Changed: #1304: Parsing the "guild" parameter for the actions that need it.
--HG-- branch : gsoc2011-guildmissions
This commit is contained in:
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185603b5e6
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2d1ce64c38
1 changed files with 72 additions and 10 deletions
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@ -511,9 +511,9 @@ class CMissionActionRecvItem : public IMissionAction
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{
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{
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_SourceLine = line;
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_SourceLine = line;
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bool ret = true;
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bool ret = true;
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if ( script.size() != 2 && script.size() != 3 )
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if ( script.size() != 2 && script.size() != 3 && script.size() != 4)
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{
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{
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MISLOGSYNTAXERROR("<item> [<quantity>] [<quality>][:npc_name][:group]");
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MISLOGSYNTAXERROR("<item> [<quantity>] [<quality>][:npc_name][:group][:guild]");
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return false;
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return false;
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}
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}
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vector<string> args;
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vector<string> args;
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@ -569,6 +569,17 @@ class CMissionActionRecvItem : public IMissionAction
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_Group = true;
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_Group = true;
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}
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}
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// We check for the guild option
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_Guild = false;
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for (std::vector< std::string >::const_iterator it = script.begin(); it != script.end(); ++it)
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{
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if (CMissionParser::getNoBlankString(*it) == "guild")
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{
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_Guild = true;
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break;
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}
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}
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if ( _Quantity == 0 )
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if ( _Quantity == 0 )
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{
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{
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@ -760,6 +771,7 @@ class CMissionActionRecvItem : public IMissionAction
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uint16 _Quantity;
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uint16 _Quantity;
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CSheetId _SheetId;
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CSheetId _SheetId;
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bool _Group;
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bool _Group;
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bool _Guild;
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MISSION_ACTION_GETNEWPTR(CMissionActionRecvItem)
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MISSION_ACTION_GETNEWPTR(CMissionActionRecvItem)
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};
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};
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@ -772,9 +784,9 @@ class CMissionActionRecvNamedItem : public IMissionAction
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bool buildAction ( uint32 line, const std::vector< std::string > & script, CMissionGlobalParsingData & globalData, CMissionSpecificParsingData & missionData)
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bool buildAction ( uint32 line, const std::vector< std::string > & script, CMissionGlobalParsingData & globalData, CMissionSpecificParsingData & missionData)
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{
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{
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_SourceLine = line;
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_SourceLine = line;
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if ( script.size() != 2 && script.size() != 3 )
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if ( script.size() != 2 && script.size() != 3 && script.size() != 4)
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{
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{
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MISLOGSYNTAXERROR("<named_item> [<quantity>] [:group]");
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MISLOGSYNTAXERROR("<named_item> [<quantity>] [:group] [:guild]");
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return false;
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return false;
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}
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}
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vector<string> args;
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vector<string> args;
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@ -813,6 +825,17 @@ class CMissionActionRecvNamedItem : public IMissionAction
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_Group = true;
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_Group = true;
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}
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}
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// We check for the guild option
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_Guild = false;
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for (std::vector< std::string >::const_iterator it = script.begin(); it != script.end(); ++it)
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{
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if (CMissionParser::getNoBlankString(*it) == "guild")
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{
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_Guild = true;
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break;
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}
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}
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if ( _Quantity == 0 )
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if ( _Quantity == 0 )
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{
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{
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MISLOGERROR("quantity = 0");
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MISLOGERROR("quantity = 0");
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@ -945,6 +968,7 @@ class CMissionActionRecvNamedItem : public IMissionAction
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std::string _NamedItem;
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std::string _NamedItem;
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uint16 _Quantity;
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uint16 _Quantity;
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bool _Group;
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bool _Group;
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bool _Guild;
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MISSION_ACTION_GETNEWPTR(CMissionActionRecvNamedItem)
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MISSION_ACTION_GETNEWPTR(CMissionActionRecvNamedItem)
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};
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};
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@ -1043,9 +1067,9 @@ class CMissionActionDestroyItem :
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{
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{
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// Parse the line
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// Parse the line
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_SourceLine = line;
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_SourceLine = line;
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if ( script.size() != 2 && script.size() != 3)
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if ( script.size() != 2 && script.size() != 3 && script.size() != 4)
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{
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{
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MISLOGSYNTAXERROR("<item> [<quantity>] [<quality>]:[npc_name]");
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MISLOGSYNTAXERROR("<item> [<quantity>] [<quality>]:[npc_name] [:guild]");
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return false;
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return false;
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}
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}
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@ -1060,6 +1084,17 @@ class CMissionActionDestroyItem :
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ret= false;
