Added checks. Yes it's horrible and needs to be refactored.
This commit is contained in:
parent
b34db5e7da
commit
3823a9a01b
6 changed files with 305 additions and 19 deletions
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@ -656,6 +656,14 @@ void TileEditorMainWindow::onTabChanged( int tab )
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m_ui->diffuseTrBT->setChecked( true );
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}
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TileModel::TNodeTileType tabToType( int tabId )
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{
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if( tabId >= TileModel::TileNodeTypeCount )
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return TileModel::TileNodeTypeCount;
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return TileModel::TNodeTileType( tabId );
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}
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void TileEditorMainWindow::onActionAddTile(int tabId)
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{
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QModelIndex idx = m_ui->tileSetLV->currentIndex();
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@ -683,10 +691,27 @@ void TileEditorMainWindow::onActionAddTile(int tabId)
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int c = n->childCount();
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TileModel::TNodeTileType type = tabToType( tabId );
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QStringListIterator itr( fileNames );
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while( itr.hasNext() )
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{
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Node *newNode = TileModel::createItemNode( c, TileModel::TileDiffuse, itr.next() );
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TileItemNode *newNode = TileModel::createItemNode( type, c, TileModel::TileDiffuse, itr.next() );
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if( newNode->hasError() )
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{
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QString error = newNode->getLastError();
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error += "\nContinue?";
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int reply = QMessageBox::question( this,
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tr( "Error adding tile" ),
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error,
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QMessageBox::Yes, QMessageBox::No );
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if( reply != QMessageBox::Yes )
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break;
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else
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continue;
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}
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n->appendRow( newNode );
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c++;
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}
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@ -22,6 +22,8 @@
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#include <nel/misc/debug.h>
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#include <nel/3d/tile_bank.h>
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Node::Node() : m_parentItem(0)
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{
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}
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@ -264,18 +266,230 @@ void TileTypeNode::reindex()
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///////////////////////////////////////////////////
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NL3D::CTile::TBitmap channelToTBitmap( TileModel::TTileChannel channel )
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{
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NL3D::CTile::TBitmap bm;
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switch( channel )
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{
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case TileModel::TileDiffuse: bm = NL3D::CTile::diffuse; break;
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case TileModel::TileAdditive: bm = NL3D::CTile::additive; break;
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case TileModel::TileAlpha: bm = NL3D::CTile::alpha; break;
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}
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return bm;
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}
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class TileItemNodePvt
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{
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public:
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bool loadImage( TileModel::TTileChannel channel, const QString &fn )
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TileItemNodePvt()
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{
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for( int i = 0; i < TileModel::TileChannelCount; i++ )
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m_borderFirst[ i ] = false;
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m_id = -1;
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}
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bool pixmapToCBGRA( QPixmap &pixmap, std::vector< NLMISC::CBGRA >& pixels )
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{
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QImage img = pixmap.toImage();
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if( img.format() != QImage::Format_ARGB32 )
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img = img.convertToFormat( QImage::Format_ARGB32 );
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if( img.format() != QImage::Format_ARGB32 )
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return false;
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int c = img.width() * img.height();
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const unsigned char *data = img.bits();
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const unsigned int *idata = reinterpret_cast< const unsigned int* >( data );
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NLMISC::CBGRA bgra;
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pixels.clear();
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int i = 0;
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while( i < c )
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{
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bgra.A = ( idata[ i ] & 0xFF000000 ) >> 24;
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bgra.R = ( idata[ i ] & 0x00FF0000 ) >> 16;
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bgra.G = ( idata[ i ] & 0x0000FF00 ) >> 8;
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bgra.B = ( idata[ i ] & 0x000000FF );
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pixels.push_back( bgra );
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i++;
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}
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return true;
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}
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int getWidthForType( TileModel::TNodeTileType type, TileModel::TTileChannel channel )
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{
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int width = -1;
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switch( type )
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{
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case TileModel::Tile128: width = 128; break;
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case TileModel::Tile256: width = 256; break;
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case TileModel::TileTransition:
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{
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if( channel != TileModel::TileAlpha )
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width = 128;
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break;
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}
