Added: item sheets scroll properties
execute lua code, open webig and set menu label --HG-- branch : develop
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30fb50d0db
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2c92ec7909
2 changed files with 16 additions and 1 deletions
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@ -367,6 +367,11 @@ void CItemSheet::build(const NLGEORGES::UFormElm &item)
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if (!val.empty())
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CraftPlan = CSheetId(val);
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// commands and menu label
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TRANSLATE_VAL( Scroll.LuaCommand, "basics.Scroll.LuaCommand" );
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TRANSLATE_VAL( Scroll.WebCommand, "basics.Scroll.WebCommand" );
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TRANSLATE_VAL( Scroll.Label, "basics.Scroll.Label" );
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// Special according to Family;
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switch(Family)
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{
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@ -658,6 +663,9 @@ void CItemSheet::serial(NLMISC::IStream &f)
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// **** Serial Help Infos
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f.serialEnum(ItemOrigin);
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// item commands
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f.serial(Scroll);
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// Different Serial according to family
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switch(Family)
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{
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@ -697,8 +705,9 @@ void CItemSheet::serial(NLMISC::IStream &f)
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case ITEMFAMILY::TELEPORT:
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f.serial(Teleport);
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break;
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// keep for readability
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case ITEMFAMILY::SCROLL:
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f.serial(Scroll);
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//f.serial(Scroll);
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break;
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case ITEMFAMILY::CONSUMABLE:
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f.serial(Consumable);
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@ -255,10 +255,16 @@ public:
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struct CScroll
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{
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std::string Texture;
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std::string LuaCommand;
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std::string WebCommand;
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std::string Label;
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void serial(NLMISC::IStream &f)
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{
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f.serial(Texture);
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f.serial(LuaCommand);
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f.serial(WebCommand);
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f.serial(Label);
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}
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};
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