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ret= false;
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}
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}
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// We check for the guild option
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_Guild = false;
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for (std::vector< std::string >::const_iterator it = script.begin(); it != script.end(); ++it)
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{
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if (CMissionParser::getNoBlankString(*it) == "guild")
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{
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_Guild = true;
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break;
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}
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}
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return ret;
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return ret;
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}
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}
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@ -1104,6 +1139,7 @@ class CMissionActionDestroyItem :
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}
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}
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};
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};
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TAIAlias _Npc;
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TAIAlias _Npc;
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bool _Guild;
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MISSION_ACTION_GETNEWPTR(CMissionActionDestroyItem)
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MISSION_ACTION_GETNEWPTR(CMissionActionDestroyItem)
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};
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};
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@ -1607,9 +1643,9 @@ class CMissionActionRecvMoney : public IMissionAction
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{
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{
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bool ret = true;
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bool ret = true;
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_SourceLine = line;
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_SourceLine = line;
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if ( script.size() != 2 )
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if ( script.size() != 2 && script.size() != 3)
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{
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{
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MISLOGSYNTAXERROR("<money> OR <item><quality><factor> *[;<item><quality><factor>]");
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MISLOGSYNTAXERROR("<money> [: guild] OR <item><quality><factor> *[;<item><quality><factor>]");
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return false;
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return false;
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}
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}
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@ -1637,6 +1673,18 @@ class CMissionActionRecvMoney : public IMissionAction
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ret = false;
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ret = false;
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}
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}
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}
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}
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// We check for the guild option
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_Guild = false;
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for (std::vector< std::string >::const_iterator it = script.begin(); it != script.end(); ++it)
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{
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if (CMissionParser::getNoBlankString(*it) == "guild")
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{
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_Guild = true;
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break;
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}
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}
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return ret;
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return ret;
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}
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}
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@ -1663,6 +1711,7 @@ class CMissionActionRecvMoney : public IMissionAction
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}
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}
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};
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};
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uint _Amount;
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uint _Amount;
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bool _Guild;
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MISSION_ACTION_GETNEWPTR(CMissionActionRecvMoney)
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MISSION_ACTION_GETNEWPTR(CMissionActionRecvMoney)
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};
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};
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@ -1675,9 +1724,9 @@ class CMissionActionRecvFame : public IMissionAction
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bool buildAction ( uint32 line, const std::vector< std::string > & script, CMissionGlobalParsingData & globalData, CMissionSpecificParsingData & missionData)
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bool buildAction ( uint32 line, const std::vector< std::string > & script, CMissionGlobalParsingData & globalData, CMissionSpecificParsingData & missionData)
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{
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{
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_SourceLine = line;
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_SourceLine = line;
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if ( script.size() != 2 )
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if ( script.size() != 2 && script.size() != 3)
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{
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{
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MISLOGSYNTAXERROR("<faction> <value>");
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MISLOGSYNTAXERROR("<faction> <value> [:guild]");
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return false;
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return false;
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}
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}
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vector<string> args;
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vector<string> args;
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@ -1700,6 +1749,18 @@ class CMissionActionRecvFame : public IMissionAction
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MISLOGERROR("fame = 0");
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MISLOGERROR("fame = 0");
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return false;
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return false;
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}
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}
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// We check for the guild option
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_Guild = false;
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for (std::vector< std::string >::const_iterator it = script.begin(); it != script.end(); ++it)
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{
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if (CMissionParser::getNoBlankString(*it) == "guild")
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{
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_Guild = true;
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break;
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}
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}
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return true;
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return true;
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}
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}
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@ -1722,6 +1783,7 @@ class CMissionActionRecvFame : public IMissionAction
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};
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};
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uint32 _Faction;
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uint32 _Faction;
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sint32 _Value;
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sint32 _Value;
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bool _Guild;
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MISSION_ACTION_GETNEWPTR(CMissionActionRecvFame)
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MISSION_ACTION_GETNEWPTR(CMissionActionRecvFame)
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};
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};
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