Added: item sheets scroll properties

execute lua code, open webig and set menu label

--HG--
branch : develop
This commit is contained in:
Inky 2019-04-30 16:59:15 +03:00
parent 30fb50d0db
commit 2c92ec7909
2 changed files with 16 additions and 1 deletions

View file

@ -367,6 +367,11 @@ void CItemSheet::build(const NLGEORGES::UFormElm &item)
if (!val.empty())
CraftPlan = CSheetId(val);
// commands and menu label
TRANSLATE_VAL( Scroll.LuaCommand, "basics.Scroll.LuaCommand" );
TRANSLATE_VAL( Scroll.WebCommand, "basics.Scroll.WebCommand" );
TRANSLATE_VAL( Scroll.Label, "basics.Scroll.Label" );
// Special according to Family;
switch(Family)
{
@ -658,6 +663,9 @@ void CItemSheet::serial(NLMISC::IStream &f)
// **** Serial Help Infos
f.serialEnum(ItemOrigin);
// item commands
f.serial(Scroll);
// Different Serial according to family
switch(Family)
{
@ -697,8 +705,9 @@ void CItemSheet::serial(NLMISC::IStream &f)
case ITEMFAMILY::TELEPORT:
f.serial(Teleport);
break;
// keep for readability
case ITEMFAMILY::SCROLL:
f.serial(Scroll);
//f.serial(Scroll);
break;
case ITEMFAMILY::CONSUMABLE:
f.serial(Consumable);

View file

@ -255,10 +255,16 @@ public:
struct CScroll
{
std::string Texture;
std::string LuaCommand;
std::string WebCommand;
std::string Label;
void serial(NLMISC::IStream &f)
{
f.serial(Texture);
f.serial(LuaCommand);
f.serial(WebCommand);
f.serial(Label);
}
};