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case TileModel::TileDisplacement: width = 32; break;
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}
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return width;
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}
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NL3D::CTileSet::TError checkTile( TileModel::TTileChannel channel )
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{
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if( m_type == TileModel::TileDisplacement )
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return NL3D::CTileSet::ok;
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if( channel == TileModel::TileAdditive )
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return NL3D::CTileSet::ok;
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int pixel;
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int component;
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int index;
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NL3D::CTileSet set;
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NL3D::CTile::TBitmap bm = channelToTBitmap( channel );
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NL3D::CTileSet::TError error = NL3D::CTileSet::ok;
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switch( m_type )
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{
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case TileModel::Tile128:
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error = set.checkTile128( bm, m_border[ channel ], pixel, component );
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break;
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case TileModel::Tile256:
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error = set.checkTile256( bm, m_border[ channel ], pixel, component );
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break;
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case TileModel::TileTransition:
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if( channel != TileModel::TileAlpha )
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error = set.checkTile128( bm, m_border[ channel ], pixel, component );
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else
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error = set.checkTileTransition( NL3D::CTileSet::TTransition( m_id ), bm, m_border[ channel ], index, pixel, component );
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break;
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}
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if( error == NL3D::CTileSet::ok )
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return NL3D::CTileSet::ok;
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if( error == NL3D::CTileSet::addFirstA128128 )
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return NL3D::CTileSet::addFirstA128128;
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/*
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enum TError { ok=0, topInterfaceProblem, bottomInterfaceProblem, leftInterfaceProblem,
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rightInterfaceProblem, addFirstA128128, topBottomNotTheSame, rightLeftNotTheSame,
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sizeInvalide, errorCount };
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*/
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static const char* comp[]={"Red", "Green", "Blue", "Alpha", ""};
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if( error != NL3D::CTileSet::ok )
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{
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m_lastError = "ERROR: ";
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m_lastError += NL3D::CTileSet::getErrorMessage( error );
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m_lastError += "\n";
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switch( m_type )
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{
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case TileModel::Tile128:
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case TileModel::Tile256:
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m_lastError += QString( "pixel: %1 component: %2" ).arg( pixel ).arg( comp[ component ] );
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break;
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case TileModel::TileTransition:
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if( channel != TileModel::TileAlpha )
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{
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m_lastError += QString( "pixel: %1 component: %2" ).arg( pixel ).arg( comp[ component ] );
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}
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else
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{
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if ((error==NL3D::CTileSet::topInterfaceProblem)||(error==NL3D::CTileSet::bottomInterfaceProblem)||
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(error==NL3D::CTileSet::leftInterfaceProblem)||(error==NL3D::CTileSet::rightInterfaceProblem)||
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(error==NL3D::CTileSet::topBottomNotTheSame)||(error==NL3D::CTileSet::rightLeftNotTheSame)
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||(error==NL3D::CTileSet::topInterfaceProblem))
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{
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if( index != -1 )
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{
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m_lastError += QString( "tile: %1 pixel: %2 component: %3" ).arg( index ).arg( pixel ).arg( comp[ component ] );
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}
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else
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{
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m_lastError += QString( "incompatible with a 128 tile, pixel: %1 component: %2" ).arg( pixel ).arg( comp[ component ] );
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}
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}
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}
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break;
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}
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}
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return error;
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}
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bool checkPixmap( TileModel::TTileChannel channel, QPixmap &pixmap )
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{
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int w = pixmap.width();
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int h = pixmap.height();
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if( w != h )
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{
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m_lastError = QObject::tr( "Not a square texture." );
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return false;
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}
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int width = getWidthForType( m_type, channel );
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if( width != -1 )
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{
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if( width != w )
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{
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m_lastError = QObject::tr( "Not the proper size." );
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return false;
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}
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}
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std::vector< NLMISC::CBGRA > pixels;
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pixmapToCBGRA( pixmap, pixels );
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m_border[ channel ].set( w, h, pixels );
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NL3D::CTileSet::TError error = checkTile( channel );
