveur) Form Parents = +Thu Jul 25 15:31:19 2002 (receveur) .armor.Armor category = light +Thu Jul 25 15:31:19 2002 (receveur) .armor.protection = light +Thu Jul 25 15:31:19 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Head +Thu Jul 25 15:31:19 2002 (receveur) formName Resized = 1 +Thu Jul 25 15:31:29 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = head +Thu Jul 25 15:31:55 2002 (receveur) formName Resized = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] = Piercing +Thu Jul 25 15:32:55 2002 (receveur) .armor.protection type[0] Renamed = piercing +Thu Jul 25 15:32:55 2002 (receveur) formName Resized = 1 +Tue Jul 30 17:47:49 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] = Legs +Tue Jul 30 17:47:49 2002 (receveur) .basics.EquipmentInfo.EquipmentSlots[0] Renamed = legs +Tue Jul 30 17:54:38 2002 (receveur) .armor.max protection = light +Tue Jul 30 17:54:38 2002 (receveur) .armor.protection = light +Mon Aug 05 16:58:04 2002 (receveur) formName Pasted = +