From 2dd0bed9d99f66f04b261a7bdbf98f5b30f5c6f5 Mon Sep 17 00:00:00 2001 From: kervala Date: Fri, 1 Feb 2013 21:58:05 +0100 Subject: [PATCH] Changed: Use OpenGL by default with an ATI card and without a warning dialog --- code/ryzom/client/src/init.cpp | 38 +--------------------------------- 1 file changed, 1 insertion(+), 37 deletions(-) diff --git a/code/ryzom/client/src/init.cpp b/code/ryzom/client/src/init.cpp index f8ea4aa04..0b6a9cf42 100644 --- a/code/ryzom/client/src/init.cpp +++ b/code/ryzom/client/src/init.cpp @@ -533,31 +533,6 @@ void checkDriverVersion() nlwarning ("Can't check video driver version"); } -void checkNoATIOpenGL() -{ - string deviceName; - uint64 driverVersion; - if (CSystemInfo::getVideoInfo (deviceName, driverVersion)) - { - string lwr = deviceName; - strlwr(lwr); - if (lwr.find (ATI_RECOMMANDED_DRIVERS_STRING_TEST)!=string::npos && ClientCfg.Driver3D==CClientConfig::OpenGL) - { - // special case for radeon 7500 or less : doesn't issue message since doesn't work with Direct3D for now - if (!(strstr(lwr.c_str() , "radeon 7000") || strstr(lwr.c_str() , "radeon 7200") || strstr(lwr.c_str() , "radeon 7500"))) - { - ucstring message= CI18N::get("uiUseATID3D"); - if (ClientQuestion (message)) - { - ClientCfg.Driver3D= CClientConfig::DrvAuto; - ClientCfg.writeString("Driver3D", "Auto"); - ClientCfg.ConfigFile.save(); - } - } - } - } -} - void checkDriverDepth () { // Check desktop is in 32 bit else no window mode allowed. @@ -815,8 +790,6 @@ void prelogInit() // Check driver version checkDriverVersion(); - // Check ATI not in OpenGL - checkNoATIOpenGL(); // Create the driver (most important part of the client). nmsg = "Creating 3d driver..."; ProgressBar.newMessage ( ClientCfg.buildLoadingString(nmsg) ); @@ -831,21 +804,12 @@ void prelogInit() switch(ClientCfg.Driver3D) { - case CClientConfig::DrvAuto: #ifdef NL_OS_WINDOWS - { - // Fallback to D3D for card other than nVidia - std::string deviceName; - uint64 drvVersion; - CSystemInfo::getVideoInfo(deviceName, drvVersion); - strlwr(deviceName); - driver = strstr(deviceName.c_str(), NVIDIA_RECOMMANDED_DRIVERS_STRING_TEST) == NULL ? UDriver::Direct3d:UDriver::OpenGl; - } - break; case CClientConfig::Direct3D: driver = UDriver::Direct3d; break; #endif // NL_OS_WINDOWS + case CClientConfig::DrvAuto: case CClientConfig::OpenGL: driver = UDriver::OpenGl; break;