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if( error == NL3D::CTileSet::addFirstA128128 )
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{
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m_borderFirst[ channel ] = true;
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return true;
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}
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if( error != NL3D::CTileSet::ok )
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return false;
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return true;
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}
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bool loadImage( TileModel::TTileChannel channel, const QString &fn, bool empty = false )
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{
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QPixmap temp;
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bool b = temp.load( fn );
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if( !b )
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{
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m_lastError = QObject::tr( "Cannot open file %1" ).arg( fn );
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return false;
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}
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if( !empty )
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{
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if( !checkPixmap( channel, temp ) )
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return false;
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}
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pixmaps[ channel ] = temp;
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@ -291,19 +505,34 @@ public:
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return pixmaps[ channel ];
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}
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void setType( TileModel::TNodeTileType type ){ m_type = type; }
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void setId( int id ){ m_id = id; }
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int id() const{ return m_id; }
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QString getLastError() const{ return m_lastError; }
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bool borderFirst( TileModel::TTileChannel channel ) const{ return m_borderFirst[ channel ]; }
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private:
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QPixmap pixmaps[ TileModel::TileChannelCount ];
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TileModel::TNodeTileType m_type;
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NL3D::CTileBorder m_border[ TileModel::TileChannelCount ];
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int m_id;
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QString m_lastError;
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bool m_borderFirst[ TileModel::TileChannelCount ];
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};
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TileModel::TTileChannel TileItemNode::s_displayChannel = TileModel::TileDiffuse;
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TileItemNode::TileItemNode(int tileId, TileModel::TTileChannel channel, QString filename, Node *parent) : m_tileId(tileId)
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TileItemNode::TileItemNode( TileModel::TNodeTileType type, int tileId, TileModel::TTileChannel channel, QString filename, Node *parent)
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{
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m_parentItem = parent;
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//nlinfo("dispalying tile %d - %s", m_tileId, m_tileFilename[TileModel::TileDiffuse].toAscii().data());
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pvt = new TileItemNodePvt();
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pvt->setType( type );
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pvt->setId( tileId );
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m_hasError = false;
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setTileFilename( channel, filename );
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}
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@ -319,11 +548,16 @@ TileItemNode::~TileItemNode()
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bool TileItemNode::setTileFilename(TileModel::TTileChannel channel, QString filename)
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{
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QString fn = filename;
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bool empty = false;
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if( filename.isEmpty() || ( filename == "empty" ) )
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{
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fn = ":/placeHolder/images/empty_image.png";
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empty = true;
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}
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bool b = pvt->loadImage( channel, fn );
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bool b = pvt->loadImage( channel, fn, empty );
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m_hasError = !b;
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if( !b )
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return false;
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@ -341,6 +575,26 @@ QString TileItemNode::getTileFilename(TileModel::TTileChannel channel)
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return itr.value();
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}
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void TileItemNode::setId( int id )
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{
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pvt->setId( id );
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}
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int TileItemNode::id() const
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{
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return pvt->id();
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}
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QString TileItemNode::getLastError() const
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{
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return pvt->getLastError();
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}
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bool TileItemNode::borderFirst() const
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{
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return false;
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}
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QVariant TileItemNode::data(int column, int role) const
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{
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QString tileFilename = m_tileFilename[ TileItemNode::s_displayChannel ];
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@ -375,11 +629,11 @@ QVariant TileItemNode::data(int column, int role) const
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}
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else if(role == TileModel::TileIndexRole)
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{
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return QVariant("("+QString::number(m_tileId)+")");
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return QVariant("("+QString::number(pvt->id())+")");
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}
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else if(role == TileModel::TileFilenameIndexRole)
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{
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return QVariant(tileFilename + " ("+QString::number(m_tileId)+")");
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return QVariant(tileFilename + " ("+QString::number(pvt->id())+")");
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}
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return QVariant();
