Fix a compile error
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parent
79007de086
commit
34553ca2db
11 changed files with 33 additions and 33 deletions
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@ -320,7 +320,7 @@ void CCDBSynchronised::writeInitInProgressIntoUIDB()
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if (pIM)
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{
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NLMISC::CCDBNodeLeaf *node = m_CDBInitInProgressDB ? (&*m_CDBInitInProgressDB)
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: (m_CDBInitInProgressDB = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:CDB_INIT_IN_PROGRESS"));
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: &*(m_CDBInitInProgressDB = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:CDB_INIT_IN_PROGRESS"));
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node->setValueBool(_InitInProgress);
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}
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else
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@ -275,7 +275,7 @@ void checkUnderCursor()
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// If the mouse is over the player make the player transparent
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CCDBNodeLeaf *pNL = s_UserCharFade ? &*s_UserCharFade
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: (s_UserCharFade = NLGUI::CDBManager::getInstance()->getDbProp("UI:SAVE:USER_CHAR_FADE", false));
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: &*(s_UserCharFade = NLGUI::CDBManager::getInstance()->getDbProp("UI:SAVE:USER_CHAR_FADE", false));
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if ((pNL != NULL) && (pNL->getValue32() == 1) && UserEntity->selectable())
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{
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// If the nearest entity is the player, hide!
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@ -3043,7 +3043,7 @@ void CEntityCL::updateVisiblePostPos(const NLMISC::TTime &/* currentTimeInMs */,
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bool bShowReticle = true;
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CCDBNodeLeaf *node = (CCDBNodeLeaf *)_ShowReticleLeaf ? &*_ShowReticleLeaf
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: (_ShowReticleLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:SAVE:SHOW_RETICLE", false));
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: &*(_ShowReticleLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:SAVE:SHOW_RETICLE", false));
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if (node)
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{
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@ -54,22 +54,22 @@ class CConfigSaveInsceneDB
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{
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public:
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void setPrefix(const std::string &prefix) { _DBPrefix = prefix; }
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inline NLMISC::CCDBNodeLeaf *getGuildSymbol() { return _GuildSymbol ? (&*_GuildSymbol) : (_GuildSymbol = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "GUILD_SYMBOL")); }
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inline NLMISC::CCDBNodeLeaf *getName() { return _Name ? (&*_Name) : (_Name = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "NAME")); }
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inline NLMISC::CCDBNodeLeaf *getTitle() { return _Title ? (&*_Title) : (_Title = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "TITLE")); }
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inline NLMISC::CCDBNodeLeaf *getRPTags() { return _RPTags ? (&*_RPTags) : (_RPTags = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "RPTAGS")); }
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inline NLMISC::CCDBNodeLeaf *getGuildName() { return _GuildName ? (&*_GuildName) : (_GuildName = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "GUILD_NAME")); }
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inline NLMISC::CCDBNodeLeaf *getHP() { return _HP ? (&*_HP) : (_HP = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "HP")); }
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inline NLMISC::CCDBNodeLeaf *getSta() { return _Sta ? (&*_Sta) : (_Sta = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "STA")); }
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inline NLMISC::CCDBNodeLeaf *getSap() { return _Sap ? (&*_Sap) : (_Sap = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "SAP")); }
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inline NLMISC::CCDBNodeLeaf *getFocus() { return _Focus ? (&*_Focus) : (_Focus = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "FOCUS")); }
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inline NLMISC::CCDBNodeLeaf *getAction() { return _Action ? (&*_Action) : (_Action = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "ACTION")); }
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inline NLMISC::CCDBNodeLeaf *getMessages() { return _Messages ? (&*_Messages) : (_Messages = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "MESSAGES")); }
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inline NLMISC::CCDBNodeLeaf *getPvPLogo() { return _PvPLogo ? (&*_PvPLogo) : (_PvPLogo = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "PVP_LOGO")); }
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inline NLMISC::CCDBNodeLeaf *getNPCName() { return _NPCName ? (&*_NPCName) : (_NPCName = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "NPCNAME")); }
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inline NLMISC::CCDBNodeLeaf *getNPCTitle() { return _NPCTitle ? (&*_NPCTitle) : (_NPCTitle = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "NPCTITLE")); }
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inline NLMISC::CCDBNodeLeaf *getMissionIcon() { return _MissionIcon ? (&*_MissionIcon) : (_MissionIcon = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "MISSION_ICON")); }
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inline NLMISC::CCDBNodeLeaf *getMiniMissionIcon() { return _MiniMissionIcon ? (&*_MiniMissionIcon) : (_MiniMissionIcon = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "MINI_MISSION_ICON")); }
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inline NLMISC::CCDBNodeLeaf *getGuildSymbol() { return _GuildSymbol ? (&*_GuildSymbol) : &*(_GuildSymbol = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "GUILD_SYMBOL")); }
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inline NLMISC::CCDBNodeLeaf *getName() { return _Name ? (&*_Name) : &*(_Name = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "NAME")); }
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inline NLMISC::CCDBNodeLeaf *getTitle() { return _Title ? (&*_Title) : &*(_Title = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "TITLE")); }
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inline NLMISC::CCDBNodeLeaf *getRPTags() { return _RPTags ? (&*_RPTags) : &*(_RPTags = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "RPTAGS")); }
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inline NLMISC::CCDBNodeLeaf *getGuildName() { return _GuildName ? (&*_GuildName) : &*(_GuildName = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "GUILD_NAME")); }
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inline NLMISC::CCDBNodeLeaf *getHP() { return _HP ? (&*_HP) : &*(_HP = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "HP")); }
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inline NLMISC::CCDBNodeLeaf *getSta() { return _Sta ? (&*_Sta) : &*(_Sta = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "STA")); }
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inline NLMISC::CCDBNodeLeaf *getSap() { return _Sap ? (&*_Sap) : &*(_Sap = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "SAP")); }
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inline NLMISC::CCDBNodeLeaf *getFocus() { return _Focus ? (&*_Focus) : &*(_Focus = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "FOCUS")); }
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inline NLMISC::CCDBNodeLeaf *getAction() { return _Action ? (&*_Action) : &*(_Action = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "ACTION")); }
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inline NLMISC::CCDBNodeLeaf *getMessages() { return _Messages ? (&*_Messages) : &*(_Messages = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "MESSAGES")); }
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inline NLMISC::CCDBNodeLeaf *getPvPLogo() { return _PvPLogo ? (&*_PvPLogo) : &*(_PvPLogo = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "PVP_LOGO")); }
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inline NLMISC::CCDBNodeLeaf *getNPCName() { return _NPCName ? (&*_NPCName) : &*(_NPCName = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "NPCNAME")); }
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inline NLMISC::CCDBNodeLeaf *getNPCTitle() { return _NPCTitle ? (&*_NPCTitle) : &*(_NPCTitle = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "NPCTITLE")); }
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inline NLMISC::CCDBNodeLeaf *getMissionIcon() { return _MissionIcon ? (&*_MissionIcon) : &*(_MissionIcon = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "MISSION_ICON")); }
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inline NLMISC::CCDBNodeLeaf *getMiniMissionIcon() { return _MiniMissionIcon ? &*(&*_MiniMissionIcon) : (_MiniMissionIcon = NLGUI::CDBManager::getInstance()->getDbProp(_DBPrefix + "MINI_MISSION_ICON")); }
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private:
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std::string _DBPrefix;
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NLMISC::CRefPtr<NLMISC::CCDBNodeLeaf> _GuildSymbol;
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@ -1983,7 +1983,7 @@ void CInterfaceManager::drawViews(NL3D::UCamera camera)
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for (uint i=0; i<CHARACTERISTICS::NUM_CHARACTERISTICS; ++i)
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{
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NLMISC::CCDBNodeLeaf *node = _CurrentPlayerCharacLeaf[i] ? &*_CurrentPlayerCharacLeaf[i]
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: (_CurrentPlayerCharacLeaf[i] = NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:CHARACTER_INFO:CHARACTERISTICS%d:VALUE", i), false));
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: &*(_CurrentPlayerCharacLeaf[i] = NLGUI::CDBManager::getInstance()->getDbProp(toString("SERVER:CHARACTER_INFO:CHARACTERISTICS%d:VALUE", i), false));
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_CurrentPlayerCharac[i] = node ? node->getValue32() : 0;
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}
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@ -1125,7 +1125,7 @@ void CSPhraseManager::buildPhraseDesc(ucstring &text, const CSPhraseCom &phrase,
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// get the current action malus (0-100)
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uint32 totalActionMalus= 0;
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CCDBNodeLeaf *actMalus = (CCDBNodeLeaf *)_TotalMalusEquipLeaf ? &*_TotalMalusEquipLeaf
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: (_TotalMalusEquipLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:TOTAL_MALUS_EQUIP", false));
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: &*(_TotalMalusEquipLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:TOTAL_MALUS_EQUIP", false));
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// root brick must not be Power or aura, because Action malus don't apply to them
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// (ie leave 0 ActionMalus for Aura or Powers
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@ -2299,8 +2299,8 @@ bool mainLoop()
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deltaTime = smoothFPS.getSmoothValue ();
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if (deltaTime > 0.0)
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{
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CCDBNodeLeaf *pNL = (CCDBNodeLeaf *)s_FpsLeaf ? &*s_FpsLeaf
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: (s_FpsLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:FPS"));
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CCDBNodeLeaf *pNL = s_FpsLeaf ? &*s_FpsLeaf
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: &*(s_FpsLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:FPS"));
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pNL->setValue64((sint64)(1.f/deltaTime));
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}
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}
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@ -2806,7 +2806,7 @@ bool mainLoop()
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// Put here things you have to send to the server only once per tick like user position.
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// UPDATE COMPASS
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NLMISC::CCDBNodeLeaf *node = s_UiDirectionLeaf ? (&*s_UiDirectionLeaf)
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: (s_UiDirectionLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:DIRECTION"));
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: &*(s_UiDirectionLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:DIRECTION"));
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CInterfaceProperty prop;
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prop.setNodePtr(node);
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if(CompassMode == 1)
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@ -295,7 +295,7 @@ void CUserControls::update()
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View.updateCameraCollision();
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NLMISC::CCDBNodeLeaf *node = _UiVarMkMoveDB ? &*_UiVarMkMoveDB
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: (_UiVarMkMoveDB = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:MK_MOVE"));
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: &*(_UiVarMkMoveDB = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:MK_MOVE"));
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node->setValue32(autowalkState());
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}// update //
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@ -3862,27 +3862,27 @@ bool CNetManager::update()
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if (im)
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{
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CCDBNodeLeaf *node = m_PingLeaf ? &*m_PingLeaf
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: (m_PingLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:PING", false));
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: &*(m_PingLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:PING", false));
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if (node)
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node->setValue32(getPing());
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node = m_UploadLeaf ? &*m_UploadLeaf
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: (m_UploadLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:UPLOAD", false));
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: &*(m_UploadLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:UPLOAD", false));
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if (node)
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node->setValue32((sint32)(getMeanUpload()*1024.f/8.f));
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node = m_DownloadLeaf ? &*m_DownloadLeaf
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: (m_DownloadLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:DOWNLOAD", false));
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: &*(m_DownloadLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:DOWNLOAD", false));
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if (node)
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node->setValue32((sint32)(getMeanDownload()*1024.f/8.f));
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node = m_PacketLostLeaf ? &* m_PacketLostLeaf
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: (m_PacketLostLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:PACKETLOST", false));
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: &*(m_PacketLostLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:PACKETLOST", false));
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if (node)
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node->setValue32((sint32)getMeanPacketLoss());
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node = m_ServerStateLeaf ? &*m_ServerStateLeaf
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: (m_ServerStateLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:SERVERSTATE", false));
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: &*(m_ServerStateLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:SERVERSTATE", false));
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if (node)
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node->setValue32((sint32)getConnectionState());
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node = m_ConnectionQualityLeaf ? &*m_ConnectionQualityLeaf
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: (m_ConnectionQualityLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:CONNECTION_QUALITY", false));
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: &*(m_ConnectionQualityLeaf = NLGUI::CDBManager::getInstance()->getDbProp("UI:VARIABLES:CONNECTION_QUALITY", false));
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if (node)
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node->setValue32((sint32)getConnectionQuality());
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}
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@ -553,7 +553,7 @@ void CTool::handleMouseOverPlayer(bool over)
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//H_AUTO(R2_CTool_handleMouseOverPlayer)
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// If the mouse is over the player make the player transparent
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CCDBNodeLeaf *pNL = _UserCharFade ? &*_UserCharFade
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: (_UserCharFade = NLGUI::CDBManager::getInstance()->getDbProp("UI:SAVE:USER_CHAR_FADE", false));
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: &*(_UserCharFade = NLGUI::CDBManager::getInstance()->getDbProp("UI:SAVE:USER_CHAR_FADE", false));
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if ((pNL != NULL) && (pNL->getValue32() == 1) && UserEntity->selectable())
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{
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// If the nearest entity is the player, hide!
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@ -200,7 +200,7 @@ static NLMISC::CRefPtr<NLMISC::CCDBNodeLeaf> s_ServerWeatherValueDB;
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static uint16 getServerWeather()
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{
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CCDBNodeLeaf *node = s_ServerWeatherValueDB ? &*s_ServerWeatherValueDB
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: (s_ServerWeatherValueDB = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:WEATHER:VALUE"));
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: &*(s_ServerWeatherValueDB = NLGUI::CDBManager::getInstance()->getDbProp("SERVER:WEATHER:VALUE"));
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if (!node) return 0;
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return (uint16) node->getValue16();
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}
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