Changed: Try different alternative paths for game folders
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9ab71b6c27
commit
2a3e173488
1 changed files with 61 additions and 79 deletions
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@ -616,6 +616,63 @@ void initStereoDisplayDevice()
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IStereoDisplay::releaseUnusedLibraries();
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}
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static void addPaths(IProgressCallback &progress, const std::vector<std::string> &paths, bool recurse)
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{
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// all prefixes for paths
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std::vector<std::string> directoryPrefixes;
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// current directory has priority everywhere
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directoryPrefixes.push_back("");
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#if defined(NL_OS_WINDOWS)
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char path[MAX_PATH];
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GetModuleFileNameA(GetModuleHandleA(NULL), path, MAX_PATH);
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// check in same directory as executable
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directoryPrefixes.push_back(CPath::standardizePath(CFile::getPath(path)));
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#elif defined(NL_OS_MAC)
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// check in bundle (Installer)
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directoryPrefixes.push_back(CPath::standardizePath(getAppBundlePath() + "/Contents/Resources"));
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// check in same directory as bundle (Steam)
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directoryPrefixes.push_back(CPath::standardizePath(getAppBundlePath());
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#elif defined(NL_OS_UNIX)
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if (CFile::isDirectory(getRyzomSharePrefix())) directoryPrefixes.push_back(CPath::standardizePath(getRyzomSharePrefix()));
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#endif
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float total = (float)(directoryPrefixes.size() * paths.size());
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float current = 0.f, next = 0.f;
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for (uint j = 0; j < directoryPrefixes.size(); j++)
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{
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std::string directoryPrefix = directoryPrefixes[j];
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for (uint i = 0; i < paths.size(); i++)
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{
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std::string directory = NLMISC::expandEnvironmentVariables(paths[i]);
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// only prepend default directory if path is relative
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if (!directory.empty() && !directoryPrefix.empty() && !CPath::isAbsolutePath(directory))
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{
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directory = directoryPrefix + directory;
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}
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// update next progress value
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next += 1.f;
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progress.progress (current/total);
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progress.pushCropedValues (current/total, next/total);
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// next is current value
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current = next;
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CPath::addSearchPath(directory, recurse, false, &progress);
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progress.popCropedValues ();
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}
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}
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}
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void addSearchPaths(IProgressCallback &progress)
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{
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// Add search path of UI addon. Allow only a subset of files.
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@ -625,54 +682,13 @@ void addSearchPaths(IProgressCallback &progress)
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// Add Standard search paths
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{
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H_AUTO(InitRZAddSearchPath2)
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for (uint i = 0; i < ClientCfg.DataPath.size(); i++)
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{
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progress.progress ((float)i/(float)ClientCfg.DataPath.size());
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progress.pushCropedValues ((float)i/(float)ClientCfg.DataPath.size(), (float)(i+1)/(float)ClientCfg.DataPath.size());
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CPath::addSearchPath(ClientCfg.DataPath[i], true, false, &progress);
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progress.popCropedValues ();
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}
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addPaths(progress, ClientCfg.DataPath, true);
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CPath::loadRemappedFiles("remap_files.csv");
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}
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for (uint i = 0; i < ClientCfg.DataPathNoRecurse.size(); i++)
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{
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progress.progress ((float)i/(float)ClientCfg.DataPathNoRecurse.size());
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progress.pushCropedValues ((float)i/(float)ClientCfg.DataPathNoRecurse.size(), (float)(i+1)/(float)ClientCfg.DataPathNoRecurse.size());
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CPath::addSearchPath(ClientCfg.DataPathNoRecurse[i], false, false, &progress);
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progress.popCropedValues ();
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}
