Changed: edit force_camera_fp command

--HG--
branch : compatibility-develop
This commit is contained in:
Riasan 2017-05-23 19:38:26 +02:00
parent 6fb823a9be
commit 2dbcb978a4
2 changed files with 7 additions and 4 deletions

View file

@ -226,7 +226,7 @@ class CAHToggleCamera : public IActionHandler
REGISTER_ACTION_HANDLER (CAHToggleCamera, "toggle_camera");
// ------------------------------------------------------------------------------------------------
class CAHToggleForceFP : public IActionHandler
class CAHTForceFP : public IActionHandler
{
virtual void execute (CCtrlBase * /* pCaller */, const string &/* Params */)
{
@ -234,7 +234,7 @@ class CAHToggleForceFP : public IActionHandler
UserEntity->forceCamareaFirstPerson();
}
};
REGISTER_ACTION_HANDLER (CAHToggleForceFP, "force_camera_fp");
REGISTER_ACTION_HANDLER (CAHTForceFP, "force_camera_fp");
// ------------------------------------------------------------------------------------------------
class CAHToggleNames : public IActionHandler

View file

@ -3225,8 +3225,11 @@ void CUserEntity::forceCamareaFirstPerson()
// Only if not inside a building.
if(!UserEntity->forceIndoorFPV())
{
//Enter the 1st Person View Mode
UserEntity->viewMode(CUserEntity::FirstPV);
if (UserEntity->viewMode() != CUserEntity::FirstPV)
{
//Enter the 1st Person View Mode
UserEntity->viewMode(CUserEntity::FirstPV);
}
}
}// forceCamareaFirstPerson //