Changed: Try different alternative paths for game folders

This commit is contained in:
kervala 2016-01-13 19:52:58 +01:00
parent 9ab71b6c27
commit 2a3e173488

View file

@ -616,6 +616,63 @@ void initStereoDisplayDevice()
IStereoDisplay::releaseUnusedLibraries();
}
static void addPaths(IProgressCallback &progress, const std::vector<std::string> &paths, bool recurse)
{
// all prefixes for paths
std::vector<std::string> directoryPrefixes;
// current directory has priority everywhere
directoryPrefixes.push_back("");
#if defined(NL_OS_WINDOWS)
char path[MAX_PATH];
GetModuleFileNameA(GetModuleHandleA(NULL), path, MAX_PATH);
// check in same directory as executable
directoryPrefixes.push_back(CPath::standardizePath(CFile::getPath(path)));
#elif defined(NL_OS_MAC)
// check in bundle (Installer)
directoryPrefixes.push_back(CPath::standardizePath(getAppBundlePath() + "/Contents/Resources"));
// check in same directory as bundle (Steam)
directoryPrefixes.push_back(CPath::standardizePath(getAppBundlePath());
#elif defined(NL_OS_UNIX)
if (CFile::isDirectory(getRyzomSharePrefix())) directoryPrefixes.push_back(CPath::standardizePath(getRyzomSharePrefix()));
#endif
float total = (float)(directoryPrefixes.size() * paths.size());
float current = 0.f, next = 0.f;
for (uint j = 0; j < directoryPrefixes.size(); j++)
{
std::string directoryPrefix = directoryPrefixes[j];
for (uint i = 0; i < paths.size(); i++)
{
std::string directory = NLMISC::expandEnvironmentVariables(paths[i]);
// only prepend default directory if path is relative
if (!directory.empty() && !directoryPrefix.empty() && !CPath::isAbsolutePath(directory))
{
directory = directoryPrefix + directory;
}
// update next progress value
next += 1.f;
progress.progress (current/total);
progress.pushCropedValues (current/total, next/total);
// next is current value
current = next;
CPath::addSearchPath(directory, recurse, false, &progress);
progress.popCropedValues ();
}
}
}
void addSearchPaths(IProgressCallback &progress)
{
// Add search path of UI addon. Allow only a subset of files.
@ -625,54 +682,13 @@ void addSearchPaths(IProgressCallback &progress)
// Add Standard search paths
{
H_AUTO(InitRZAddSearchPath2)
for (uint i = 0; i < ClientCfg.DataPath.size(); i++)
{
progress.progress ((float)i/(float)ClientCfg.DataPath.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.DataPath.size(), (float)(i+1)/(float)ClientCfg.DataPath.size());
CPath::addSearchPath(ClientCfg.DataPath[i], true, false, &progress);
progress.popCropedValues ();
}
addPaths(progress, ClientCfg.DataPath, true);
CPath::loadRemappedFiles("remap_files.csv");
}
for (uint i = 0; i < ClientCfg.DataPathNoRecurse.size(); i++)
{
progress.progress ((float)i/(float)ClientCfg.DataPathNoRecurse.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.DataPathNoRecurse.size(), (float)(i+1)/(float)ClientCfg.DataPathNoRecurse.size());
CPath::addSearchPath(ClientCfg.DataPathNoRecurse[i], false, false, &progress);
progress.popCropedValues ();
}
std::string defaultDirectory;
#ifdef NL_OS_MAC
defaultDirectory = CPath::standardizePath(getAppBundlePath() + "/Contents/Resources");
#elif defined(NL_OS_UNIX)
if (CFile::isDirectory(getRyzomSharePrefix())) defaultDirectory = CPath::standardizePath(getRyzomSharePrefix());
#endif
// add in last position, a specific possibly read only directory
if (!defaultDirectory.empty())
{
for (uint i = 0; i < ClientCfg.DataPath.size(); i++)
{
// don't prepend default directory if path is absolute
if (!ClientCfg.DataPath[i].empty() && ClientCfg.DataPath[i][0] != '/')
{
progress.progress ((float)i/(float)ClientCfg.DataPath.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.DataPath.size(), (float)(i+1)/(float)ClientCfg.DataPath.size());
CPath::addSearchPath(defaultDirectory + ClientCfg.DataPath[i], true, false, &progress);
progress.popCropedValues ();
}
}
}
addPaths(progress, ClientCfg.DataPathNoRecurse, false);
}
void addPreDataPaths(NLMISC::IProgressCallback &progress)
@ -681,43 +697,9 @@ void addPreDataPaths(NLMISC::IProgressCallback &progress)
H_AUTO(InitRZAddSearchPaths);
for (uint i = 0; i < ClientCfg.PreDataPath.size(); i++)
{
progress.progress ((float)i/(float)ClientCfg.PreDataPath.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.PreDataPath.size(), (float)(i+1)/(float)ClientCfg.PreDataPath.size());
CPath::addSearchPath(ClientCfg.PreDataPath[i], true, false, &progress);
progress.popCropedValues ();
}
addPaths(progress, ClientCfg.PreDataPath, true);
//nlinfo ("PROFILE: %d seconds for Add search paths Predata", (uint32)(ryzomGetLocalTime ()-initPaths)/1000);
std::string defaultDirectory;
#ifdef NL_OS_MAC
defaultDirectory = CPath::standardizePath(getAppBundlePath() + "/Contents/Resources");
#elif defined(NL_OS_UNIX)
if (CFile::isDirectory(getRyzomSharePrefix())) defaultDirectory = CPath::standardizePath(getRyzomSharePrefix());
#endif
// add in last position, a specific possibly read only directory
if (!defaultDirectory.empty())
{
for (uint i = 0; i < ClientCfg.PreDataPath.size(); i++)
{
// don't prepend default directory if path is absolute
if (!ClientCfg.PreDataPath[i].empty() && ClientCfg.PreDataPath[i][0] != '/')
{
progress.progress ((float)i/(float)ClientCfg.PreDataPath.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.PreDataPath.size(), (float)(i+1)/(float)ClientCfg.PreDataPath.size());
CPath::addSearchPath(defaultDirectory + ClientCfg.PreDataPath[i], true, false, &progress);
progress.popCropedValues ();
}
}
}
}
static void addPackedSheetUpdatePaths(NLMISC::IProgressCallback &progress)
@ -726,7 +708,7 @@ static void addPackedSheetUpdatePaths(NLMISC::IProgressCallback &progress)
{
progress.progress((float)i/(float)ClientCfg.UpdatePackedSheetPath.size());
progress.pushCropedValues ((float)i/(float)ClientCfg.UpdatePackedSheetPath.size(), (float)(i+1)/(float)ClientCfg.UpdatePackedSheetPath.size());
CPath::addSearchPath(ClientCfg.UpdatePackedSheetPath[i], true, false, &progress);
CPath::addSearchPath(NLMISC::expandEnvironmentVariables(ClientCfg.UpdatePackedSheetPath[i]), true, false, &progress);
progress.popCropedValues();
}
}