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std::string defaultDirectory;
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#ifdef NL_OS_MAC
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defaultDirectory = CPath::standardizePath(getAppBundlePath() + "/Contents/Resources");
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#elif defined(NL_OS_UNIX)
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if (CFile::isDirectory(getRyzomSharePrefix())) defaultDirectory = CPath::standardizePath(getRyzomSharePrefix());
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#endif
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// add in last position, a specific possibly read only directory
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if (!defaultDirectory.empty())
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{
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for (uint i = 0; i < ClientCfg.DataPath.size(); i++)
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{
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// don't prepend default directory if path is absolute
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if (!ClientCfg.DataPath[i].empty() && ClientCfg.DataPath[i][0] != '/')
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{
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progress.progress ((float)i/(float)ClientCfg.DataPath.size());
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progress.pushCropedValues ((float)i/(float)ClientCfg.DataPath.size(), (float)(i+1)/(float)ClientCfg.DataPath.size());
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CPath::addSearchPath(defaultDirectory + ClientCfg.DataPath[i], true, false, &progress);
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progress.popCropedValues ();
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}
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}
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}
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addPaths(progress, ClientCfg.DataPathNoRecurse, false);
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}
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void addPreDataPaths(NLMISC::IProgressCallback &progress)
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@ -681,43 +697,9 @@ void addPreDataPaths(NLMISC::IProgressCallback &progress)
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H_AUTO(InitRZAddSearchPaths);
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for (uint i = 0; i < ClientCfg.PreDataPath.size(); i++)
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{
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progress.progress ((float)i/(float)ClientCfg.PreDataPath.size());
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progress.pushCropedValues ((float)i/(float)ClientCfg.PreDataPath.size(), (float)(i+1)/(float)ClientCfg.PreDataPath.size());
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CPath::addSearchPath(ClientCfg.PreDataPath[i], true, false, &progress);
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progress.popCropedValues ();
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}
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addPaths(progress, ClientCfg.PreDataPath, true);
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//nlinfo ("PROFILE: %d seconds for Add search paths Predata", (uint32)(ryzomGetLocalTime ()-initPaths)/1000);
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std::string defaultDirectory;
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#ifdef NL_OS_MAC
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defaultDirectory = CPath::standardizePath(getAppBundlePath() + "/Contents/Resources");
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#elif defined(NL_OS_UNIX)
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if (CFile::isDirectory(getRyzomSharePrefix())) defaultDirectory = CPath::standardizePath(getRyzomSharePrefix());
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#endif
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// add in last position, a specific possibly read only directory
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if (!defaultDirectory.empty())
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{
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for (uint i = 0; i < ClientCfg.PreDataPath.size(); i++)
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{
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// don't prepend default directory if path is absolute
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if (!ClientCfg.PreDataPath[i].empty() && ClientCfg.PreDataPath[i][0] != '/')
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{
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progress.progress ((float)i/(float)ClientCfg.PreDataPath.size());
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progress.pushCropedValues ((float)i/(float)ClientCfg.PreDataPath.size(), (float)(i+1)/(float)ClientCfg.PreDataPath.size());
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CPath::addSearchPath(defaultDirectory + ClientCfg.PreDataPath[i], true, false, &progress);
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progress.popCropedValues ();
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}
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}
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}
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}
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static void addPackedSheetUpdatePaths(NLMISC::IProgressCallback &progress)
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@ -726,7 +708,7 @@ static void addPackedSheetUpdatePaths(NLMISC::IProgressCallback &progress)
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{
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progress.progress((float)i/(float)ClientCfg.UpdatePackedSheetPath.size());
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progress.pushCropedValues ((float)i/(float)ClientCfg.UpdatePackedSheetPath.size(), (float)(i+1)/(float)ClientCfg.UpdatePackedSheetPath.size());
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CPath::addSearchPath(ClientCfg.UpdatePackedSheetPath[i], true, false, &progress);
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CPath::addSearchPath(NLMISC::expandEnvironmentVariables(ClientCfg.UpdatePackedSheetPath[i]), true, false, &progress);
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progress.popCropedValues();
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}
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}
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