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@ -109,26 +109,31 @@ class TileItemNodePvt;
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class TileItemNode : public Node
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{
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public:
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TileItemNode(int tileId, TileModel::TTileChannel channel, QString filename, Node *parent=0);
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TileItemNode( TileModel::TNodeTileType type, int tileId, TileModel::TTileChannel channel, QString filename, Node *parent=0);
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virtual ~TileItemNode();
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QVariant data(int column, int role) const;
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int columnCount() const;
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bool setTileFilename(TileModel::TTileChannel channel, QString filename);
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QString getTileFilename(TileModel::TTileChannel channel);
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void setId( int id ){ m_tileId = id; }
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int id() const{ return m_tileId; }
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void setId( int id );
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int id() const;
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QString getLastError() const;
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bool borderFirst() const;
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static void setDisplayChannel( TileModel::TTileChannel channel ){ s_displayChannel = channel; }
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static TileModel::TTileChannel displayChannel(){ return s_displayChannel; }
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bool hasError() const{ return m_hasError; }
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private:
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int m_tileId;
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QMap<TileModel::TTileChannel, QString> m_tileFilename;
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QMap<TileModel::TTileChannel, TileWidget*> m_tileWidget;
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static TileModel::TTileChannel s_displayChannel;
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TileItemNodePvt *pvt;
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bool m_hasError;
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};
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#endif // TILE_ITEM_H
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@ -197,7 +197,7 @@ TileSetNode *TileModel::createTileSetNode(QString tileSetName)
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// TODO tie this to CTileSet::count from NeL
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for(int transPos=0; transPos<48; transPos++)
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{
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TileItemNode *transTile= new TileItemNode(transPos, TileDiffuse, QString("empty"));
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TileItemNode *transTile= new TileItemNode( TileModel::TileTransition, transPos, TileDiffuse, QString("empty"));
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tileTrans->appendRow(transTile);
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}
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@ -209,7 +209,7 @@ TileSetNode *TileModel::createTileSetNode(QString tileSetName)
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// TODO tie this to CTileSet::CountDisplace from NeL
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for(int dispPos=0; dispPos<16; dispPos++)
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{
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TileItemNode *dispTile= new TileItemNode(dispPos, TileDiffuse, QString("empty"));
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TileItemNode *dispTile= new TileItemNode( TileModel::TileDisplacement, dispPos, TileDiffuse, QString("empty"));
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tileDisp->appendRow(dispTile);
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}
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@ -219,9 +219,9 @@ TileSetNode *TileModel::createTileSetNode(QString tileSetName)
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return tileSet;
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}
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Node *TileModel::createItemNode( int id, TTileChannel channel, const QString &fileName )
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TileItemNode *TileModel::createItemNode( TileModel::TNodeTileType type, int id, TTileChannel channel, const QString &fileName )
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{
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return new TileItemNode( id, channel, fileName );
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return new TileItemNode( type, id, channel, fileName );
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}
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const char *TileModel::getTileTypeName(TileModel::TNodeTileType type)
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@ -23,6 +23,7 @@
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class Node;
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class TileSetNode;
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class TileItemNode;
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class TileModel : public QAbstractItemModel
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{
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@ -42,7 +43,8 @@ public:
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Tile128 = 0,
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Tile256 = 1,
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TileTransition = 2,
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TileDisplacement = 3
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TileDisplacement = 3,
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TileNodeTypeCount = 4
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};
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enum TTileItemRole
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@ -85,7 +87,7 @@ public:
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void swapRows( int a, int b );
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TileSetNode *createTileSetNode(QString tileSetName);
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static Node *createItemNode( int id, TTileChannel channel, const QString &fileName );
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static TileItemNode *createItemNode( TileModel::TNodeTileType type, int id, TTileChannel channel, const QString &fileName );
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static const char *getTileTypeName(TNodeTileType type);
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static uint32 getTileTypeSize(TileModel::TNodeTileType type);
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@ -75,7 +75,7 @@ public:
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int idx = set->getTile128( i );
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NL3D::CTile *tile = bank.getTile( idx );
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TileItemNode *tin = new TileItemNode( i, TileModel::TileDiffuse, "" );
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TileItemNode *tin = new TileItemNode( TileModel::Tile128, i, TileModel::TileDiffuse, "" );
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||||
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||||
for( int i = TileModel::TileDiffuse; i < TileModel::TileAlpha; i++ )
|
||||
{
|
||||
|
@ -94,7 +94,7 @@ public:
|
|||
int idx = set->getTile256( i );
|
||||
NL3D::CTile *tile = bank.getTile( idx );
|
||||
|
||||
TileItemNode *tin = new TileItemNode( i, TileModel::TileDiffuse, "" );
|
||||
TileItemNode *tin = new TileItemNode( TileModel::Tile256, i, TileModel::TileDiffuse, "" );
|
||||
|
||||
for( int i = TileModel::TileDiffuse; i < TileModel::TileAlpha; i++ )
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue